Player Matchup

Hachiman
Hachiman
Bronze III
GISTSMACK
Hachiman
Bronze III
Level 149
God Stats
2W - 1L
1,809 SR
Queue Stats
38W - 50L
1,500 MMR
Party 1
Chaac
Chaac
Gold IV
R0TTINGF0DDER
Chaac
Gold IV
Level 97
God Stats
9W - 10L
1,537 SR
Queue Stats
92W - 80L
1,520 MMR
Solo
Ganesha
Ganesha
Bronze III
RUSTHEJEW
Ganesha
Bronze III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,500 MMR
Party 1
Ra
Ra
Gold I
Surnix
Ra
Gold I
Level 129
God Stats
3W - 3L
1,281 SR
Queue Stats
363W - 360L
1,525 MMR
Solo
Nemesis
Nemesis
Platinum V
YouMakeMeFood
Nemesis
Platinum V
Level 123
God Stats
7W - 5L
1,362 SR
Queue Stats
196W - 184L
1,507 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,498 SR
1,510 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,523 SR
1,512 MMR
Pele
Pele
Platinum V
Icyarcanine
Pele
Platinum V
Level 157
God Stats
5W - 7L
1,387 SR
Queue Stats
451W - 448L
1,503 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
JustAnAveragePP
Erlang Shen
Gold III
Level 129
God Stats
1W - 3L
1,408 SR
Queue Stats
195W - 193L
1,484 MMR
Party 2
Yemoja
Yemoja
Bronze III
MasonK_Plays
Yemoja
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Izanami
Izanami
Bronze III
NotoriousCMJ
Izanami
Bronze III
Level 80
God Stats
0W - 1L
1,490 SR
Queue Stats
0W - 2L
1,500 MMR
Party 3
Tiamat
Tiamat
Gold I
OTHELLIOUS
Tiamat
Gold I
Level 123
God Stats
15W - 11L
1,830 SR
Queue Stats
189W - 183L
1,571 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GISTSMACK
Hachiman
20
6 / 2 / 5
13,602
591
12,360
19,335
8,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 0 / 7
13,286
578
11,786
32,814
40,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
RUSTHEJEW
Ganesha
16
0 / 1 / 18
11,893
517
7,926
17,260
18,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
19
3 / 1 / 9
13,229
575
14,754
16,135
7,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
20
14 / 4 / 9
14,706
639
22,515
21,191
9,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
DanzaburouCthulhuCu ChulainnSetTsukuyomi

VS

Bans
ScyllaAwilixKing ArthurCerberusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 1
11,827
514
13,751
21,335
13,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
JustAnAveragePP
Erlang Shen
16
3 / 6 / 1
10,081
438
7,640
19,849
8,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
11
1 / 4 / 1
8,185
356
4,899
12,530
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
NotoriousCMJ
Izanami
16
0 / 9 / 1
9,719
423
5,105
17,682
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
OTHELLIOUS
Tiamat
19
3 / 4 / 2
11,861
516
17,843
17,121
17,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
29
Kills
8
8
Deaths
29
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GISTSMACK
Hachiman
6
2
5
4.25
L
1
6
1
0.25
L
Erlang Shen
JustAnAveragePP
Erlang Shen
3
6
1
0.58
L
Yemoja
1
4
1
0.38
L
Izanami
NotoriousCMJ
Izanami
0
9
1
0.06
L
Tiamat
OTHELLIOUS
Tiamat
3
4
2
1
W
6
0
7
9.5
W
Ganesha
RUSTHEJEW
Ganesha
0
1
18
9
W
Ra
3
1
9
7.5
W
Nemesis
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,341
Damage
49,238
106,735
Taken
88,517
84,836
Mitigated
51,271
54,562
Healing
22,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GISTSMACK
Hachiman
12,360
5,586
0
13,492
19,335
8,288
5,615
2,702
16,633
0
130,931
L
13,751
3,179
0
4,329
21,335
13,993
0
4,610
16,024
0
84,204
L
Erlang Shen
JustAnAveragePP
Erlang Shen
7,640
3,949
0
4,926
19,849
8,730
0
2,192
17,484
0
59,856
L
Yemoja
4,899
942
235
3,127
12,530
5,990
186
3,462
8,928
20,392
0
L
Izanami
NotoriousCMJ
Izanami
5,105
2,467
0
3,081
17,682
5,497
0
5,383
12,148
0
77,077
L
Tiamat
OTHELLIOUS
Tiamat
17,843
1,615
154
6,362
17,121
17,061
428
6,150
10,463
96,463
0
W
11,786
2,265
0
18,362
32,814
40,979
1,664
2,889
29,925
0
77,702
W
Ganesha
RUSTHEJEW
Ganesha
7,926
632
0
3,696
17,260
18,085
1,312
5,082
12,178
33,676
0
W
Ra
14,754
1,686
6,287
10,160
16,135
7,727
1,318
8,056
8,079
103,828
0
W
Nemesis
22,515
14,199
0
2,565
21,191
9,757
1,139
4,013
16,378
0
116,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,716
Gold Earned
51,673
726
Minions Killed
595
0
Camps Cleared
0
2,213,935
Distance Traveled
1,990,575
12
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,602
591
208
9
0
380,167
3
L
Pele
11,827
514
161
7
0
397,380
5
L
Erlang Shen
10,081
438
102
4
0
459,426
7
L
Yemoja
8,185
356
29
1
0
329,835
8
L
Izanami
9,719
423
139
6
0
413,920
5
L
Tiamat
11,861
516
164
7
0
390,014
8
W
Chaac
13,286
578
175
8
0
450,555
0
W
Ganesha
11,893
517
10
0
0
443,656
4
W
Ra
13,229
575
188
8
0
471,530
3
W
Nemesis
14,706
639
145
6
0
468,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role