Player Matchup

Thanatos
Thanatos
BERSERKERedy
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,269 Elo+
Solo
Hel
Hel
Tidal MoNsTeRs
Hel
Level 29
God Stats
10W - 15L
1,406 SR
Queue Stats
156W - 155L
1,429 Elo+
Solo
Ymir
Ymir
balma999
Ymir
Level 37
God Stats
9W - 5L
1,550 SR
Queue Stats
33W - 47L
1,317 Elo+
Party 2
Heimdallr
Heimdallr
chiqui_1206
Heimdallr
Level 29
God Stats
30W - 24L
1,503 SR
Queue Stats
59W - 55L
1,407 Elo+
Party 2
Zeus
Zeus
dcastro_16
Zeus
Level 17
God Stats
1W - 1L
1,740 SR
Queue Stats
16W - 20L
1,373 Elo+
Party 2
Team Averages
Level 26
1,540 SR
1,359 Elo+

VS

Team Averages
Level 24
1,455 SR
1,284 Elo+
Ymir
Ymir
AssassinBlazeYT
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,103 Elo+
Party 1
Bellona
Bellona
DiegoHasashi
Bellona
Level 28
God Stats
31W - 13L
1,619 SR
Queue Stats
188W - 195L
1,351 Elo+
Solo
Chang'e
Chang'e
LegendaryBuatsa
Chang'e
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 73L
1,334 Elo+
Party 1
Heimdallr
Heimdallr
Whi55y
Heimdallr
Level 28
God Stats
4W - 6L
1,222 SR
Queue Stats
17W - 17L
1,319 Elo+
Solo
Fenrir
Fenrir
YoYukii-
Fenrir
Level 27
God Stats
3W - 3L
1,433 SR
Queue Stats
67W - 95L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BERSERKERedy
Thanatos
13
2 / 13 / 0
9,057
377
6,301
16,439
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 10 / 2
9,083
378
8,426
15,095
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
15
3 / 4 / 6
9,632
401
8,636
16,108
17,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
chiqui_1206
Heimdallr
19
7 / 6 / 3
12,810
534
20,847
22,621
9,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 9 / 0
9,420
393
8,618
13,469
3,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
9,400
392
3,634
12,964
9,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
DiegoHasashi
Bellona
20
11 / 1 / 6
14,346
598
11,334
23,850
16,368
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 2 / 9
11,859
494
10,664
12,169
4,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Whi55y
Heimdallr
17
3 / 5 / 8
10,812
451
11,333
11,917
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
YoYukii-
Fenrir
19
20 / 1 / 8
13,970
582
26,502
19,147
10,989
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
14
Kills
41
42
Deaths
14
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
L
Thanatos
BERSERKERedy
Thanatos
2
13
0
0.15
W
Bellona
DiegoHasashi
Bellona
11
1
6
14
W
7
2
9
5.75
L
0
10
2
0.1
W
Heimdallr
Whi55y
Heimdallr
3
5
8
1.4
W
Fenrir
YoYukii-
Fenrir
20
1
8
24
L
Ymir
3
4
6
1.5
L
Heimdallr
chiqui_1206
Heimdallr
7
6
3
1.42
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,828
Damage
63,467
83,732
Taken
80,047
41,714
Mitigated
46,171
22,331
Healing
31,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,634
833
0
1,261
12,964
9,426
551
2,658
10,306
29,672
0
L
Thanatos
BERSERKERedy
Thanatos
6,301
3,331
0
4,199
16,439
6,271
213
2,997
13,442
0
31,049
W
Bellona
DiegoHasashi
Bellona
11,334
5,510
0
16,817
23,850
16,368
4,256
10,144
13,706
0
112,650
W
10,664
1,662
838
3,471
12,169
4,594
1,467
4,037
8,132
49,968
0
L
8,426
1,275
1,686
3,469
15,095
4,211
644
1,867
13,228
48,956
0
W
Heimdallr
Whi55y
Heimdallr
11,333
4,592
0
2,487
11,917
4,794
1,409
3,384
8,532
0
54,002
W
Fenrir
YoYukii-
Fenrir
26,502
7,746
350
6,673
19,147
10,989
1,539
5,457
13,685
0
75,639
L
Ymir
8,636
947
393
1,422
16,108
17,537
751
2,326
13,782
39,687
0
L
Heimdallr
chiqui_1206
Heimdallr
20,847
10,145
734
8,704
22,621
9,908
2,179
4,954
17,667
0
90,856
L
8,618
2,292
220
1,504
13,469
3,787
114
2,154
11,315
47,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,002
Gold Earned
60,387
431
Minions Killed
478
0
Camps Cleared
0
1,913,396
Distance Traveled
2,269,591
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,400
392
39
2
0
336,199
0
L
Thanatos
9,057
377
63
3
0
344,190
3
W
Bellona
14,346
598
191
8
0
413,114
7
W
Chang'e
11,859
494
79
3
0
481,849
2
L
Hel
9,083
378
75
3
0
329,871
0
W
Heimdallr
10,812
451
75
3
0
518,815
3
W
Fenrir
13,970
582
94
4
0
519,614
1
L
Ymir
9,632
401
64
3
0
400,249
0
L
Heimdallr
12,810
534
143
6
0
488,635
0
L
Zeus
9,420
393
86
4
0
350,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role