Player Matchup

Cerberus
Cerberus
Bronze II
ARTHUR TIGER
Cerberus
Bronze II
Level 42
God Stats
5W - 5L
1,554 SR
Queue Stats
22W - 43L
600 MMR
Party 2
Fenrir
Fenrir
Silver II
BoltEagle91
Fenrir
Silver II
Level 130
God Stats
15W - 14L
1,417 SR
Queue Stats
322W - 351L
960 MMR
Solo
Hades
Hades
Silver II
GiovaMarin
Hades
Silver II
Level 122
God Stats
39W - 23L
1,612 SR
Queue Stats
145W - 161L
967 MMR
Solo
Heimdallr
Heimdallr
Silver III
MC Clxp
Heimdallr
Silver III
Level 62
God Stats
4W - 7L
1,659 SR
Queue Stats
128W - 135L
995 MMR
Solo
Chaac
Chaac
Bronze I
Santa Claws lmL
Chaac
Bronze I
Level 65
God Stats
7W - 9L
1,436 SR
Queue Stats
228W - 248L
661 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,535 SR
836 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,453 SR
775 MMR
Yemoja
Yemoja
Silver V
Crepz8368
Yemoja
Silver V
Level 49
God Stats
2W - 1L
1,257 SR
Queue Stats
178W - 207L
432 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
FRE1GHTTRA1N
Sun Wukong
Silver V
Level 119
God Stats
5W - 7L
1,590 SR
Queue Stats
15W - 34L
1,001 MMR
Solo
Anubis
Anubis
Silver III
Nachocamblex2190
Anubis
Silver III
Level 85
God Stats
9W - 8L
1,561 SR
Queue Stats
306W - 316L
845 MMR
Party 1
Neith
Neith
Silver I
ditox032
Neith
Silver I
Level 95
God Stats
32W - 35L
1,495 SR
Queue Stats
391W - 380L
1,138 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze I
janielII
Ao Kuang
Bronze I
Level 77
God Stats
37W - 28L
1,364 SR
Queue Stats
258W - 258L
458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ARTHUR TIGER
Cerberus
13
1 / 2 / 4
8,244
412
5,685
12,463
6,766
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
12
1 / 6 / 5
8,326
416
5,991
11,399
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
17
5 / 2 / 1
9,701
485
8,811
13,162
5,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MC Clxp
Heimdallr
12
0 / 7 / 1
7,708
385
7,096
13,504
5,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 7 / 0
8,059
403
9,973
24,621
14,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
PersephoneDanzaburouCu ChulainnSetApollo

VS

Bans
CthulhuYmirNemesisKing ArthurHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Crepz8368
Yemoja
14
2 / 2 / 7
9,611
481
6,614
12,583
7,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
FRE1GHTTRA1N
Sun Wukong
17
8 / 3 / 5
10,959
548
13,934
18,330
10,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 2 / 2
9,850
493
7,813
10,362
5,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ditox032
Neith
19
6 / 0 / 5
11,988
599
13,375
11,943
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
janielII
Ao Kuang
18
5 / 1 / 8
10,792
540
11,742
18,111
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
24
24
Deaths
8
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ARTHUR TIGER
Cerberus
1
2
4
1.5
L
Fenrir
1
6
5
0.58
W
Yemoja
Crepz8368
Yemoja
2
2
7
2.75
W
Sun Wukong
FRE1GHTTRA1N
Sun Wukong
8
3
5
3.5
L
Hades
5
2
1
2.75
L
Heimdallr
MC Clxp
Heimdallr
0
7
1
0.07
W
3
2
2
2
L
1
7
0
0.14
W
Neith
ditox032
Neith
6
0
5
8.5
W
Ao Kuang
janielII
Ao Kuang
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,556
Damage
53,478
75,149
Taken
71,329
36,922
Mitigated
35,761
24,662
Healing
40,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ARTHUR TIGER
Cerberus
5,685
513
471
4,012
12,463
6,766
0
4,181
8,282
25,033
0
L
Fenrir
5,991
1,205
0
1,358
11,399
4,085
0
4,832
6,567
0
35,894
W
Yemoja
Crepz8368
Yemoja
6,614
1,143
2,042
4,661
12,583
7,552
422
3,640
8,580
36,280
0
W
Sun Wukong
FRE1GHTTRA1N
Sun Wukong
13,934
1,991
0
7,020
18,330
10,334
478
2,773
14,923
0
70,159
L
Hades
8,811
180
418
7,254
13,162
5,719
0
6,585
6,577
59,656
0
L
Heimdallr
MC Clxp
Heimdallr
7,096
3,211
0
30
13,504
5,713
0
2,750
10,754
0
50,674
W
7,813
282
0
4,987
10,362
5,116
130
5,044
5,318
70,629
0
L
9,973
2,176
0
11,119
24,621
14,639
275
7,821
16,800
0
43,434
W
Neith
ditox032
Neith
13,375
4,917
0
8,189
11,943
4,850
1,921
1,016
10,902
0
92,484
W
Ao Kuang
janielII
Ao Kuang
11,742
2,704
0
13,243
18,111
7,909
69
2,023
15,863
83,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
53,200
383
Minions Killed
594
0
Camps Cleared
0
1,764,156
Distance Traveled
1,846,128
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,244
412
49
2
0
383,013
0
L
Fenrir
8,326
416
68
3
0
325,807
3
W
Yemoja
9,611
481
41
2
0
335,310
3
W
Sun Wukong
10,959
548
142
7
0
377,620
3
L
Hades
9,701
485
118
6
0
343,355
5
L
Heimdallr
7,708
385
71
4
0
365,396
4
W
Anubis
9,850
493
128
6
0
330,562
1
L
Chaac
8,059
403
77
4
0
346,585
0
W
Neith
11,988
599
166
8
0
399,761
4
W
Ao Kuang
10,792
540
117
6
0
402,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role