Player Matchup

Ymir
Ymir
CarganillaNinjas
Ymir
Level 27
God Stats
0W - 1L
1,523 SR
Queue Stats
79W - 73L
1,365 Elo+
Solo
Kukulkan
Kukulkan
DreiSmooth
Kukulkan
Level 3
God Stats
3W - 5L
1,266 SR
Queue Stats
7W - 7L
1,132 Elo+
Party 1
Sun Wukong
Sun Wukong
LaSt_Mamba08
Sun Wukong
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
7W - 6L
1,132 Elo+
Party 1
Thor
Thor
Rene37_
Thor
Level 3
God Stats
0W - 3L
1,266 SR
Queue Stats
3W - 7L
1,132 Elo+
Party 1
Rama
Rama
placboe
Rama
Level 24
God Stats
5W - 4L
1,781 SR
Queue Stats
79W - 85L
1,377 Elo+
Solo
Team Averages
Level 15
1,421 SR
1,228 Elo+

VS

Team Averages
Level 24
1,461 SR
1,309 Elo+
Cernunnos
Cernunnos
Ally2death
Cernunnos
Level 68
God Stats
162W - 158L
1,441 SR
Queue Stats
396W - 430L
1,353 Elo+
Party 2
Thor
Thor
FellMinotaur375
Thor
Level 6
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 7L
1,128 Elo+
Solo
Bellona
Bellona
Lenni111198
Bellona
Level 7
God Stats
17W - 26L
1,364 SR
Queue Stats
19W - 30L
1,231 Elo+
Party 2
Cthulhu
Cthulhu
Runkbro
Cthulhu
Level 17
God Stats
48W - 27L
1,652 SR
Queue Stats
95W - 83L
1,434 Elo+
Party 3
Medusa
Medusa
SuperFuffer
Medusa
Level 22
God Stats
32W - 22L
1,520 SR
Queue Stats
58W - 55L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 2
12,936
924
10,550
24,662
27,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
DreiSmooth
Kukulkan
18
3 / 9 / 4
12,841
917
15,484
21,026
10,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
LaSt_Mamba08
Sun Wukong
17
0 / 8 / 3
11,242
803
5,858
20,151
15,251
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
Rene37_
Thor
18
2 / 15 / 4
12,436
888
11,445
25,987
12,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
placboe
Rama
19
2 / 6 / 6
13,807
986
14,845
18,769
7,347
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ally2death
Cernunnos
20
14 / 1 / 17
15,863
1,133
33,180
11,506
6,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
1 / 8 / 6
11,823
845
1,577
10,539
4,428
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Lenni111198
Bellona
20
1 / 3 / 19
13,117
937
6,396
17,137
10,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Runkbro
Cthulhu
20
11 / 1 / 21
16,305
1,165
24,771
14,482
19,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
20
20 / 1 / 13
17,070
1,219
38,917
14,556
7,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
123
13
Kills
47
47
Deaths
14
19
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Ally2death
Cernunnos
14
1
17
22.5
L
6
9
2
0.78
L
Kukulkan
DreiSmooth
Kukulkan
3
9
4
0.56
W
1
8
6
0.5
L
Sun Wukong
LaSt_Mamba08
Sun Wukong
0
8
3
0.19
W
Bellona
Lenni111198
Bellona
1
3
19
3.5
L
Thor
Rene37_
Thor
2
15
4
0.27
W
Cthulhu
Runkbro
Cthulhu
11
1
21
21.5
W
Medusa
20
1
13
26.5
L
Rama
placboe
Rama
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,182
Damage
104,841
110,595
Taken
68,220
73,029
Mitigated
48,071
1,608
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Ally2death
Cernunnos
33,180
22,958
0
1,795
11,506
6,072
0
2,873
8,633
0
53,201
L
10,550
1,291
0
0
24,662
27,389
0
5,946
18,716
16,116
0
L
Kukulkan
DreiSmooth
Kukulkan
15,484
1,992
0
0
21,026
10,477
0
6,963
14,063
27,286
0
W
1,577
124
0
0
10,539
4,428
0
4,421
6,118
0
8,623
L
Sun Wukong
LaSt_Mamba08
Sun Wukong
5,858
1,477
0
189
20,151
15,251
0
4,670
14,815
0
10,827
W
Bellona
Lenni111198
Bellona
6,396
3,622
0
474
17,137
10,579
0
8,217
8,805
0
8,899
L
Thor
Rene37_
Thor
11,445
2,140
0
0
25,987
12,565
0
3,247
22,740
0
21,530
W
Cthulhu
Runkbro
Cthulhu
24,771
1,839
1,132
1,484
14,482
19,367
0
6,113
8,137
47,573
0
W
Medusa
38,917
29,817
0
3,386
14,556
7,625
0
4,410
9,906
0
66,549
L
Rama
placboe
Rama
14,845
8,623
0
1,419
18,769
7,347
0
3,945
14,824
0
51,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,262
Gold Earned
74,178
180
Minions Killed
148
1
Camps Cleared
9
1,142,238
Distance Traveled
1,305,268
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,863
1,133
38
3
4
236,788
0
L
Ymir
12,936
924
13
1
0
211,972
0
L
Kukulkan
12,841
917
34
2
0
268,161
0
W
Thor
11,823
845
10
1
3
160,384
2
L
Sun Wukong
11,242
803
10
1
0
226,122
0
W
Bellona
13,117
937
4
0
1
307,075
0
L
Thor
12,436
888
25
2
0
236,814
0
W
Cthulhu
16,305
1,165
36
3
1
328,055
1
W
Medusa
17,070
1,219
60
4
0
272,966
0
L
Rama
13,807
986
98
7
1
199,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role