Player Matchup

Hercules
Hercules
TheWorldWideWeb
Hercules
Level 127
God Stats
1W - 5L
1,327 SR
Queue Stats
72W - 83L
1,534 Elo+
Party 1
Tiamat
Tiamat
Zeus75946
Tiamat
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 45L
1,368 Elo+
Party 1
Khepri
Khepri
aznboijpp
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,398 Elo+
Party 1
Neith
Neith
thatguythatone
Neith
Level 16
God Stats
2W - 2L
1,583 SR
Queue Stats
71W - 82L
1,368 Elo+
Party 1
Hel
Hel
xan5050
Hel
Level 26
God Stats
16W - 13L
1,647 SR
Queue Stats
73W - 80L
1,505 Elo+
Party 1
Team Averages
Level 43
1,511 SR
1,434 Elo+

VS

Team Averages
Level 16
1,502 SR
1,351 Elo+
Jormungandr
Jormungandr
EVIL_KING_28-04
Jormungandr
Level 15
God Stats
12W - 25L
1,642 SR
Queue Stats
77W - 145L
1,464 Elo+
Party 2
Ra
Ra
Jaggerlvl
Ra
Level 16
God Stats
1W - 7L
1,500 SR
Queue Stats
47W - 110L
1,086 Elo+
Party 2
Tiamat
Tiamat
King_larry95
Tiamat
Level 30
God Stats
1W - 1L
1,475 SR
Queue Stats
47W - 43L
1,470 Elo+
Solo
Ares
Ares
SGT-Kinfolk
Ares
Level 13
God Stats
3W - 3L
1,536 SR
Queue Stats
9W - 8L
1,354 Elo+
Solo
Danzaburou
Danzaburou
SuhDucky
Danzaburou
Level 7
God Stats
1W - 4L
1,359 SR
Queue Stats
6W - 9L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
8 / 2 / 0
6,196
620
5,501
8,954
3,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Zeus75946
Tiamat
8
0 / 2 / 5
5,095
510
2,361
4,099
2,125
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
aznboijpp
Khepri
8
2 / 0 / 4
5,677
568
1,821
4,818
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 5
5,860
586
3,547
2,966
999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
12
3 / 0 / 1
6,834
683
4,841
4,204
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EVIL_KING_28-04
Jormungandr
8
3 / 2 / 1
5,411
541
3,174
5,020
1,885
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 2 / 1
4,296
430
1,940
3,016
848
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
7
0 / 1 / 3
4,728
473
1,268
4,445
2,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
1 / 3 / 1
4,672
467
1,578
5,992
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SuhDucky
Danzaburou
5
0 / 7 / 0
4,022
402
1,293
6,927
1,835
Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
4
4
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
EVIL_KING_28-04
Jormungandr
3
2
1
1.75
L
0
2
1
0.25
L
Tiamat
0
1
3
1.5
L
1
3
1
0.5
L
Danzaburou
SuhDucky
Danzaburou
0
7
0
0
W
Hercules
8
2
0
4
W
Tiamat
Zeus75946
Tiamat
0
2
5
1.25
W
Khepri
aznboijpp
Khepri
2
0
4
4
W
2
0
5
4.5
W
Hel
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,071
Damage
9,253
25,041
Taken
25,400
10,214
Mitigated
10,150
9,784
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
EVIL_KING_28-04
Jormungandr
3,174
1,225
171
460
5,020
1,885
0
3,030
1,990
17,039
0
L
1,940
257
412
584
3,016
848
0
703
2,313
15,628
0
L
Tiamat
1,268
611
0
1,628
4,445
2,613
0
947
3,498
18,303
0
L
1,578
58
0
1,416
5,992
2,969
0
1,775
4,217
7,960
0
L
Danzaburou
SuhDucky
Danzaburou
1,293
814
0
204
6,927
1,835
0
2,568
4,359
0
8,359
W
Hercules
5,501
1,301
0
3,432
8,954
3,677
625
3,224
5,730
0
22,582
W
Tiamat
Zeus75946
Tiamat
2,361
388
0
806
4,099
2,125
797
1,556
2,543
16,883
0
W
Khepri
aznboijpp
Khepri
1,821
109
0
1,792
4,818
2,028
508
991
3,827
9,008
0
W
3,547
1,392
0
1,324
2,966
999
624
323
2,643
0
26,149
W
Hel
4,841
347
111
2,319
4,204
1,385
2,380
1,866
2,338
38,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
23,129
224
Minions Killed
131
0
Camps Cleared
0
928,082
Distance Traveled
821,033
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,411
541
31
3
0
179,807
0
L
Ra
4,296
430
27
3
0
158,660
3
L
Tiamat
4,728
473
41
4
0
140,552
3
L
Ares
4,672
467
13
1
0
187,815
2
L
Danzaburou
4,022
402
19
2
0
154,199
1
W
Hercules
6,196
620
48
5
0
204,540
1
W
Tiamat
5,095
510
22
2
0
174,475
1
W
Khepri
5,677
568
9
1
0
180,360
1
W
Neith
5,860
586
54
5
0
175,922
1
W
Hel
6,834
683
91
9
0
192,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role