Player Matchup

Thanatos
Thanatos
TheRandalBeans
Thanatos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 45L
1,762 Elo+
Party 1
Sylvanus
Sylvanus
ThousandShoe
Sylvanus
Level 104
God Stats
4W - 3L
1,468 SR
Queue Stats
128W - 83L
1,672 Elo+
Party 1
Bellona
Bellona
blckswordsman01
Bellona
Level 15
God Stats
1W - 0L
1,865 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
diamondminer47
Scylla
Level 18
God Stats
1W - 0L
1,883 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 66
1,679 SR
1,609 Elo+

VS

Team Averages
Level 104
1,414 SR
1,321 Elo+
Neith
Neith
LethalAssassin41
Neith
Level 124
God Stats
0W - 1L
1,343 SR
Queue Stats
7W - 6L
1,433 Elo+
Party 2
Chaac
Chaac
SlipperyPoosack
Chaac
Level 88
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Scylla
Scylla
d4rkest_timel1ne
Scylla
Level 138
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Sobek
Sobek
rip_kobo
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
6 / 1 / 9
10,229
930
11,009
10,851
5,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ThousandShoe
Sylvanus
14
2 / 0 / 16
9,857
896
6,324
9,542
9,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 0 / 7
8,737
794
2,355
6,805
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
12 / 0 / 6
10,230
930
13,099
7,362
3,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,535
685
4,220
7,988
2,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 6 / 0
8,195
745
5,966
13,574
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 5 / 1
7,150
650
7,663
7,594
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
rip_kobo
Sobek
12
0 / 4 / 0
7,328
666
2,360
9,284
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
21
Kills
1
1
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
6
0
0.17
W
Thanatos
6
1
9
10.5
W
Sylvanus
ThousandShoe
Sylvanus
2
0
16
10
W
1
0
7
4.5
L
0
5
1
0.1
W
12
0
6
15
L
Sobek
rip_kobo
Sobek
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,787
Damage
20,209
34,560
Taken
38,440
23,865
Mitigated
22,015
20,805
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,220
766
0
760
7,988
2,485
358
4,726
3,262
0
28,163
L
5,966
956
0
3,099
13,574
8,587
0
6,214
7,360
574
20,180
W
Thanatos
11,009
3,433
0
7,549
10,851
5,061
614
2,760
7,981
0
43,340
W
Sylvanus
ThousandShoe
Sylvanus
6,324
1,356
4,140
5,767
9,542
9,101
1,284
2,324
6,962
19,667
0
W
2,355
614
0
327
6,805
6,511
1,727
1,913
4,812
0
13,511
L
7,663
418
0
881
7,594
1,886
0
3,656
3,938
21,031
0
W
13,099
1,251
0
3,022
7,362
3,192
1,792
3,375
3,909
44,176
0
L
Sobek
rip_kobo
Sobek
2,360
33
0
1,710
9,284
9,057
0
5,102
4,007
8,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
30,208
182
Minions Killed
152
11
Camps Cleared
6
922,463
Distance Traveled
697,144
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,535
685
64
6
3
173,333
4
L
Chaac
8,195
745
43
4
2
178,644
1
W
Thanatos
10,229
930
66
6
6
244,174
1
W
Sylvanus
9,857
896
18
2
0
221,012
4
W
Bellona
8,737
794
23
2
2
225,961
0
L
Scylla
7,150
650
34
3
0
159,195
1
W
Scylla
10,230
930
75
7
3
231,316
3
L
Sobek
7,328
666
11
1
1
185,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role