Player Matchup

Hera
Hera
Brown66Bear66
Hera
Level 28
God Stats
24W - 26L
1,482 SR
Queue Stats
442W - 550L
1,524 Elo+
Party 1
Odin
Odin
HauntedOne675
Odin
Level 47
God Stats
17W - 12L
1,645 SR
Queue Stats
395W - 448L
1,537 Elo+
Party 1
Ymir
Ymir
x DAT THUNDA x
Ymir
Level 29
God Stats
71W - 49L
1,617 SR
Queue Stats
146W - 172L
1,461 Elo+
Party 1
Team Averages
Level 35
1,581 SR
1,507 Elo+

VS

Team Averages
Level 32
1,630 SR
1,496 Elo+
Bakasura
Bakasura
CL4NxDeadlok
Bakasura
Level 53
God Stats
5W - 4L
1,642 SR
Queue Stats
227W - 176L
1,617 Elo+
Party 2
Chang'e
Chang'e
Jilra
Chang'e
Level 26
God Stats
19W - 31L
1,435 SR
Queue Stats
141W - 199L
1,335 Elo+
Solo
King Arthur
King Arthur
SnazzyConeman
King Arthur
Level 18
God Stats
12W - 3L
1,813 SR
Queue Stats
16W - 10L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 7
6,975
698
6,126
3,246
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 4
8,509
851
8,484
5,726
2,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 2 / 10
8,063
806
2,794
7,238
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CL4NxDeadlok
Bakasura
10
1 / 3 / 1
6,546
655
4,078
6,591
2,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Jilra
Chang'e
10
3 / 5 / 1
7,211
721
3,595
8,130
2,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SnazzyConeman
King Arthur
8
0 / 4 / 1
6,004
600
3,388
9,773
7,134
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
12
Kills
4
4
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Bakasura
CL4NxDeadlok
Bakasura
1
3
1
0.5
W
8
0
4
10
L
Chang'e
Jilra
Chang'e
3
5
1
0.7
L
King Arthur
SnazzyConeman
King Arthur
0
4
1
0.13
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,404
Damage
11,061
16,210
Taken
24,494
7,961
Mitigated
12,819
1,676
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,126
1,389
0
276
3,246
900
0
747
2,360
23,732
0
L
Bakasura
CL4NxDeadlok
Bakasura
4,078
2,663
510
1,608
6,591
2,874
0
1,973
4,618
0
19,054
W
8,484
3,102
0
0
5,726
2,867
986
692
4,528
0
28,198
L
Chang'e
Jilra
Chang'e
3,595
129
641
1,415
8,130
2,811
0
3,178
4,952
22,556
0
L
King Arthur
SnazzyConeman
King Arthur
3,388
902
200
388
9,773
7,134
0
3,801
5,972
0
10,224
W
2,794
212
553
847
7,238
4,194
270
2,184
4,720
19,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
19,761
109
Minions Killed
103
0
Camps Cleared
0
576,377
Distance Traveled
566,413
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,975
698
22
2
0
166,328
2
L
Bakasura
6,546
655
52
5
0
209,671
3
W
Odin
8,509
851
44
4
0
211,358
1
L
Chang'e
7,211
721
34
3
0
181,609
0
L
King Arthur
6,004
600
17
2
0
175,133
1
W
Ymir
8,063
806
43
4
0
198,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role