Player Matchup

Mercury
Mercury
CoffeeCrip
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,852 Elo+
Party 1
Heimdallr
Heimdallr
DanikiSP
Heimdallr
Level 66
God Stats
1W - 0L
1,376 SR
Queue Stats
10W - 8L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
Savage GKaaa
Kumbhakarna
Level 62
God Stats
1W - 0L
1,694 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Savage MadCat
Ra
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
yuliop123
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 102
1,514 SR
1,569 Elo+

VS

Team Averages
Level 46
1,571 SR
1,427 Elo+
Horus
Horus
BrotherBryan
Horus
Level 88
God Stats
2W - 1L
1,465 SR
Queue Stats
70W - 84L
1,388 Elo+
Party 2
Izanami
Izanami
TheRealMizkif
Izanami
Level 27
God Stats
3W - 3L
1,460 SR
Queue Stats
16W - 25L
1,389 Elo+
Party 2
Anubis
Anubis
WackoSacko7717
Anubis
Level 18
God Stats
7W - 6L
1,617 SR
Queue Stats
12W - 21L
1,414 Elo+
Party 2
Vulcan
Vulcan
amreik
Vulcan
Level 40
God Stats
4W - 3L
1,817 SR
Queue Stats
79W - 99L
1,586 Elo+
Solo
Nox
Nox
cocobutter_boy
Nox
Level 59
God Stats
8W - 10L
1,496 SR
Queue Stats
28W - 35L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CoffeeCrip
Mercury
18
6 / 1 / 6
10,708
824
8,703
8,315
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
DanikiSP
Heimdallr
16
3 / 0 / 6
9,688
745
7,478
6,527
2,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Savage GKaaa
Kumbhakarna
15
2 / 3 / 10
9,265
713
3,647
14,834
12,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 2 / 6
10,062
774
12,323
8,391
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
yuliop123
Ah Puch
15
2 / 2 / 7
9,248
711
6,153
8,271
3,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,123
702
6,452
12,324
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
14
2 / 2 / 4
8,208
631
9,877
9,862
3,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 5
8,755
673
8,240
9,492
4,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
amreik
Vulcan
13
0 / 6 / 1
7,252
558
6,479
7,175
2,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 2
8,208
631
5,345
6,238
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
18
Kills
8
8
Deaths
18
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Mercury
CoffeeCrip
Mercury
6
1
6
9
W
Heimdallr
DanikiSP
Heimdallr
3
0
6
6
W
Kumbhakarna
Savage GKaaa
Kumbhakarna
2
3
10
2.33
W
5
2
6
4
L
Izanami
2
2
4
2
L
2
5
5
0.9
L
Vulcan
amreik
Vulcan
0
6
1
0.08
L
2
2
2
1.5
W
Ah Puch
yuliop123
Ah Puch
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,304
Damage
36,393
46,338
Taken
45,091
23,943
Mitigated
22,274
13,637
Healing
6,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,452
2,988
1,491
2,957
12,324
8,582
0
5,113
6,896
0
19,710
W
Mercury
CoffeeCrip
Mercury
8,703
3,043
0
1,747
8,315
3,552
1,233
3,036
5,279
0
38,594
W
Heimdallr
DanikiSP
Heimdallr
7,478
4,181
0
1,304
6,527
2,187
1,349
3,343
3,184
0
27,406
W
Kumbhakarna
Savage GKaaa
Kumbhakarna
3,647
132
519
1,911
14,834
12,087
230
5,324
9,510
10,453
0
W
12,323
351
2,557
2,139
8,391
2,941
723
5,516
2,875
37,357
0
L
Izanami
9,877
7,010
0
0
9,862
3,845
0
5,891
3,745
0
29,222
L
8,240
327
0
1,653
9,492
4,481
0
4,424
4,764
22,015
0
L
Vulcan
amreik
Vulcan
6,479
2,088
0
0
7,175
2,878
0
3,334
3,626
22,380
0
L
5,345
327
0
593
6,238
2,488
0
2,350
3,790
20,878
0
W
Ah Puch
yuliop123
Ah Puch
6,153
253
0
3,460
8,271
3,176
525
3,551
4,720
39,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,971
Gold Earned
41,546
292
Minions Killed
216
12
Camps Cleared
5
1,259,290
Distance Traveled
1,158,642
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,123
702
45
3
1
270,708
4
W
Mercury
10,708
824
79
6
5
295,202
3
W
Heimdallr
9,688
745
56
4
2
240,119
3
W
Kumbhakarna
9,265
713
11
1
1
245,694
3
W
Ra
10,062
774
69
5
2
261,297
1
L
Izanami
8,208
631
63
5
0
214,119
1
L
Anubis
8,755
673
38
3
0
219,589
0
L
Vulcan
7,252
558
37
3
1
245,658
0
L
Nox
8,208
631
33
3
3
208,568
2
W
Ah Puch
9,248
711
77
6
2
216,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role