Player Matchup

Thoth
Thoth
Juaccoz
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SrKuna
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Xanxia
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,773 Elo+
Party 2
Guan Yu
Guan Yu
mainingaccount
Guan Yu
Level 17
God Stats
1W - 0L
1,929 SR
Queue Stats
13W - 1L
2,006 Elo+
Party 1
Neith
Neith
meowscopes
Neith
Level 124
God Stats
2W - 0L
1,494 SR
Queue Stats
49W - 40L
1,663 Elo+
Party 2
Team Averages
Level 97
1,585 SR
1,688 Elo+

VS

Team Averages
Level 30
1,498 SR
1,386 Elo+
Merlin
Merlin
Andress77
Merlin
Level 40
God Stats
3W - 10L
1,545 SR
Queue Stats
54W - 60L
1,078 Elo+
Party 3
Chaac
Chaac
ErraticSmile949
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
FORSEP
Tsukuyomi
Level 27
God Stats
0W - 1L
1,565 SR
Queue Stats
10W - 17L
1,221 Elo+
Party 3
Izanami
Izanami
SlayerYSV8
Izanami
Level 25
God Stats
2W - 2L
1,423 SR
Queue Stats
8W - 19L
1,548 Elo+
Party 3
Ymir
Ymir
alejandrafdzg
Ymir
Level 17
God Stats
0W - 2L
1,459 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Juaccoz
Thoth
17
11 / 1 / 16
11,149
1,014
16,079
8,990
3,230
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SrKuna
Tsukuyomi
17
11 / 1 / 20
11,519
1,047
21,810
10,501
5,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Xanxia
Zhong Kui
15
4 / 2 / 13
9,449
859
8,415
10,044
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
10 / 2 / 15
12,134
1,103
9,340
18,027
16,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
15
5 / 0 / 19
10,060
915
10,385
4,482
1,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andress77
Merlin
14
2 / 10 / 1
8,078
734
10,328
12,977
3,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 8 / 1
7,848
713
7,059
16,369
13,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
FORSEP
Tsukuyomi
13
1 / 7 / 2
7,187
653
5,973
15,907
3,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SlayerYSV8
Izanami
13
0 / 8 / 1
6,997
636
7,481
17,373
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 8 / 2
6,885
626
3,376
14,354
6,987
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
11
41
Kills
4
6
Deaths
41
83
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Andress77
Merlin
2
10
1
0.25
L
1
8
1
0.19
L
Tsukuyomi
FORSEP
Tsukuyomi
1
7
2
0.29
W
Thoth
Juaccoz
Thoth
11
1
16
19
L
Izanami
SlayerYSV8
Izanami
0
8
1
0.06
W
Tsukuyomi
SrKuna
Tsukuyomi
11
1
20
21
W
Zhong Kui
Xanxia
Zhong Kui
4
2
13
5.25
L
0
8
2
0.13
W
10
2
15
8.75
W
Neith
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,029
Damage
34,217
52,044
Taken
76,980
36,432
Mitigated
32,235
15,521
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Andress77
Merlin
10,328
287
0
330
12,977
3,770
0
4,424
8,453
23,220
0
L
7,059
1,081
270
2,813
16,369
13,079
0
4,824
11,420
0
19,930
L
Tsukuyomi
FORSEP
Tsukuyomi
5,973
947
0
18
15,907
3,952
0
6,856
8,930
0
14,741
W
Thoth
Juaccoz
Thoth
16,079
827
304
1,627
8,990
3,230
538
4,070
4,712
36,206
0
L
Izanami
SlayerYSV8
Izanami
7,481
5,027
0
1,473
17,373
4,447
218
6,159
11,164
0
24,258
W
Tsukuyomi
SrKuna
Tsukuyomi
21,810
6,937
0
667
10,501
5,050
1,663
3,412
6,871
0
47,934
W
Zhong Kui
Xanxia
Zhong Kui
8,415
1,426
0
3,538
10,044
9,604
2,208
3,469
6,383
18,205
0
L
3,376
394
0
159
14,354
6,987
0
2,813
11,516
19,101
0
W
9,340
2,161
2,572
6,153
18,027
16,690
132
1,984
13,907
2,838
24,384
W
Neith
10,385
6,114
0
660
4,482
1,858
2,109
518
3,849
0
29,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,311
Gold Earned
36,995
234
Minions Killed
161
11
Camps Cleared
4
1,036,859
Distance Traveled
763,908
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,078
734
35
3
1
147,362
0
L
Chaac
7,848
713
25
2
1
158,259
1
L
Tsukuyomi
7,187
653
21
2
0
190,708
0
W
Thoth
11,149
1,014
57
5
3
228,809
0
L
Izanami
6,997
636
52
5
2
161,291
0
W
Tsukuyomi
11,519
1,047
63
6
2
259,155
1
W
Zhong Kui
9,449
859
28
3
1
175,066
0
L
Ymir
6,885
626
28
3
0
106,288
0
W
Guan Yu
12,134
1,103
41
4
2
195,587
3
W
Neith
10,060
915
45
4
3
178,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role