Player Matchup

Odin
Odin
SaulGoode91
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,163 Elo+
Party 2
Hel
Hel
awkwardbunnie
Hel
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
naviiimajora
Anhur
Level 23
God Stats
12W - 10L
1,297 SR
Queue Stats
33W - 22L
1,268 Elo+
Party 2
Team Averages
Level 31
1,432 SR
1,310 Elo+

VS

Team Averages
Level 27
1,574 SR
1,137 Elo+
Hera
Hera
DoctorDerbz
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 45L
1,096 Elo+
Party 1
Loki
Loki
KingChopppa
Loki
Level 8
God Stats
10W - 13L
1,460 SR
Queue Stats
25W - 42L
1,220 Elo+
Solo
Achilles
Achilles
mellowmeds
Achilles
Level 27
God Stats
1W - 1L
1,763 SR
Queue Stats
10W - 10L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
9,734
541
7,683
21,516
19,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 5 / 3
9,923
551
7,428
12,518
4,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 2
10,858
603
4,284
13,594
4,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 9
11,785
655
17,568
6,911
2,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 3 / 8
12,586
699
11,950
10,757
3,559
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
mellowmeds
Achilles
15
4 / 0 / 9
11,670
648
10,231
13,611
12,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
4
Kills
13
13
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
W
5
3
8
3
L
0
3
4
0.67
L
1
5
3
0.5
W
Achilles
mellowmeds
Achilles
4
0
9
8.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
39,749
47,628
Taken
31,279
28,982
Mitigated
18,327
16,270
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,568
4,468
0
1,967
6,911
2,294
1,582
2,300
4,536
57,234
0
W
11,950
1,617
0
2,386
10,757
3,559
1,208
2,699
7,985
0
71,831
L
7,683
2,764
1,104
1,765
21,516
19,497
394
8,233
13,283
0
24,300
L
7,428
728
6,966
3,963
12,518
4,599
353
5,023
7,495
31,586
0
W
Achilles
mellowmeds
Achilles
10,231
4,261
1,113
4,837
13,611
12,474
523
3,173
9,988
0
35,855
L
4,284
1,453
367
2,105
13,594
4,886
865
4,312
9,282
0
30,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
36,041
136
Minions Killed
195
0
Camps Cleared
0
942,976
Distance Traveled
996,332
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,785
655
68
4
0
310,203
0
W
Loki
12,586
699
105
6
0
339,285
3
L
Odin
9,734
541
33
2
0
343,039
0
L
Hel
9,923
551
34
2
0
326,962
0
W
Achilles
11,670
648
22
1
0
346,844
0
L
Anhur
10,858
603
69
4
0
272,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role