Player Matchup

Ganesha
Ganesha
HGkLD
Ganesha
Level 82
God Stats
4W - 11L
1,500 SR
Queue Stats
608W - 609L
1,495 Elo+
Solo
Cupid
Cupid
Hueby15
Cupid
Level 8
God Stats
2W - 4L
1,358 SR
Queue Stats
2W - 4L
1,366 Elo+
Party 1
Khepri
Khepri
SturdyThird
Khepri
Level 22
God Stats
0W - 2L
1,424 SR
Queue Stats
12W - 21L
1,225 Elo+
Party 1
Sun Wukong
Sun Wukong
TheBearJew60
Sun Wukong
Level 68
God Stats
0W - 1L
1,625 SR
Queue Stats
12W - 23L
1,209 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jammarcus2287
Cu Chulainn
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,233 Elo+
Party 1
Team Averages
Level 49
1,481 SR
1,306 Elo+

VS

Team Averages
Level 76
1,519 SR
1,472 Elo+
Thanatos
Thanatos
BaesicI
Thanatos
Level 66
God Stats
11W - 15L
1,503 SR
Queue Stats
325W - 288L
1,475 Elo+
Solo
Cthulhu
Cthulhu
ElDiabIo88
Cthulhu
Level 8
God Stats
13W - 14L
1,611 SR
Queue Stats
56W - 66L
1,426 Elo+
Party 2
Agni
Agni
EscorNecrox
Agni
Level 96
God Stats
23W - 26L
1,523 SR
Queue Stats
268W - 259L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
RickLeinhart
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
verbo73
Chernobog
Level 103
God Stats
7W - 4L
1,457 SR
Queue Stats
252W - 274L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HGkLD
Ganesha
16
0 / 11 / 2
10,076
403
18,212
19,530
10,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Hueby15
Cupid
15
1 / 7 / 0
9,422
377
5,928
15,639
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
15
1 / 5 / 1
9,632
385
3,579
24,428
31,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
TheBearJew60
Sun Wukong
16
2 / 7 / 1
10,535
421
5,835
22,679
13,949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
jammarcus2287
Cu Chulainn
14
1 / 6 / 0
8,983
359
6,483
15,907
10,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaesicI
Thanatos
20
14 / 1 / 3
14,801
592
8,841
19,801
9,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
ElDiabIo88
Cthulhu
19
0 / 0 / 10
12,701
508
8,246
12,231
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 0 / 10
14,939
598
21,423
18,979
8,301
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
RickLeinhart
Aphrodite
20
4 / 4 / 12
14,277
571
19,159
25,029
26,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
verbo73
Chernobog
19
9 / 0 / 12
13,546
542
19,521
19,382
8,871
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
83
5
Kills
36
36
Deaths
5
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BaesicI
Thanatos
14
1
3
15.5
W
Cthulhu
ElDiabIo88
Cthulhu
0
0
10
5
W
9
0
10
14
L
Ganesha
HGkLD
Ganesha
0
11
2
0.09
L
Cupid
Hueby15
Cupid
1
7
0
0.14
W
Aphrodite
RickLeinhart
Aphrodite
4
4
12
2.5
L
Khepri
1
5
1
0.3
L
Sun Wukong
TheBearJew60
Sun Wukong
2
7
1
0.36
L
Cu Chulainn
jammarcus2287
Cu Chulainn
1
6
0
0.17
W
Chernobog
verbo73
Chernobog
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,037
Damage
77,190
98,183
Taken
95,422
72,519
Mitigated
63,910
11,589
Healing
55,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BaesicI
Thanatos
8,841
3,333
0
20,335
19,801
9,608
0
3,546
15,511
0
123,841
W
Cthulhu
ElDiabIo88
Cthulhu
8,246
744
200
2,704
12,231
10,590
2,133
4,215
7,899
51,345
0
W
21,423
1,647
0
4,831
18,979
8,301
2,827
6,770
11,707
124,528
0
L
Ganesha
HGkLD
Ganesha
18,212
156
0
1,455
19,530
10,165
0
12,925
6,487
67,494
0
L
Cupid
Hueby15
Cupid
5,928
3,014
266
3,683
15,639
5,851
0
6,884
8,484
0
48,706
W
Aphrodite
RickLeinhart
Aphrodite
19,159
2,823
5,003
14,539
25,029
26,540
1,189
4,175
20,640
84,953
0
L
Khepri
3,579
324
0
1,112
24,428
31,590
0
8,105
15,915
23,070
0
L
Sun Wukong
TheBearJew60
Sun Wukong
5,835
2,000
0
4,643
22,679
13,949
112
13,689
8,430
0
60,194
L
Cu Chulainn
jammarcus2287
Cu Chulainn
6,483
1,296
0
430
15,907
10,964
0
5,671
10,039
0
47,685
W
Chernobog
verbo73
Chernobog
19,521
12,554
0
8,066
19,382
8,871
3,423
5,134
14,040
0
104,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,648
Gold Earned
70,264
414
Minions Killed
686
0
Camps Cleared
0
2,242,556
Distance Traveled
2,490,037
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,801
592
149
6
0
579,616
10
W
Cthulhu
12,701
508
96
4
0
451,520
2
W
Agni
14,939
598
163
7
0
501,513
4
L
Ganesha
10,076
403
83
3
0
438,915
6
L
Cupid
9,422
377
97
4
0
436,797
0
W
Aphrodite
14,277
571
158
6
0
433,533
1
L
Khepri
9,632
385
22
1
0
429,662
4
L
Sun Wukong
10,535
421
114
5
0
450,359
8
L
Cu Chulainn
8,983
359
98
4
0
486,823
0
W
Chernobog
13,546
542
120
5
0
523,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role