Player Matchup

Cupid
Cupid
BlazIken45
Cupid
Level 92
God Stats
10W - 13L
1,585 SR
Queue Stats
465W - 437L
1,570 Elo+
Solo
Sylvanus
Sylvanus
Jump880917
Sylvanus
Level 135
God Stats
2W - 4L
1,508 SR
Queue Stats
82W - 98L
1,431 Elo+
Solo
Olorun
Olorun
Purgatorío
Olorun
Level 88
God Stats
13W - 10L
1,379 SR
Queue Stats
201W - 199L
1,571 Elo+
Solo
Fenrir
Fenrir
zmgaodi
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
赵可心心
Erlang Shen
Level 146
God Stats
1W - 2L
1,693 SR
Queue Stats
167W - 187L
1,507 Elo+
Solo
Team Averages
Level 118
1,533 SR
1,516 Elo+

VS

Team Averages
Level 117
1,509 SR
1,493 Elo+
Tyr
Tyr
Bitreit
Tyr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
FalkonDanil
Sobek
Level 109
God Stats
1W - 0L
1,326 SR
Queue Stats
55W - 47L
1,416 Elo+
Solo
Persephone
Persephone
FrexxY
Persephone
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,569 Elo+
Solo
Rama
Rama
llTAURUSl
Rama
Level 136
God Stats
7W - 3L
1,674 SR
Queue Stats
425W - 463L
1,415 Elo+
Solo
Tsukuyomi
Tsukuyomi
nissejuice
Tsukuyomi
Level 109
God Stats
2W - 2L
1,546 SR
Queue Stats
78W - 76L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
4 / 3 / 6
10,426
549
10,960
11,437
4,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Jump880917
Sylvanus
13
2 / 0 / 6
8,115
427
4,757
10,305
9,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Olorun
17
1 / 3 / 6
10,183
536
7,896
13,200
5,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
zmgaodi
Fenrir
17
8 / 1 / 5
10,535
554
8,132
12,756
5,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
赵可心心
Erlang Shen
15
2 / 3 / 0
9,441
497
8,372
12,832
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
2 / 1 / 3
11,275
593
11,605
19,482
14,364
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 3 / 2
9,498
500
8,045
15,691
15,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
FrexxY
Persephone
15
0 / 4 / 3
9,345
492
9,969
9,380
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
0 / 6 / 0
8,560
451
2,855
10,656
3,137
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
nissejuice
Tsukuyomi
18
5 / 3 / 2
11,062
582
10,257
11,299
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
17
Kills
10
10
Deaths
17
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
2
1
3
3.5
L
Cupid
4
3
6
2.33
W
3
3
2
1.33
W
Persephone
FrexxY
Persephone
0
4
3
0.38
L
Sylvanus
Jump880917
Sylvanus
2
0
6
5
L
Olorun
1
3
6
1.33
W
Rama
0
6
0
0
W
Tsukuyomi
nissejuice
Tsukuyomi
5
3
2
2
L
Fenrir
zmgaodi
Fenrir
8
1
5
10.5
L
Erlang Shen
赵可心心
Erlang Shen
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,117
Damage
42,731
60,530
Taken
66,508
33,149
Mitigated
40,033
27,669
Healing
24,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
11,605
1,807
0
11,220
19,482
14,364
612
2,086
17,396
0
81,313
L
Cupid
10,960
8,201
50
5,538
11,437
4,538
1,117
3,674
7,723
0
76,826
W
8,045
516
474
4,194
15,691
15,208
0
2,652
13,039
32,746
0
W
Persephone
FrexxY
Persephone
9,969
228
0
1,679
9,380
2,935
228
4,676
4,700
59,474
0
L
Sylvanus
Jump880917
Sylvanus
4,757
1,574
1,930
5,049
10,305
9,712
81
3,133
7,120
28,130
7,407
L
Olorun
7,896
4,392
278
6,660
13,200
5,190
0
7,039
5,513
73,949
0
W
Rama
2,855
2,151
0
2,962
10,656
3,137
1,106
1,724
8,932
0
56,824
W
Tsukuyomi
nissejuice
Tsukuyomi
10,257
2,388
0
4,136
11,299
4,389
0
1,150
10,149
0
89,464
L
Fenrir
zmgaodi
Fenrir
8,132
1,759
0
4,111
12,756
5,684
0
2,690
9,962
0
58,497
L
Erlang Shen
赵可心心
Erlang Shen
8,372
3,290
0
4,053
12,832
8,025
496
634
12,198
0
58,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
49,740
559
Minions Killed
605
0
Camps Cleared
0
1,684,802
Distance Traveled
1,868,627
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,275
593
178
9
0
458,089
5
L
Cupid
10,426
549
137
7
0
335,657
1
W
Sobek
9,498
500
43
2
0
362,497
3
W
Persephone
9,345
492
122
6
0
336,557
7
L
Sylvanus
8,115
427
59
3
0
299,938
6
L
Olorun
10,183
536
144
8
0
319,890
4
W
Rama
8,560
451
120
6
0
287,224
1
W
Tsukuyomi
11,062
582
142
7
0
424,260
3
L
Fenrir
10,535
554
95
5
0
405,003
5
L
Erlang Shen
9,441
497
124
7
0
324,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role