Player Matchup

Cthulhu
Cthulhu
BeerOfRoot
Cthulhu
Level 6
God Stats
3W - 1L
1,711 SR
Queue Stats
6W - 2L
1,904 Elo+
Party 2
Merlin
Merlin
Epsilon1017
Merlin
Level 16
God Stats
3W - 2L
1,496 SR
Queue Stats
8W - 6L
1,406 Elo+
Solo
Cernunnos
Cernunnos
Geekzoid
Cernunnos
Level 126
God Stats
2W - 0L
1,711 SR
Queue Stats
5W - 9L
1,288 Elo+
Party 2
Pele
Pele
PapaCraig48
Pele
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
216W - 199L
1,381 Elo+
Solo
Horus
Horus
Ronnock
Horus
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 19L
1,290 Elo+
Party 2
Team Averages
Level 35
1,584 SR
1,454 Elo+

VS

Team Averages
Level 16
1,435 SR
1,436 Elo+
Ra
Ra
Haedoge
Ra
Level 12
God Stats
0W - 4L
1,163 SR
Queue Stats
166W - 199L
1,278 Elo+
Party 1
Cthulhu
Cthulhu
centerofawesome
Cthulhu
Level 17
God Stats
2W - 7L
1,310 SR
Queue Stats
128W - 153L
1,288 Elo+
Party 1
Cupid
Cupid
demonpryncess
Cupid
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,487 Elo+
Solo
Jing Wei
Jing Wei
scott01019
Jing Wei
Level 24
God Stats
7W - 4L
1,711 SR
Queue Stats
23W - 13L
1,729 Elo+
Solo
Bellona
Bellona
sukhem
Bellona
Level 18
God Stats
3W - 2L
1,492 SR
Queue Stats
76W - 88L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeerOfRoot
Cthulhu
20
5 / 2 / 26
14,481
1,034
24,872
15,882
21,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
19
3 / 3 / 16
13,268
948
19,055
12,960
7,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Geekzoid
Cernunnos
20
22 / 2 / 12
16,833
1,202
62,114
27,277
14,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 5 / 18
13,254
947
10,727
14,977
7,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Ronnock
Horus
20
4 / 4 / 24
13,642
974
12,497
19,408
23,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 7
14,223
1,016
19,410
22,330
18,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 5 / 10
13,583
970
21,027
38,013
53,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
0 / 7 / 9
12,383
885
10,033
24,735
11,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
scott01019
Jing Wei
20
6 / 9 / 6
14,280
1,020
21,428
21,437
9,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Bellona
sukhem
Bellona
18
2 / 14 / 7
12,614
901
11,604
32,654
26,862
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
55
38
Kills
16
16
Deaths
38
96
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeerOfRoot
Cthulhu
5
2
26
9
W
Merlin
3
3
16
3.67
W
Cernunnos
Geekzoid
Cernunnos
22
2
12
14
L
5
3
7
2.83
W
4
5
18
2.6
W
Horus
Ronnock
Horus
4
4
24
4
L
3
5
10
1.6
L
0
7
9
0.64
L
Jing Wei
scott01019
Jing Wei
6
9
6
1
L
Bellona
sukhem
Bellona
2
14
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,265
Damage
83,502
90,504
Taken
139,169
73,601
Mitigated
120,672
32,075
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeerOfRoot
Cthulhu
24,872
1,273
338
1,421
15,882
21,497
0
8,127
7,755
56,534
0
W
Merlin
19,055
433
0
1,373
12,960
7,104
0
3,759
9,201
47,711
0
W
Cernunnos
Geekzoid
Cernunnos
62,114
43,558
0
15,829
27,277
14,450
0
11,429
15,848
0
78,676
L
19,410
743
4,522
2,137
22,330
18,626
0
8,203
14,127
55,677
0
W
10,727
1,724
0
414
14,977
7,178
0
7,016
7,961
0
28,452
W
Horus
Ronnock
Horus
12,497
7,434
6,223
6,477
19,408
23,372
0
11,282
8,126
0
20,600
L
21,027
975
867
0
38,013
53,835
0
11,352
26,661
41,721
0
L
10,033
7,302
1,197
278
24,735
11,828
0
7,182
17,553
0
29,802
L
Jing Wei
scott01019
Jing Wei
21,428
17,720
0
2,302
21,437
9,521
0
7,265
14,172
0
43,232
L
Bellona
sukhem
Bellona
11,604
2,785
0
238
32,654
26,862
0
9,925
22,729
1,348
22,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,478
Gold Earned
67,083
237
Minions Killed
239
4
Camps Cleared
4
1,363,969
Distance Traveled
1,386,736
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,481
1,034
64
5
0
304,852
1
W
Merlin
13,268
948
59
4
0
238,155
0
W
Cernunnos
16,833
1,202
36
3
2
262,031
1
L
Ra
14,223
1,016
86
6
0
301,629
2
W
Pele
13,254
947
60
4
1
282,275
1
W
Horus
13,642
974
18
1
1
276,656
0
L
Cthulhu
13,583
970
38
3
0
286,345
0
L
Cupid
12,383
885
37
3
0
278,171
0
L
Jing Wei
14,280
1,020
49
4
3
277,990
0
L
Bellona
12,614
901
29
2
1
242,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role