Player Matchup

Sobek
Sobek
BRYSHARK
Sobek
Level 29
God Stats
7W - 6L
1,540 SR
Queue Stats
34W - 27L
1,573 Elo+
Solo
Zeus
Zeus
PlzBanMeForGood
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,661 Elo+
Party 2
Neith
Neith
Woodborg22
Neith
Level 27
God Stats
3W - 5L
1,514 SR
Queue Stats
109W - 101L
1,603 Elo+
Party 2
Chernobog
Chernobog
finnfromadv
Chernobog
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 49L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
vifavanilla
Ao Kuang
Level 26
God Stats
1W - 1L
1,712 SR
Queue Stats
138W - 143L
1,512 Elo+
Solo
Team Averages
Level 21
1,553 SR
1,569 Elo+

VS

Team Averages
Level 21
1,634 SR
1,568 Elo+
Artemis
Artemis
APlayerNamedGus
Artemis
Level 21
God Stats
3W - 0L
1,789 SR
Queue Stats
11W - 6L
1,671 Elo+
Party 1
Neith
Neith
Jwright889
Neith
Level 22
God Stats
57W - 61L
1,475 SR
Queue Stats
262W - 287L
1,593 Elo+
Solo
Chaac
Chaac
NickHolidayLV
Chaac
Level 17
God Stats
15W - 5L
1,875 SR
Queue Stats
21W - 16L
1,461 Elo+
Solo
Athena
Athena
TheAvvesomeOne
Athena
Level 28
God Stats
4W - 3L
1,533 SR
Queue Stats
10W - 4L
1,615 Elo+
Party 1
Agni
Agni
jrod1204
Agni
Level 19
God Stats
7W - 3L
1,500 SR
Queue Stats
84W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BRYSHARK
Sobek
10
0 / 6 / 0
6,677
417
2,307
13,235
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 3 / 0
8,978
561
7,621
8,470
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
11
0 / 4 / 0
6,421
401
3,343
8,846
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
finnfromadv
Chernobog
12
2 / 5 / 1
7,376
461
6,157
10,968
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
vifavanilla
Ao Kuang
12
1 / 3 / 1
7,176
449
2,405
11,047
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
9,750
609
10,263
9,866
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
15
8 / 0 / 2
9,520
595
9,541
6,272
2,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 4
8,408
526
7,496
7,936
5,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 0 / 10
8,486
530
6,616
10,315
8,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
13
2 / 6 / 3
8,361
523
4,185
7,845
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
10
Kills
21
21
Deaths
10
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Sobek
BRYSHARK
Sobek
0
6
0
0
W
Neith
8
0
2
9
W
3
2
4
2.5
L
7
3
0
2.33
W
1
0
10
6
L
Neith
0
4
0
0
L
Chernobog
finnfromadv
Chernobog
2
5
1
0.5
W
Agni
2
6
3
0.58
L
Ao Kuang
vifavanilla
Ao Kuang
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
38,101
52,566
Taken
42,234
21,877
Mitigated
23,562
12,280
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,263
6,492
0
3,925
9,866
4,533
2,516
1,638
8,047
0
60,681
L
Sobek
BRYSHARK
Sobek
2,307
119
0
3,587
13,235
9,150
0
3,888
9,189
20,640
0
W
Neith
9,541
5,483
0
2,980
6,272
2,566
4,163
671
5,601
0
58,786
W
7,496
1,438
0
2,364
7,936
5,599
1,387
3,434
4,430
0
33,892
L
7,621
585
0
1,602
8,470
2,624
481
2,350
5,742
53,637
0
W
6,616
1,507
0
1,554
10,315
8,330
264
2,553
7,694
21,250
0
L
Neith
3,343
1,108
0
1,811
8,846
2,234
0
1,834
7,012
0
25,936
L
Chernobog
finnfromadv
Chernobog
6,157
2,877
0
0
10,968
3,817
320
1,508
9,370
0
41,987
W
Agni
4,185
610
0
1,250
7,845
2,534
1,312
3,410
4,129
28,803
0
L
Ao Kuang
vifavanilla
Ao Kuang
2,405
485
0
5,280
11,047
4,052
0
693
9,927
29,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
44,525
309
Minions Killed
359
0
Camps Cleared
0
1,327,568
Distance Traveled
1,431,250
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,750
609
104
7
0
257,335
5
L
Sobek
6,677
417
30
2
0
285,056
1
W
Neith
9,520
595
108
7
0
278,860
3
W
Chaac
8,408
526
53
3
0
275,105
0
L
Zeus
8,978
561
105
7
0
281,531
0
W
Athena
8,486
530
30
2
0
338,468
1
L
Neith
6,421
401
51
3
0
212,619
1
L
Chernobog
7,376
461
72
5
0
296,181
2
W
Agni
8,361
523
64
4
0
281,482
1
L
Ao Kuang
7,176
449
51
3
0
252,181
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role