Player Matchup

Medusa
Medusa
B3N3D1T0
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
MTLZ99
Kukulkan
Level 13
God Stats
4W - 1L
1,898 SR
Queue Stats
39W - 53L
1,497 Elo+
Party 1
Chaac
Chaac
Mend1nha
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,401 Elo+
Party 1
Ares
Ares
thiaguiNI
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,437 Elo+
Party 1
Fafnir
Fafnir
ursaochapadao
Fafnir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,437 Elo+
Party 1
Team Averages
Level 9
1,580 SR
1,451 Elo+

VS

Team Averages
Level 19
1,473 SR
1,507 Elo+
Hercules
Hercules
GobbiBTS
Hercules
Level 16
God Stats
1W - 0L
1,294 SR
Queue Stats
113W - 118L
1,205 Elo+
Solo
Kuzenbo
Kuzenbo
OLift
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,486 Elo+
Solo
Pele
Pele
ParOrca79577544
Pele
Level 27
God Stats
5W - 1L
1,682 SR
Queue Stats
170W - 188L
1,571 Elo+
Solo
Apollo
Apollo
jacksteal22
Apollo
Level 26
God Stats
18W - 15L
1,530 SR
Queue Stats
95W - 75L
1,551 Elo+
Solo
Merlin
Merlin
shisuzin99
Merlin
Level 16
God Stats
1W - 0L
1,358 SR
Queue Stats
2W - 0L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
B3N3D1T0
Medusa
8
1 / 7 / 1
4,985
453
2,348
6,601
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Kukulkan
MTLZ99
Kukulkan
10
2 / 2 / 1
5,642
513
1,897
3,889
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mend1nha
Chaac
10
1 / 4 / 2
5,955
541
4,239
6,207
4,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
8
1 / 3 / 2
5,067
461
1,642
7,910
3,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
2 / 5 / 1
5,240
476
2,810
6,657
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GobbiBTS
Hercules
10
2 / 1 / 3
5,635
512
2,846
5,950
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
OLift
Kuzenbo
9
1 / 3 / 11
5,668
515
2,560
5,686
4,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 4
6,154
559
3,921
6,508
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
13
13 / 0 / 3
7,983
726
10,973
6,078
2,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
shisuzin99
Merlin
10
2 / 2 / 1
5,717
520
1,164
3,206
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
20
21
Deaths
7
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
B3N3D1T0
Medusa
1
7
1
0.21
W
Hercules
GobbiBTS
Hercules
2
1
3
3.5
L
Kukulkan
MTLZ99
Kukulkan
2
2
1
1.25
L
Chaac
Mend1nha
Chaac
1
4
2
0.5
W
Kuzenbo
OLift
Kuzenbo
1
3
11
2.17
W
2
1
4
4
W
Apollo
13
0
3
14.5
W
Merlin
shisuzin99
Merlin
2
2
1
1.25
L
Ares
1
3
2
0.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,936
Damage
21,464
31,264
Taken
27,428
14,736
Mitigated
13,384
3,949
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
B3N3D1T0
Medusa
2,348
1,020
0
0
6,601
1,532
0
1,103
5,498
0
20,750
W
Hercules
GobbiBTS
Hercules
2,846
1,200
0
1,085
5,950
4,160
531
422
5,238
0
13,953
L
Kukulkan
MTLZ99
Kukulkan
1,897
39
0
0
3,889
1,244
0
830
2,949
19,608
0
L
Chaac
Mend1nha
Chaac
4,239
956
0
1,251
6,207
4,106
392
284
5,690
0
23,111
W
Kuzenbo
OLift
Kuzenbo
2,560
1,232
0
211
5,686
4,238
0
1,401
4,285
12,219
0
W
3,921
972
0
2,936
6,508
1,978
0
752
5,632
0
40,615
W
Apollo
10,973
7,446
0
2,489
6,078
2,105
596
2,282
3,768
0
54,004
W
Merlin
shisuzin99
Merlin
1,164
83
0
0
3,206
903
634
1,174
1,856
17,383
0
L
Ares
1,642
562
0
1,610
7,910
3,774
0
277
7,583
17,814
0
L
2,810
691
0
1,088
6,657
4,080
0
1,058
5,545
10,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
31,157
188
Minions Killed
267
0
Camps Cleared
0
1,000,416
Distance Traveled
1,045,526
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,985
453
36
3
0
196,507
2
W
Hercules
5,635
512
29
3
0
206,423
0
L
Kukulkan
5,642
513
48
4
0
197,245
1
L
Chaac
5,955
541
56
5
0
209,881
4
W
Kuzenbo
5,668
515
12
1
0
225,961
1
W
Pele
6,154
559
68
6
0
242,293
1
W
Apollo
7,983
726
105
10
0
180,434
0
W
Merlin
5,717
520
53
5
0
190,415
0
L
Ares
5,067
461
33
3
0
186,341
6
L
Fafnir
5,240
476
15
1
0
210,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role