Player Matchup

Hercules
Hercules
Silver V
 
Hercules
Silver V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver III
Celestic_Legend
Tiamat
Silver III
Level 83
God Stats
7W - 12L
1,711 SR
Queue Stats
506W - 523L
925 MMR
Solo
Fenrir
Fenrir
Silver II
JSTN225
Fenrir
Silver II
Level 119
God Stats
0W - 1L
1,403 SR
Queue Stats
46W - 59L
963 MMR
Party 2
Sobek
Sobek
Silver III
OTTO-MATICK
Sobek
Silver III
Level 129
God Stats
5W - 4L
1,619 SR
Queue Stats
242W - 262L
753 MMR
Solo
Apollo
Apollo
Silver IV
sonny12346
Apollo
Silver IV
Level 78
God Stats
7W - 4L
1,736 SR
Queue Stats
74W - 94L
656 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,594 SR
959 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,487 SR
785 MMR
Bellona
Bellona
Bronze II
ARTHUR TIGER
Bellona
Bronze II
Level 42
God Stats
4W - 10L
1,258 SR
Queue Stats
22W - 43L
553 MMR
Party 1
Poseidon
Poseidon
Silver II
HorrorHead
Poseidon
Silver II
Level 139
God Stats
8W - 10L
1,490 SR
Queue Stats
298W - 325L
932 MMR
Solo
Heimdallr
Heimdallr
Silver III
MC Clxp
Heimdallr
Silver III
Level 62
God Stats
4W - 7L
1,589 SR
Queue Stats
128W - 135L
949 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
RussBucket98
Kumbhakarna
Silver III
Level 88
God Stats
2W - 2L
1,730 SR
Queue Stats
99W - 109L
877 MMR
Solo
Pele
Pele
Bronze I
Santa Claws lmL
Pele
Bronze I
Level 65
God Stats
5W - 9L
1,369 SR
Queue Stats
228W - 248L
614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
7 / 5 / 6
14,471
517
20,146
33,391
37,054
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 3 / 4
12,587
450
16,155
10,937
8,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
JSTN225
Fenrir
20
12 / 10 / 7
14,062
502
17,838
23,760
11,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 8 / 10
11,451
409
13,282
28,068
34,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
sonny12346
Apollo
20
7 / 8 / 11
14,242
509
20,991
21,215
9,581
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetPersephoneCu ChulainnChaacNu Wa

VS

Bans
DanzaburouCthulhuNemesisMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ARTHUR TIGER
Bellona
20
4 / 3 / 6
13,467
481
10,553
18,465
14,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
HorrorHead
Poseidon
20
4 / 5 / 10
14,231
508
19,985
19,106
8,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MC Clxp
Heimdallr
20
14 / 10 / 6
15,397
550
23,637
23,776
12,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
RussBucket98
Kumbhakarna
20
1 / 8 / 19
14,035
501
11,533
32,170
28,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 10 / 11
14,482
517
20,948
27,580
12,157
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
85
35
Kills
33
34
Deaths
36
38
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
7
5
6
2
W
Bellona
ARTHUR TIGER
Bellona
4
3
6
2.33
L
5
3
4
2.33
W
Poseidon
HorrorHead
Poseidon
4
5
10
1.8
L
Fenrir
JSTN225
Fenrir
12
10
7
1.55
W
Heimdallr
MC Clxp
Heimdallr
14
10
6
1.7
L
4
8
10
1.13
W
Kumbhakarna
RussBucket98
Kumbhakarna
1
8
19
1.31
W
10
10
11
1.55
L
Apollo
sonny12346
Apollo
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,412
Damage
86,656
117,371
Taken
121,097
101,304
Mitigated
76,504
29,682
Healing
27,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
20,146
3,720
0
12,012
33,391
37,054
1,207
10,123
23,193
0
90,451
W
Bellona
ARTHUR TIGER
Bellona
10,553
3,378
0
4,416
18,465
14,982
1,439
3,083
14,585
383
63,678
L
16,155
1,653
0
3,895
10,937
8,563
2,340
2,065
8,872
70,736
0
W
Poseidon
HorrorHead
Poseidon
19,985
1,319
288
3,796
19,106
8,124
2,191
3,452
15,345
102,790
0
L
Fenrir
JSTN225
Fenrir
17,838
2,719
0
4,702
23,760
11,348
27
7,094
16,641
0
87,536
W
Heimdallr
MC Clxp
Heimdallr
23,637
13,174
0
3,350
23,776
12,244
4,387
6,219
17,140
0
85,538
L
13,282
231
549
4,841
28,068
34,758
0
5,957
22,086
42,637
0
W
Kumbhakarna
RussBucket98
Kumbhakarna
11,533
2,180
3,110
6,044
32,170
28,997
1,786
8,589
22,903
44,720
0
W
20,948
4,535
0
6,776
27,580
12,157
802
7,155
19,892
0
92,408
L
Apollo
sonny12346
Apollo
20,991
13,048
0
3,683
21,215
9,581
2,622
6,487
14,678
0
91,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,813
Gold Earned
71,612
626
Minions Killed
571
0
Camps Cleared
0
2,299,434
Distance Traveled
2,454,476
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,471
517
157
6
0
545,356
3
W
Bellona
13,467
481
107
4
0
528,953
1
L
Tiamat
12,587
450
149
5
0
377,414
1
W
Poseidon
14,231
508
185
7
0
485,633
9
L
Fenrir
14,062
502
110
4
0
464,337
2
W
Heimdallr
15,397
550
84
3
0
479,939
2
L
Sobek
11,451
409
46
2
0
442,693
5
W
Kumbhakarna
14,035
501
76
3
0
494,964
0
W
Pele
14,482
517
119
4
0
464,987
1
L
Apollo
14,242
509
164
6
0
469,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role