Player Matchup

Horus
Horus
Abraxamy
Horus
Level 105
God Stats
1W - 1L
1,499 SR
Queue Stats
20W - 14L
1,541 Elo+
Party 1
Terra
Terra
I-CEROS-I
Terra
Level 144
God Stats
2W - 0L
1,766 SR
Queue Stats
33W - 29L
1,587 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Joltaire
Tsukuyomi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,586 Elo+
Party 1
Anubis
Anubis
Ohsnapitsbalderr
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,589 Elo+
Party 1
Nox
Nox
poipoigumi
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,488 Elo+
Solo
Team Averages
Level 95
1,553 SR
1,558 Elo+

VS

Team Averages
Level 106
1,560 SR
1,467 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
FezzR
Fafnir
Level 118
God Stats
0W - 1L
1,715 SR
Queue Stats
38W - 37L
1,506 Elo+
Solo
Heimdallr
Heimdallr
InIt4TheMemez
Heimdallr
Level 155
God Stats
14W - 17L
1,478 SR
Queue Stats
678W - 644L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
PeakokSkeleton
Sun Wukong
Level 59
God Stats
2W - 2L
1,609 SR
Queue Stats
12W - 13L
1,455 Elo+
Solo
Nu Wa
Nu Wa
markocampo44
Nu Wa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Abraxamy
Horus
15
2 / 2 / 12
9,074
698
8,814
12,187
10,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
I-CEROS-I
Terra
17
4 / 1 / 11
10,979
845
9,630
15,729
17,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Joltaire
Tsukuyomi
18
10 / 3 / 9
12,274
944
15,655
12,869
7,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 10
8,260
635
4,506
7,522
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 1 / 8
11,409
878
9,588
10,492
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 7 / 4
8,794
676
9,453
12,075
4,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
FezzR
Fafnir
15
1 / 5 / 3
9,261
712
8,004
15,145
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
InIt4TheMemez
Heimdallr
16
3 / 2 / 3
9,718
748
10,008
8,952
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
PeakokSkeleton
Sun Wukong
17
3 / 4 / 4
10,013
770
7,996
12,647
11,249
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 7
9,037
695
10,647
10,341
3,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
24
Kills
10
10
Deaths
24
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
4
0.57
W
Horus
Abraxamy
Horus
2
2
12
4
L
Fafnir
FezzR
Fafnir
1
5
3
0.5
W
Terra
I-CEROS-I
Terra
4
1
11
9.5
L
Heimdallr
InIt4TheMemez
Heimdallr
3
2
3
2.25
W
Tsukuyomi
Joltaire
Tsukuyomi
10
3
9
4.83
W
0
3
10
1.67
L
Sun Wukong
PeakokSkeleton
Sun Wukong
3
4
4
1.25
L
1
6
7
0.75
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,193
Damage
46,108
58,799
Taken
59,160
43,101
Mitigated
38,020
16,202
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,453
1,333
0
870
12,075
4,333
42
3,773
8,138
0
26,985
W
Horus
Abraxamy
Horus
8,814
3,824
1,140
2,630
12,187
10,150
246
2,658
9,529
0
19,017
L
Fafnir
FezzR
Fafnir
8,004
2,438
0
2,413
15,145
14,801
1
8,007
6,875
23,983
0
W
Terra
I-CEROS-I
Terra
9,630
1,394
3,791
6,211
15,729
17,456
261
5,892
9,837
28,458
0
L
Heimdallr
InIt4TheMemez
Heimdallr
10,008
5,058
0
2,654
8,952
3,757
295
2,113
6,805
0
36,895
W
Tsukuyomi
Joltaire
Tsukuyomi
15,655
5,440
0
468
12,869
7,396
1,179
3,413
9,456
0
32,466
W
4,506
247
0
1,302
7,522
3,647
225
2,031
5,491
20,037
0
L
Sun Wukong
PeakokSkeleton
Sun Wukong
7,996
607
0
397
12,647
11,249
0
4,591
7,904
0
35,667
L
10,647
3,563
100
946
10,341
3,880
272
5,318
5,003
26,972
0
W
9,588
537
0
660
10,492
4,452
201
4,747
5,745
51,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,996
Gold Earned
46,823
269
Minions Killed
270
6
Camps Cleared
9
1,308,622
Distance Traveled
1,062,974
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,794
676
52
4
3
217,094
2
W
Horus
9,074
698
26
2
0
279,010
1
L
Fafnir
9,261
712
29
2
0
199,872
0
W
Terra
10,979
845
40
3
0
249,314
2
L
Heimdallr
9,718
748
77
6
5
212,053
3
W
Tsukuyomi
12,274
944
40
3
1
294,448
2
W
Anubis
8,260
635
48
4
3
195,172
2
L
Sun Wukong
10,013
770
76
6
1
231,705
4
L
Nu Wa
9,037
695
36
3
0
202,250
0
W
Nox
11,409
878
115
9
2
290,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role