Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
OneSingleBrick
Cerberus
Level 95
God Stats
4W - 4L
1,315 SR
Queue Stats
597W - 549L
1,578 Elo+
Party 2
Artemis
Artemis
TheMadArrow
Artemis
Level 87
God Stats
5W - 0L
1,935 SR
Queue Stats
57W - 41L
1,567 Elo+
Party 1
Skadi
Skadi
TheP1zz4Guy
Skadi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,688 Elo+
Party 1
Kukulkan
Kukulkan
Tyriara
Kukulkan
Level 135
God Stats
15W - 8L
1,462 SR
Queue Stats
328W - 296L
1,573 Elo+
Party 2
Team Averages
Level 116
1,542 SR
1,581 Elo+

VS

Team Averages
Level 123
1,452 SR
1,521 Elo+
Jing Wei
Jing Wei
Goodvib4LIFA
Jing Wei
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
241W - 238L
1,523 Elo+
Solo
Danzaburou
Danzaburou
IamNutGud
Danzaburou
Level 103
God Stats
7W - 8L
1,361 SR
Queue Stats
573W - 576L
1,517 Elo+
Solo
Tiamat
Tiamat
KillerofMadness
Tiamat
Level 135
God Stats
2W - 1L
1,400 SR
Queue Stats
109W - 93L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Seandon
Sun Wukong
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,519 Elo+
Solo
Merlin
Merlin
nastinate
Merlin
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 171L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 2 / 11
9,250
925
8,515
21,104
16,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
15
4 / 2 / 15
9,766
977
7,633
15,122
13,976
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
TheMadArrow
Artemis
16
7 / 2 / 15
9,788
979
9,688
11,074
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 11
8,964
896
8,080
10,849
4,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Tyriara
Kukulkan
15
3 / 2 / 14
9,151
915
15,439
7,368
3,602
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Goodvib4LIFA
Jing Wei
15
3 / 3 / 2
8,245
825
8,577
9,929
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
IamNutGud
Danzaburou
13
1 / 8 / 3
7,681
768
5,274
11,280
4,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 6
8,539
854
10,116
11,901
8,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Seandon
Sun Wukong
13
1 / 4 / 3
7,703
770
9,328
13,548
6,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
nastinate
Merlin
15
3 / 5 / 5
8,761
876
12,648
8,312
3,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
24
Kills
10
11
Deaths
25
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
11
5.75
L
Jing Wei
Goodvib4LIFA
Jing Wei
3
3
2
1.33
L
Danzaburou
IamNutGud
Danzaburou
1
8
3
0.31
L
2
5
6
1
W
Cerberus
4
2
15
5.75
L
Sun Wukong
Seandon
Sun Wukong
1
4
3
0.63
W
Artemis
TheMadArrow
Artemis
7
2
15
7.25
W
4
3
11
3.17
W
Kukulkan
Tyriara
Kukulkan
3
2
14
5
L
Merlin
nastinate
Merlin
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,355
Damage
45,943
65,517
Taken
54,970
43,276
Mitigated
26,375
25,135
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,515
884
2,401
7,656
21,104
16,273
282
6,394
14,710
0
12,197
L
Jing Wei
Goodvib4LIFA
Jing Wei
8,577
7,164
339
3,260
9,929
3,793
616
4,284
5,545
0
20,219
L
Danzaburou
IamNutGud
Danzaburou
5,274
1,726
568
1,810
11,280
4,808
524
4,577
6,603
0
11,883
L
10,116
944
1,360
3,552
11,901
8,059
240
3,678
8,168
16,580
0
W
Cerberus
7,633
375
1,425
2,678
15,122
13,976
43
3,757
11,365
15,449
0
L
Sun Wukong
Seandon
Sun Wukong
9,328
878
1,157
3,375
13,548
6,442
0
7,325
6,148
0
15,083
W
Artemis
TheMadArrow
Artemis
9,688
4,743
1,102
2,197
11,074
4,667
2,392
5,375
5,699
0
25,053
W
8,080
3,837
1,739
2,505
10,849
4,758
2,287
4,986
5,863
0
17,057
W
Kukulkan
Tyriara
Kukulkan
15,439
931
2,506
926
7,368
3,602
389
2,252
5,116
38,176
0
L
Merlin
nastinate
Merlin
12,648
733
1,591
1,093
8,312
3,273
176
3,208
5,054
26,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,919
Gold Earned
40,929
137
Minions Killed
93
0
Camps Cleared
0
946,935
Distance Traveled
902,365
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,250
925
6
1
0
199,725
0
L
Jing Wei
8,245
825
23
2
0
182,731
0
L
Danzaburou
7,681
768
10
1
0
164,102
0
L
Tiamat
8,539
854
15
2
0
188,520
0
W
Cerberus
9,766
977
31
3
0
193,864
4
L
Sun Wukong
7,703
770
19
2
0
191,070
0
W
Artemis
9,788
979
37
4
0
194,602
2
W
Skadi
8,964
896
24
2
0
179,791
0
W
Kukulkan
9,151
915
39
4
0
178,953
0
L
Merlin
8,761
876
26
3
0
175,942
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role