Player Matchup

Anhur
Anhur
CosmicStrife
Anhur
Level 160
God Stats
6W - 8L
1,839 SR
Queue Stats
430W - 245L
1,861 Elo+
Party 3
Tyr
Tyr
Ghoulkiller6
Tyr
Level 102
God Stats
5W - 5L
1,585 SR
Queue Stats
171W - 138L
1,484 Elo+
Party 2
Thanatos
Thanatos
ShakirPR
Thanatos
Level 139
God Stats
0W - 3L
1,430 SR
Queue Stats
59W - 60L
1,563 Elo+
Party 2
Ganesha
Ganesha
YeiPR
Ganesha
Level 111
God Stats
1W - 1L
1,818 SR
Queue Stats
107W - 107L
1,575 Elo+
Party 2
Janus
Janus
ZealSynth
Janus
Level 43
God Stats
6W - 8L
1,500 SR
Queue Stats
313W - 180L
1,861 Elo+
Party 3
Team Averages
Level 111
1,634 SR
1,669 Elo+

VS

Team Averages
Level 78
1,453 SR
1,574 Elo+
Janus
Janus
Asmodeus96
Janus
Level 25
God Stats
1W - 0L
1,179 SR
Queue Stats
7W - 5L
1,613 Elo+
Solo
Ymir
Ymir
SOUNDWAVE1501
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
TheLimePopsicle
Athena
Level 125
God Stats
5W - 0L
1,292 SR
Queue Stats
63W - 46L
1,547 Elo+
Party 1
King Arthur
King Arthur
kidjaeyy
King Arthur
Level 43
God Stats
2W - 2L
1,520 SR
Queue Stats
20W - 15L
1,567 Elo+
Party 1
Skadi
Skadi
mooglysweg
Skadi
Level 35
God Stats
8W - 3L
1,771 SR
Queue Stats
103W - 79L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 1
10,237
931
15,388
10,596
5,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 1
6,543
595
312
5,111
1,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ShakirPR
Thanatos
12
2 / 7 / 3
7,269
661
4,293
12,640
4,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
YeiPR
Ganesha
16
0 / 5 / 9
8,188
744
12,953
14,229
6,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
ZealSynth
Janus
14
1 / 7 / 4
7,652
696
4,723
10,670
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 5 / 10
8,973
816
6,909
7,808
1,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
11 / 0 / 7
11,426
1,039
12,437
8,887
4,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 14
8,530
775
5,705
10,296
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
kidjaeyy
King Arthur
17
7 / 1 / 7
10,748
977
8,327
12,130
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
18
7 / 2 / 7
11,127
1,012
12,231
6,773
2,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
13
Kills
26
26
Deaths
13
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Janus
1
5
10
1.2
L
10
3
1
3.5
L
0
4
1
0.13
W
11
0
7
14.5
L
Thanatos
ShakirPR
Thanatos
2
7
3
0.5
W
0
5
14
1.4
L
Ganesha
YeiPR
Ganesha
0
5
9
0.9
L
Janus
ZealSynth
Janus
1
7
4
0.43
W
King Arthur
kidjaeyy
King Arthur
7
1
7
10.5
W
Skadi
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
45,609
53,246
Taken
45,894
21,957
Mitigated
26,636
9,020
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
6,909
116
0
250
7,808
1,681
1,021
2,241
5,453
30,091
0
L
15,388
8,680
0
2,777
10,596
5,020
1
3,856
6,640
0
43,092
L
312
33
0
116
5,111
1,887
0
1,766
3,345
0
4,585
W
12,437
1,345
62
3,082
8,887
4,222
160
3,225
5,434
29,990
0
L
Thanatos
ShakirPR
Thanatos
4,293
357
111
3,781
12,640
4,630
0
7,586
5,004
0
11,895
W
5,705
948
0
421
10,296
6,842
0
4,208
5,797
8,999
0
L
Ganesha
YeiPR
Ganesha
12,953
1,078
0
1,155
14,229
6,591
0
7,356
6,748
33,408
0
L
Janus
ZealSynth
Janus
4,723
516
0
1,080
10,670
3,829
0
4,999
5,496
22,521
0
W
King Arthur
kidjaeyy
King Arthur
8,327
534
0
400
12,130
11,844
1
5,660
5,984
0
24,850
W
Skadi
12,231
6,606
0
1,430
6,773
2,047
3,657
1,439
5,237
0
50,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
50,804
225
Minions Killed
268
7
Camps Cleared
9
869,099
Distance Traveled
1,119,285
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,973
816
70
6
2
214,678
4
L
Anhur
10,237
931
92
8
3
202,120
2
L
Tyr
6,543
595
11
1
0
66,935
0
W
Ymir
11,426
1,039
43
4
2
227,074
3
L
Thanatos
7,269
661
26
2
2
197,986
2
W
Athena
8,530
775
7
1
2
215,411
1
L
Ganesha
8,188
744
34
3
1
209,479
1
L
Janus
7,652
696
62
6
1
192,579
3
W
King Arthur
10,748
977
36
3
0
255,716
1
W
Skadi
11,127
1,012
112
10
3
206,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role