Player Matchup

Cerberus
Cerberus
EJLtheboss
Cerberus
Level 34
God Stats
67W - 35L
1,765 SR
Queue Stats
724W - 534L
1,622 Elo+
Party 1
Fenrir
Fenrir
MythDivine
Fenrir
Level 38
God Stats
2W - 0L
1,793 SR
Queue Stats
45W - 32L
1,751 Elo+
Solo
Scylla
Scylla
PeacefulMind
Scylla
Level 160
God Stats
18W - 16L
1,737 SR
Queue Stats
342W - 268L
1,572 Elo+
Party 1
Chaac
Chaac
SirCrunchalot
Chaac
Level 134
God Stats
4W - 2L
1,500 SR
Queue Stats
194W - 122L
1,725 Elo+
Party 1
Danzaburou
Danzaburou
StaticZS
Danzaburou
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 88
1,659 SR
1,634 Elo+

VS

Team Averages
Level 113
1,586 SR
1,579 Elo+
Chernobog
Chernobog
Brawnybroseidon
Chernobog
Level 148
God Stats
0W - 2L
1,769 SR
Queue Stats
190W - 181L
1,600 Elo+
Party 2
Sylvanus
Sylvanus
ElGríngo
Sylvanus
Level 89
God Stats
0W - 2L
1,323 SR
Queue Stats
30W - 25L
1,615 Elo+
Party 2
King Arthur
King Arthur
Hostbug
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Kekkeigenki
Hera
Level 46
God Stats
11W - 10L
1,607 SR
Queue Stats
265W - 261L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lcalm
Tsukuyomi
Level 122
God Stats
15W - 7L
1,730 SR
Queue Stats
404W - 363L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EJLtheboss
Cerberus
11
7 / 4 / 4
7,413
570
5,953
9,719
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
MythDivine
Fenrir
12
4 / 1 / 7
7,773
598
7,188
11,334
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
14
4 / 2 / 3
8,231
633
6,532
6,153
1,695
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 2
8,195
630
6,456
7,630
4,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
StaticZS
Danzaburou
12
4 / 2 / 4
7,533
579
9,282
8,143
2,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Brawnybroseidon
Chernobog
12
2 / 3 / 2
7,084
545
5,482
11,018
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ElGríngo
Sylvanus
8
0 / 6 / 3
5,671
436
3,986
11,793
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Hostbug
King Arthur
11
7 / 6 / 0
7,363
566
11,461
14,002
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 2 / 0
5,608
431
2,280
4,132
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
lcalm
Tsukuyomi
12
0 / 3 / 0
7,092
546
4,326
9,796
5,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
9
9
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Brawnybroseidon
Chernobog
2
3
2
1
W
Cerberus
EJLtheboss
Cerberus
7
4
4
2.25
L
Sylvanus
ElGríngo
Sylvanus
0
6
3
0.25
L
King Arthur
Hostbug
King Arthur
7
6
0
1.17
L
0
2
0
0
W
Fenrir
MythDivine
Fenrir
4
1
7
7.5
W
Scylla
4
2
3
2.75
W
1
0
2
2
W
Danzaburou
StaticZS
Danzaburou
4
2
4
3
L
Tsukuyomi
lcalm
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
27,535
42,979
Taken
50,741
18,729
Mitigated
20,035
17,248
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Brawnybroseidon
Chernobog
5,482
3,208
0
3,165
11,018
3,372
0
2,084
8,911
0
41,432
W
Cerberus
EJLtheboss
Cerberus
5,953
491
0
2,180
9,719
5,500
176
1,659
8,060
25,017
0
L
Sylvanus
ElGríngo
Sylvanus
3,986
1,118
507
1,997
11,793
4,586
0
5,819
5,974
10,597
0
L
King Arthur
Hostbug
King Arthur
11,461
2,821
0
3,359
14,002
5,777
0
2,570
11,432
0
43,448
L
2,280
490
0
153
4,132
1,156
0
2,012
2,120
26,901
0
W
Fenrir
MythDivine
Fenrir
7,188
2,690
0
5,184
11,334
4,113
0
665
10,644
0
42,286
W
Scylla
6,532
657
0
1,424
6,153
1,695
0
2,662
3,249
54,805
0
W
6,456
1,873
0
5,403
7,630
4,723
762
0
7,255
0
53,516
W
Danzaburou
StaticZS
Danzaburou
9,282
5,383
0
3,057
8,143
2,698
180
1,038
7,105
0
39,733
L
Tsukuyomi
lcalm
Tsukuyomi
4,326
568
0
3,587
9,796
5,144
0
0
9,478
0
48,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
32,818
442
Minions Killed
330
0
Camps Cleared
0
1,253,992
Distance Traveled
1,172,126
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,084
545
88
7
0
247,783
4
W
Cerberus
7,413
570
58
4
0
274,304
0
L
Sylvanus
5,671
436
11
1
0
219,725
3
L
King Arthur
7,363
566
73
6
0
238,829
0
L
Hera
5,608
431
48
4
0
225,548
0
W
Fenrir
7,773
598
72
6
0
253,868
4
W
Scylla
8,231
633
110
8
0
248,857
8
W
Chaac
8,195
630
127
10
0
230,444
5
W
Danzaburou
7,533
579
75
6
0
246,519
4
L
Tsukuyomi
7,092
546
110
8
0
240,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role