Player Matchup

Chaac
Chaac
Catalyst404
Chaac
Level 109
God Stats
14W - 9L
1,713 SR
Queue Stats
248W - 253L
1,468 Elo+
Party 2
Anhur
Anhur
D3synchedOne
Anhur
Level 82
God Stats
1W - 4L
1,290 SR
Queue Stats
8W - 13L
1,425 Elo+
Party 2
Vulcan
Vulcan
Phlaffy
Vulcan
Level 121
God Stats
4W - 2L
1,819 SR
Queue Stats
256W - 252L
1,552 Elo+
Party 2
Cu Chulainn
Cu Chulainn
T_M31a1-_-2364
Cu Chulainn
Level 88
God Stats
10W - 7L
1,640 SR
Queue Stats
167W - 158L
1,442 Elo+
Party 2
Ganesha
Ganesha
WolfGuardianz
Ganesha
Level 118
God Stats
1W - 3L
1,560 SR
Queue Stats
54W - 64L
1,410 Elo+
Party 2
Team Averages
Level 104
1,604 SR
1,459 Elo+

VS

Team Averages
Level 98
1,521 SR
1,480 Elo+
Skadi
Skadi
DougYouThere
Skadi
Level 82
God Stats
213W - 155L
1,641 SR
Queue Stats
358W - 298L
1,555 Elo+
Solo
Arachne
Arachne
GrilledChz
Arachne
Level 106
God Stats
67W - 33L
1,588 SR
Queue Stats
519W - 493L
1,459 Elo+
Party 1
Tyr
Tyr
Heretickid
Tyr
Level 106
God Stats
12W - 12L
1,461 SR
Queue Stats
449W - 454L
1,466 Elo+
Party 1
Jormungandr
Jormungandr
WING DING FC
Jormungandr
Level 100
God Stats
32W - 21L
1,647 SR
Queue Stats
349W - 304L
1,439 Elo+
Solo
Tiamat
Tiamat
saitama_punch_11
Tiamat
Level 97
God Stats
2W - 1L
1,270 SR
Queue Stats
150W - 143L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,546
503
5,870
11,964
6,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 2 / 0
7,571
505
3,957
7,354
2,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Phlaffy
Vulcan
14
1 / 0 / 1
8,028
535
7,088
5,714
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
T_M31a1-_-2364
Cu Chulainn
11
1 / 4 / 0
6,654
444
7,252
11,627
7,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
10
0 / 5 / 3
6,340
423
4,731
8,969
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,703
514
5,161
7,889
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GrilledChz
Arachne
14
5 / 2 / 4
8,453
564
5,271
11,910
4,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 2
8,272
551
7,385
12,192
6,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
WING DING FC
Jormungandr
12
2 / 1 / 3
7,787
519
5,562
7,862
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 1 / 6
8,635
576
8,163
6,834
5,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
16
16
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
3
2
0
1.5
W
3
2
3
2.25
W
Arachne
GrilledChz
Arachne
5
2
4
3.5
W
3
1
2
4
L
Vulcan
Phlaffy
Vulcan
1
0
1
1.5
L
Cu Chulainn
T_M31a1-_-2364
Cu Chulainn
1
4
0
0.25
W
Jormungandr
WING DING FC
Jormungandr
2
1
3
3.5
L
Ganesha
0
5
3
0.3
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,898
Damage
31,542
45,628
Taken
46,687
22,501
Mitigated
22,675
13,744
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,870
1,748
0
4,718
11,964
6,426
436
2,863
9,101
0
49,827
L
3,957
1,472
0
1,920
7,354
2,439
0
2,887
4,467
0
45,838
W
5,161
2,452
0
1,427
7,889
2,011
0
1,997
5,860
0
48,652
W
Arachne
GrilledChz
Arachne
5,271
3,071
0
4,145
11,910
4,986
2,261
1,782
9,986
0
44,955
W
7,385
1,261
0
4,991
12,192
6,693
856
2,542
9,205
0
42,324
L
Vulcan
Phlaffy
Vulcan
7,088
2,830
0
1,228
5,714
2,146
330
3,802
1,912
58,313
0
L
Cu Chulainn
T_M31a1-_-2364
Cu Chulainn
7,252
1,465
0
4,244
11,627
7,556
0
1,919
9,708
0
31,630
W
Jormungandr
WING DING FC
Jormungandr
5,562
1,569
294
2,603
7,862
3,393
0
2,924
4,850
41,092
0
L
Ganesha
4,731
198
0
1,634
8,969
3,934
213
2,254
6,715
12,629
0
W
8,163
1,099
134
2,006
6,834
5,592
446
2,314
4,392
57,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,139
Gold Earned
40,850
410
Minions Killed
422
0
Camps Cleared
0
1,366,008
Distance Traveled
1,451,810
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,546
503
100
7
0
295,154
4
L
Anhur
7,571
505
108
7
0
238,516
2
W
Skadi
7,703
514
82
5
0
250,688
4
W
Arachne
8,453
564
83
6
0
328,289
3
W
Tyr
8,272
551
85
6
0
309,117
3
L
Vulcan
8,028
535
136
9
0
310,833
5
L
Cu Chulainn
6,654
444
62
4
0
292,817
1
W
Jormungandr
7,787
519
65
4
0
271,362
3
L
Ganesha
6,340
423
4
0
0
228,688
1
W
Tiamat
8,635
576
107
7
0
292,354
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role