Player Matchup

Nemesis
Nemesis
Armed 5150
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,432 Elo+
Solo
Bellona
Bellona
CatsOnProzac
Bellona
Level 20
God Stats
2W - 2L
1,472 SR
Queue Stats
34W - 28L
1,575 Elo+
Solo
Chang'e
Chang'e
Grand_Dracolich
Chang'e
Level 28
God Stats
79W - 58L
1,693 SR
Queue Stats
464W - 456L
1,670 Elo+
Solo
Chiron
Chiron
Jujuthelioness
Chiron
Level 25
God Stats
43W - 24L
1,706 SR
Queue Stats
274W - 294L
1,440 Elo+
Solo
Bakasura
Bakasura
T DOGG423
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,321 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,488 Elo+

VS

Team Averages
Level 26
1,560 SR
1,484 Elo+
Osiris
Osiris
Chichi305
Osiris
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 80L
1,490 Elo+
Solo
King Arthur
King Arthur
ChidoriStream
King Arthur
Level 20
God Stats
27W - 26L
1,734 SR
Queue Stats
311W - 324L
1,533 Elo+
Solo
Scylla
Scylla
Diegosard01
Scylla
Level 24
God Stats
83W - 97L
1,491 SR
Queue Stats
546W - 542L
1,595 Elo+
Solo
Danzaburou
Danzaburou
Yung_Shiva21
Danzaburou
Level 28
God Stats
12W - 12L
1,517 SR
Queue Stats
91W - 101L
1,377 Elo+
Solo
Eset
Eset
poweroftree
Eset
Level 27
God Stats
47W - 43L
1,560 SR
Queue Stats
58W - 70L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Armed 5150
Nemesis
15
0 / 2 / 2
9,878
823
2,860
8,366
4,095
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
CatsOnProzac
Bellona
17
7 / 11 / 1
12,986
1,082
16,032
27,317
26,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
1 / 1 / 4
11,800
983
18,047
11,497
5,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 11 / 4
11,507
959
16,950
22,367
10,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
T DOGG423
Bakasura
16
0 / 12 / 3
10,106
842
805
18,663
7,796
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chichi305
Osiris
19
8 / 1 / 15
12,679
1,057
8,730
9,569
8,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
ChidoriStream
King Arthur
19
2 / 3 / 24
11,972
998
10,222
22,091
22,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
20
11 / 2 / 16
13,815
1,151
19,108
6,733
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Yung_Shiva21
Danzaburou
20
6 / 2 / 17
13,388
1,116
22,865
13,855
6,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 1 / 22
13,795
1,150
20,189
8,748
3,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
131
9
Kills
37
37
Deaths
9
14
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Armed 5150
Nemesis
0
2
2
0.5
L
Bellona
CatsOnProzac
Bellona
7
11
1
0.68
W
Osiris
Chichi305
Osiris
8
1
15
15.5
W
King Arthur
ChidoriStream
King Arthur
2
3
24
4.67
W
Scylla
11
2
16
9.5
L
1
1
4
3
L
1
11
4
0.27
L
Bakasura
T DOGG423
Bakasura
0
12
3
0.13
W
Danzaburou
Yung_Shiva21
Danzaburou
6
2
17
7.25
W
10
1
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
81,114
88,210
Taken
60,996
54,345
Mitigated
43,480
13,424
Healing
10,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Armed 5150
Nemesis
2,860
636
0
1,825
8,366
4,095
0
3,436
4,672
0
7,371
L
Bellona
CatsOnProzac
Bellona
16,032
1,852
306
846
27,317
26,992
0
14,906
12,106
0
27,162
W
Osiris
Chichi305
Osiris
8,730
4,356
0
1,257
9,569
8,868
0
2,182
7,387
0
15,251
W
King Arthur
ChidoriStream
King Arthur
10,222
1,563
0
2,763
22,091
22,561
0
6,812
15,075
290
17,906
W
Scylla
19,108
2,358
0
1,648
6,733
2,323
0
1,732
5,001
45,174
0
L
18,047
326
3,775
4,471
11,497
5,422
0
3,395
7,860
59,563
0
L
16,950
7,287
617
1,319
22,367
10,040
0
8,894
13,161
0
46,074
L
Bakasura
T DOGG423
Bakasura
805
531
0
265
18,663
7,796
0
8,241
9,116
0
3,872
W
Danzaburou
Yung_Shiva21
Danzaburou
22,865
12,145
0
2,731
13,855
6,122
0
4,529
9,326
0
63,991
W
20,189
753
268
1,675
8,748
3,606
0
2,792
5,956
38,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,277
Gold Earned
65,649
199
Minions Killed
249
5
Camps Cleared
7
953,150
Distance Traveled
1,115,579
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,878
823
13
1
0
131,971
0
L
Bellona
12,986
1,082
20
2
1
232,726
0
W
Osiris
12,679
1,057
18
2
0
232,298
0
W
King Arthur
11,972
998
9
1
0
251,540
3
W
Scylla
13,815
1,151
91
8
2
214,525
0
L
Chang'e
11,800
983
93
8
4
237,599
1
L
Chiron
11,507
959
61
5
0
197,302
3
L
Bakasura
10,106
842
12
1
0
153,552
0
W
Danzaburou
13,388
1,116
96
8
3
179,608
0
W
Eset
13,795
1,150
35
3
2
237,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role