Player Matchup

Danzaburou
Danzaburou
BiggNutss_1265
Danzaburou
Level 49
God Stats
3W - 3L
1,458 SR
Queue Stats
27W - 44L
1,429 Elo+
Party 1
Ymir
Ymir
GreengobliN-_-yt
Ymir
Level 14
God Stats
2W - 2L
1,384 SR
Queue Stats
2W - 2L
1,443 Elo+
Party 1
Skadi
Skadi
HyDro2012
Skadi
Level 49
God Stats
6W - 18L
1,258 SR
Queue Stats
322W - 399L
1,260 Elo+
Solo
Sun Wukong
Sun Wukong
Richie241
Sun Wukong
Level 52
God Stats
7W - 13L
1,494 SR
Queue Stats
17W - 22L
1,481 Elo+
Party 1
Scylla
Scylla
chedwin2
Scylla
Level 27
God Stats
0W - 2L
1,915 SR
Queue Stats
28W - 43L
1,396 Elo+
Party 1
Team Averages
Level 38
1,502 SR
1,402 Elo+

VS

Team Averages
Level 78
1,639 SR
1,508 Elo+
The Morrigan
The Morrigan
DracukeoArg
The Morrigan
Level 124
God Stats
5W - 2L
1,743 SR
Queue Stats
44W - 28L
1,706 Elo+
Solo
Osiris
Osiris
FlashCamBam33
Osiris
Level 88
God Stats
7W - 3L
1,694 SR
Queue Stats
171W - 185L
1,482 Elo+
Party 2
Ares
Ares
HorangaloxSykes
Ares
Level 61
God Stats
7W - 5L
1,831 SR
Queue Stats
104W - 120L
1,502 Elo+
Party 2
Hachiman
Hachiman
Nasty Klarity
Hachiman
Level 36
God Stats
1W - 2L
1,254 SR
Queue Stats
180W - 200L
1,419 Elo+
Party 2
Thor
Thor
NinjaFish26
Thor
Level 82
God Stats
10W - 9L
1,672 SR
Queue Stats
156W - 167L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggNutss_1265
Danzaburou
11
1 / 2 / 2
6,917
461
5,335
6,804
2,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
6,650
443
2,327
8,541
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
HyDro2012
Skadi
13
0 / 2 / 2
6,893
460
3,344
8,251
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Richie241
Sun Wukong
12
1 / 3 / 0
6,922
461
4,950
9,474
5,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
chedwin2
Scylla
11
0 / 4 / 0
5,999
400
1,753
6,836
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DracukeoArg
The Morrigan
13
2 / 0 / 1
7,696
513
4,376
4,415
1,418
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 1 / 4
8,359
557
9,757
9,155
7,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 1 / 4
7,146
476
2,205
8,677
4,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
Nasty Klarity
Hachiman
12
2 / 2 / 4
7,173
478
5,944
4,757
1,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 0 / 3
8,459
564
2,948
7,268
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BiggNutss_1265
Danzaburou
1
2
2
1
W
The Morrigan
DracukeoArg
The Morrigan
2
0
1
2.5
W
5
1
4
7
L
2
4
0
0.5
W
1
1
4
3
L
Skadi
HyDro2012
Skadi
0
2
2
0.5
W
Hachiman
Nasty Klarity
Hachiman
2
2
4
2
W
5
0
3
6.5
L
Sun Wukong
Richie241
Sun Wukong
1
3
0
0.33
L
Scylla
chedwin2
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,709
Damage
25,230
39,906
Taken
34,272
19,314
Mitigated
17,752
8,363
Healing
8,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BiggNutss_1265
Danzaburou
5,335
2,208
0
1,967
6,804
2,125
0
532
6,272
0
41,803
W
The Morrigan
DracukeoArg
The Morrigan
4,376
1,213
0
376
4,415
1,418
142
217
3,927
50,385
1,642
W
9,757
3,949
0
250
9,155
7,468
0
1,234
7,681
0
50,654
L
2,327
166
0
559
8,541
7,178
0
899
7,642
17,591
0
W
2,205
140
407
3,779
8,677
4,782
0
1,142
7,535
23,944
0
L
Skadi
HyDro2012
Skadi
3,344
1,525
0
3,762
8,251
2,355
258
288
7,963
0
33,824
W
Hachiman
Nasty Klarity
Hachiman
5,944
2,759
0
766
4,757
1,619
934
826
3,931
0
32,205
W
2,948
665
0
2,803
7,268
2,465
0
465
6,648
0
43,989
L
Sun Wukong
Richie241
Sun Wukong
4,950
450
0
1,177
9,474
5,742
748
2,177
7,297
0
46,720
L
Scylla
chedwin2
Scylla
1,753
358
0
898
6,836
1,914
0
1,652
5,184
26,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,381
Gold Earned
38,833
308
Minions Killed
395
0
Camps Cleared
0
1,292,322
Distance Traveled
1,392,228
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,917
461
73
5
0
267,649
1
W
The Morrigan
7,696
513
97
6
0
284,975
3
W
Osiris
8,359
557
96
6
0
275,882
3
L
Ymir
6,650
443
38
3
0
245,763
0
W
Ares
7,146
476
44
3
0
272,488
4
L
Skadi
6,893
460
67
4
0
245,069
0
W
Hachiman
7,173
478
67
4
0
245,687
1
W
Thor
8,459
564
91
6
0
313,196
0
L
Sun Wukong
6,922
461
79
5
0
289,146
0
L
Scylla
5,999
400
51
3
0
244,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role