Player Matchup

Erlang Shen
Erlang Shen
Alpha BAWK
Erlang Shen
Level 68
God Stats
3W - 3L
1,637 SR
Queue Stats
86W - 125L
1,382 Elo+
Solo
Fenrir
Fenrir
GingerDesert142
Fenrir
Level 43
God Stats
20W - 8L
1,713 SR
Queue Stats
129W - 131L
1,318 Elo+
Party 3
Aphrodite
Aphrodite
LaserJelly
Aphrodite
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,059 Elo+
Party 1
Zeus
Zeus
Mrbox05
Zeus
Level 25
God Stats
1W - 5L
1,178 SR
Queue Stats
44W - 56L
1,309 Elo+
Party 3
Neith
Neith
SpecularThree55
Neith
Level 16
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 9L
1,059 Elo+
Party 1
Team Averages
Level 42
1,465 SR
1,225 Elo+

VS

Team Averages
Level 51
1,405 SR
1,420 Elo+
Chernobog
Chernobog
BallinBasey
Chernobog
Level 67
God Stats
14W - 10L
1,287 SR
Queue Stats
423W - 353L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
CandyManIII
Cthulhu
Level 28
God Stats
27W - 18L
1,452 SR
Queue Stats
213W - 213L
1,452 Elo+
Party 2
Agni
Agni
JetSirskii
Agni
Level 23
God Stats
11W - 9L
1,527 SR
Queue Stats
122W - 122L
1,398 Elo+
Party 2
Ymir
Ymir
NappurX
Ymir
Level 24
God Stats
87W - 75L
1,491 SR
Queue Stats
360W - 330L
1,460 Elo+
Party 2
Pele
Pele
mmmaarrccc
Pele
Level 111
God Stats
11W - 9L
1,268 SR
Queue Stats
103W - 109L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alpha BAWK
Erlang Shen
13
2 / 5 / 0
8,308
415
10,508
18,919
13,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 8 / 2
7,659
383
5,937
16,667
6,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
LaserJelly
Aphrodite
12
0 / 7 / 0
7,009
350
2,103
10,991
5,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
Mrbox05
Zeus
16
5 / 10 / 0
10,796
540
10,337
14,426
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 4
8,250
413
7,544
10,779
3,506
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BallinBasey
Chernobog
16
6 / 2 / 9
10,409
520
11,163
9,352
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
CandyManIII
Cthulhu
17
5 / 1 / 5
10,216
511
10,563
13,925
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 2 / 3
10,572
529
13,296
12,839
5,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
NappurX
Ymir
17
11 / 0 / 9
11,690
585
9,770
14,288
16,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 2 / 2
10,339
517
7,255
13,800
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
7
Kills
36
36
Deaths
7
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alpha BAWK
Erlang Shen
2
5
0
0.4
W
Chernobog
BallinBasey
Chernobog
6
2
9
5.25
W
Cthulhu
CandyManIII
Cthulhu
5
1
5
7.5
L
0
8
2
0.13
W
9
2
3
5.25
L
Aphrodite
LaserJelly
Aphrodite
0
7
0
0
L
Zeus
Mrbox05
Zeus
5
10
0
0.5
W
Ymir
NappurX
Ymir
11
0
9
15.5
L
0
6
4
0.33
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,429
Damage
52,047
71,782
Taken
64,204
33,621
Mitigated
47,325
19,588
Healing
23,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alpha BAWK
Erlang Shen
10,508
6,636
0
7,022
18,919
13,366
564
8,523
9,901
0
40,712
W
Chernobog
BallinBasey
Chernobog
11,163
5,370
0
2,770
9,352
4,321
1,389
1,222
8,088
0
63,671
W
Cthulhu
CandyManIII
Cthulhu
10,563
1,143
431
5,293
13,925
15,228
0
0
13,925
59,889
0
L
5,937
1,259
0
4,045
16,667
6,869
0
4,809
11,611
0
45,737
W
13,296
820
0
4,338
12,839
5,188
525
5,968
6,473
57,020
0
L
Aphrodite
LaserJelly
Aphrodite
2,103
637
1,585
3,009
10,991
5,596
630
6,375
4,523
30,157
0
L
Zeus
Mrbox05
Zeus
10,337
2,295
0
2,168
14,426
4,284
0
8,978
4,922
39,475
0
W
Ymir
NappurX
Ymir
9,770
1,074
0
4,373
14,288
16,051
383
2,367
11,854
44,886
0
L
7,544
3,058
0
1,759
10,779
3,506
1,369
3,489
7,196
0
36,977
W
7,255
3,018
164
6,518
13,800
6,537
0
2,260
11,424
0
80,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
53,226
336
Minions Killed
502
0
Camps Cleared
0
1,664,447
Distance Traveled
1,865,436
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,308
415
65
3
0
362,006
5
W
Chernobog
10,409
520
116
6
0
374,402
0
W
Cthulhu
10,216
511
105
5
0
365,212
2
L
Fenrir
7,659
383
67
3
0
370,785
5
W
Agni
10,572
529
107
5
0
362,400
0
L
Aphrodite
7,009
350
44
2
0
309,958
0
L
Zeus
10,796
540
82
4
0
278,931
0
W
Ymir
11,690
585
49
2
0
366,723
1
L
Neith
8,250
413
78
4
0
342,767
0
W
Pele
10,339
517
125
6
0
396,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role