Player Matchup

Cu Chulainn
Cu Chulainn
BULLD0GWARRI0R
Cu Chulainn
Level 17
God Stats
4W - 4L
1,369 SR
Queue Stats
7W - 19L
1,228 Elo+
Party 1
Chernobog
Chernobog
Bharlesm
Chernobog
Level 12
God Stats
1W - 7L
1,376 SR
Queue Stats
1W - 12L
1,145 Elo+
Party 1
Ra
Ra
Griffio
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Lokithetrick
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,239 Elo+
Party 1
Serqet
Serqet
Saulamand3r
Serqet
Level 8
God Stats
0W - 5L
1,089 SR
Queue Stats
4W - 18L
1,156 Elo+
Party 1
Team Averages
Level 12
1,367 SR
1,254 Elo+

VS

Team Averages
Level 19
1,488 SR
1,346 Elo+
Danzaburou
Danzaburou
Freshedits
Danzaburou
Level 15
God Stats
36W - 36L
1,430 SR
Queue Stats
203W - 217L
1,365 Elo+
Solo
Neith
Neith
NYCBear-
Neith
Level 16
God Stats
20W - 9L
1,577 SR
Queue Stats
48W - 47L
1,349 Elo+
Solo
Ares
Ares
SGT-Kinfolk
Ares
Level 13
God Stats
3W - 3L
1,465 SR
Queue Stats
9W - 8L
1,322 Elo+
Solo
Fenrir
Fenrir
Systematic_Era
Fenrir
Level 26
God Stats
5W - 2L
1,541 SR
Queue Stats
58W - 55L
1,361 Elo+
Solo
Kukulkan
Kukulkan
purfect_blue
Kukulkan
Level 26
God Stats
3W - 2L
1,426 SR
Queue Stats
40W - 63L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BULLD0GWARRI0R
Cu Chulainn
16
2 / 5 / 1
11,117
445
9,380
24,041
18,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Bharlesm
Chernobog
13
1 / 9 / 1
9,126
365
11,558
18,541
6,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 17 / 0
10,320
413
6,372
18,538
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Lokithetrick
Cerberus
13
1 / 9 / 0
8,817
353
7,060
20,836
19,466
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Serqet
13
1 / 10 / 0
9,202
368
3,388
14,573
6,719
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Freshedits
Danzaburou
19
8 / 0 / 18
13,015
521
16,050
10,331
3,929
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
NYCBear-
Neith
16
4 / 3 / 14
11,555
462
12,369
14,270
8,895
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 0 / 14
12,936
517
9,238
21,387
22,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
15 / 1 / 5
14,188
568
12,034
17,397
12,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
purfect_blue
Kukulkan
18
9 / 2 / 9
12,669
507
14,558
9,456
4,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
106
6
Kills
46
50
Deaths
6
2
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BULLD0GWARRI0R
Cu Chulainn
2
5
1
0.5
L
Chernobog
Bharlesm
Chernobog
1
9
1
0.17
W
Danzaburou
Freshedits
Danzaburou
8
0
18
17
L
1
17
0
0.06
L
Cerberus
Lokithetrick
Cerberus
1
9
0
0.11
W
Neith
NYCBear-
Neith
4
3
14
3.67
W
10
0
14
17
L
Serqet
1
10
0
0.1
W
15
1
5
17.5
W
Kukulkan
purfect_blue
Kukulkan
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,758
Damage
64,249
96,529
Taken
72,841
57,580
Mitigated
52,446
16,507
Healing
19,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BULLD0GWARRI0R
Cu Chulainn
9,380
2,191
0
7,250
24,041
18,122
3,732
9,021
14,810
9,442
54,888
L
Chernobog
Bharlesm
Chernobog
11,558
6,347
1,026
4,100
18,541
6,476
2,049
6,090
12,333
0
60,095
W
Danzaburou
Freshedits
Danzaburou
16,050
8,721
510
5,627
10,331
3,929
3,208
3,650
6,679
0
76,853
L
6,372
2,250
402
469
18,538
6,797
1,515
4,268
14,122
50,783
0
L
Cerberus
Lokithetrick
Cerberus
7,060
529
0
1,481
20,836
19,466
439
6,790
13,909
23,468
0
W
Neith
NYCBear-
Neith
12,369
6,370
0
1,724
14,270
8,895
1,719
3,126
10,666
0
51,682
W
9,238
491
0
7,096
21,387
22,561
29
3,917
17,404
36,540
0
L
Serqet
3,388
376
171
1,608
14,573
6,719
1,092
2,564
11,875
0
33,263
W
12,034
2,800
0
4,328
17,397
12,913
4,005
3,056
13,781
0
105,468
W
Kukulkan
purfect_blue
Kukulkan
14,558
3,132
0
303
9,456
4,148
2,235
2,449
6,855
60,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,582
Gold Earned
64,363
407
Minions Killed
466
0
Camps Cleared
0
1,941,822
Distance Traveled
2,234,793
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,117
445
115
5
0
455,480
0
L
Chernobog
9,126
365
90
4
0
376,468
0
W
Danzaburou
13,015
521
111
4
0
424,770
5
L
Ra
10,320
413
94
4
0
326,702
0
L
Cerberus
8,817
353
38
2
0
415,731
2
W
Neith
11,555
462
63
3
0
451,469
2
W
Ares
12,936
517
33
1
0
447,457
7
L
Serqet
9,202
368
70
3
0
367,441
0
W
Fenrir
14,188
568
160
6
0
496,130
0
W
Kukulkan
12,669
507
99
4
0
414,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role