Player Matchup

Scylla
Scylla
Diamond V
MoistyToweIette
Scylla
Diamond V
Level 146
God Stats
1W - 3L
1,379 SR
Queue Stats
35W - 41L
1,996 MMR
Party 1
Athena
Athena
Diamond IV
PLAYERPANDA
Athena
Diamond IV
Level 160
God Stats
13W - 8L
1,833 SR
Queue Stats
228W - 219L
2,027 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond V
V1RUS CAMPS
Zhong Kui
Diamond V
Level 160
God Stats
39W - 19L
1,788 SR
Queue Stats
834W - 817L
1,983 MMR
Solo
Ganesha
Ganesha
Platinum II
YaBoyAdriel
Ganesha
Platinum II
Level 159
God Stats
7W - 11L
1,261 SR
Queue Stats
638W - 593L
1,964 MMR
Solo
Hachiman
Hachiman
Platinum I
alexisaranda1235
Hachiman
Platinum I
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,981 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,552 SR
1,990 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,750 SR
1,994 MMR
Thoth
Thoth
Diamond V
PRO1_PRO
Thoth
Diamond V
Level 152
God Stats
17W - 9L
1,888 SR
Queue Stats
84W - 67L
2,022 MMR
Party 2
Xbalanque
Xbalanque
Diamond IV
STeaLTH InFerno
Xbalanque
Diamond IV
Level 109
God Stats
9W - 2L
1,740 SR
Queue Stats
296W - 290L
2,035 MMR
Solo
Guan Yu
Guan Yu
Masters
SerpentorPrime
Guan Yu
Masters
Level 160
God Stats
5W - 9L
1,671 SR
Queue Stats
498W - 498L
2,030 MMR
Solo
Sobek
Sobek
Platinum III
pamuj__
Sobek
Platinum III
Level 62
God Stats
6W - 0L
1,758 SR
Queue Stats
95W - 81L
1,921 MMR
Party 2
Bakasura
Bakasura
Diamond V
xX_IARES_Xx
Bakasura
Diamond V
Level 140
God Stats
7W - 4L
1,694 SR
Queue Stats
844W - 835L
1,963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,708
446
9,846
11,574
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
19
6 / 4 / 3
11,836
493
10,622
22,906
11,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
V1RUS CAMPS
Zhong Kui
19
2 / 7 / 2
13,258
552
13,859
25,298
24,018
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
YaBoyAdriel
Ganesha
16
0 / 5 / 7
10,275
428
5,605
18,626
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
1 / 4 / 3
12,302
513
7,911
15,321
5,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
JanusTiamatSetCu ChulainnDanzaburou

VS

Bans
ApolloTsukuyomiBaba YagaHeimdallrChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
PRO1_PRO
Thoth
20
7 / 1 / 9
14,510
605
14,796
8,742
4,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
STeaLTH InFerno
Xbalanque
20
7 / 1 / 10
15,053
627
24,085
17,074
7,390
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 1 / 5
14,055
586
10,949
25,394
29,948
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
pamuj__
Sobek
17
2 / 5 / 14
12,219
509
7,641
22,740
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
xX_IARES_Xx
Bakasura
20
4 / 4 / 10
14,359
598
10,793
18,456
11,004
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
12
Kills
25
25
Deaths
12
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Athena
6
4
3
1.88
W
Thoth
PRO1_PRO
Thoth
7
1
9
11.5
W
Xbalanque
STeaLTH InFerno
Xbalanque
7
1
10
12
W
5
1
5
7.5
L
Zhong Kui
V1RUS CAMPS
Zhong Kui
2
7
2
0.43
L
Ganesha
YaBoyAdriel
Ganesha
0
5
7
0.7
L
1
4
3
0.63
W
Sobek
pamuj__
Sobek
2
5
14
1.8
W
Bakasura
xX_IARES_Xx
Bakasura
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,843
Damage
68,264
93,725
Taken
92,406
57,721
Mitigated
74,086
26,540
Healing
40,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,846
1,112
134
1,819
11,574
3,470
504
6,212
5,362
70,516
0
L
Athena
10,622
3,177
220
8,787
22,906
11,092
2,182
5,030
17,826
95,733
0
W
Thoth
PRO1_PRO
Thoth
14,796
730
0
2,170
8,742
4,017
2,513
3,365
5,301
107,422
0
W
Xbalanque
STeaLTH InFerno
Xbalanque
24,085
12,518
0
7,052
17,074
7,390
8,045
7,399
9,611
0
153,908
W
10,949
1,337
2,960
14,293
25,394
29,948
939
12,122
13,204
0
83,792
L
Zhong Kui
V1RUS CAMPS
Zhong Kui
13,859
3,561
0
5,834
25,298
24,018
0
3,099
22,199
83,980
0
L
Ganesha
YaBoyAdriel
Ganesha
5,605
930
0
4,510
18,626
13,817
0
5,808
12,455
34,034
0
L
7,911
4,228
0
5,236
15,321
5,324
0
2,048
12,993
0
92,954
W
Sobek
pamuj__
Sobek
7,641
1,025
0
9,840
22,740
21,727
729
9,956
12,476
36,937
0
W
Bakasura
xX_IARES_Xx
Bakasura
10,793
9,651
0
4,518
18,456
11,004
1,929
8,113
10,225
0
104,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,379
Gold Earned
70,196
661
Minions Killed
740
0
Camps Cleared
0
2,130,591
Distance Traveled
2,385,341
22
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,708
446
162
7
0
433,007
7
L
Athena
11,836
493
158
7
0
486,236
4
W
Thoth
14,510
605
182
8
0
471,408
8
W
Xbalanque
15,053
627
196
8
0
430,002
4
W
Guan Yu
14,055
586
143
6
0
460,069
9
L
Zhong Kui
13,258
552
153
6
0
334,770
2
L
Ganesha
10,275
428
10
0
0
457,369
7
L
Hachiman
12,302
513
178
7
0
419,209
2
W
Sobek
12,219
509
38
2
0
481,106
9
W
Bakasura
14,359
598
181
8
0
542,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role