Player Matchup

Kukulkan
Kukulkan
HDdyna1998
Kukulkan
Level 13
God Stats
8W - 1L
1,625 SR
Queue Stats
10W - 3L
1,712 Elo+
Party 2
Sobek
Sobek
yuhboiDier
Sobek
Level 158
God Stats
3W - 1L
1,783 SR
Queue Stats
312W - 193L
1,701 Elo+
Party 2
Danzaburou
Danzaburou
yuhboiDucky
Danzaburou
Level 156
God Stats
17W - 8L
1,675 SR
Queue Stats
604W - 396L
1,733 Elo+
Party 2
Team Averages
Level 109
1,695 SR
1,716 Elo+

VS

Team Averages
Level 80
1,643 SR
1,693 Elo+
Baron Samedi
Baron Samedi
Asura7285
Baron Samedi
Level 29
God Stats
3W - 3L
1,616 SR
Queue Stats
70W - 45L
1,724 Elo+
Party 1
Cerberus
Cerberus
ShotaDoggoDrago
Cerberus
Level 142
God Stats
3W - 3L
1,814 SR
Queue Stats
289W - 287L
1,641 Elo+
Party 1
Ganesha
Ganesha
Tenzhun89
Ganesha
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 112L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HDdyna1998
Kukulkan
14
0 / 3 / 9
10,102
631
7,063
5,078
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
15
4 / 1 / 14
11,343
709
9,625
16,574
9,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
yuhboiDucky
Danzaburou
16
15 / 3 / 4
13,092
818
18,855
12,228
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Asura7285
Baron Samedi
14
4 / 6 / 3
9,946
622
5,291
9,891
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
12
3 / 7 / 4
10,244
640
10,385
17,360
13,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Tenzhun89
Ganesha
12
0 / 6 / 6
9,800
613
5,909
18,434
18,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
7
7
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Asura7285
Baron Samedi
4
6
3
0.92
W
Kukulkan
HDdyna1998
Kukulkan
0
3
9
1.5
L
Cerberus
3
7
4
0.71
L
Ganesha
Tenzhun89
Ganesha
0
6
6
0.5
W
Sobek
4
1
14
11
W
Danzaburou
yuhboiDucky
Danzaburou
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,543
Damage
21,585
33,880
Taken
45,685
15,400
Mitigated
37,835
7,692
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Asura7285
Baron Samedi
5,291
136
386
980
9,891
6,092
0
5,563
4,328
31,458
0
W
Kukulkan
HDdyna1998
Kukulkan
7,063
122
0
717
5,078
1,869
584
3,555
1,523
55,850
0
L
Cerberus
10,385
335
682
4,499
17,360
13,743
0
6,081
11,279
33,136
0
L
Ganesha
Tenzhun89
Ganesha
5,909
458
0
2,734
18,434
18,000
0
5,136
13,298
35,960
0
W
Sobek
9,625
174
0
3,999
16,574
9,957
287
10,456
6,118
30,883
0
W
Danzaburou
yuhboiDucky
Danzaburou
18,855
9,257
0
2,976
12,228
3,574
1,584
7,705
4,523
0
60,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,537
Gold Earned
29,990
202
Minions Killed
192
0
Camps Cleared
0
803,297
Distance Traveled
744,308
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,946
622
65
4
0
217,371
0
W
Kukulkan
10,102
631
103
6
0
262,968
1
L
Cerberus
10,244
640
114
7
0
237,097
3
L
Ganesha
9,800
613
13
1
0
289,840
1
W
Sobek
11,343
709
29
2
0
302,415
1
W
Danzaburou
13,092
818
70
4
0
237,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role