Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Nykro-Artema
Nemesis
Level 47
God Stats
20W - 20L
1,569 SR
Queue Stats
416W - 457L
1,437 Elo+
Party 3
Apollo
Apollo
SoilingCoast824
Apollo
Level 68
God Stats
4W - 6L
1,308 SR
Queue Stats
267W - 290L
1,388 Elo+
Party 1
The Morrigan
The Morrigan
gowther332
The Morrigan
Level 63
God Stats
5W - 3L
1,650 SR
Queue Stats
637W - 636L
1,468 Elo+
Party 3
Ymir
Ymir
jonnyquest2099
Ymir
Level 54
God Stats
6W - 10L
1,338 SR
Queue Stats
302W - 332L
1,461 Elo+
Party 3
Team Averages
Level 55
1,473 SR
1,451 Elo+

VS

Team Averages
Level 63
1,467 SR
1,501 Elo+
Kumbhakarna
Kumbhakarna
Raulbolillo
Kumbhakarna
Level 131
God Stats
4W - 3L
1,523 SR
Queue Stats
154W - 137L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Superdragonlick
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,617 Elo+
Party 2
Fenrir
Fenrir
blxcklights
Fenrir
Level 108
God Stats
2W - 3L
1,666 SR
Queue Stats
10W - 14L
1,431 Elo+
Party 2
Izanami
Izanami
cksimmons325
Izanami
Level 31
God Stats
15W - 13L
1,453 SR
Queue Stats
236W - 278L
1,323 Elo+
Party 2
Jormungandr
Jormungandr
frankzoller101
Jormungandr
Level 39
God Stats
11W - 14L
1,194 SR
Queue Stats
35W - 45L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
5 / 0 / 2
5,609
561
2,048
4,162
1,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Nykro-Artema
Nemesis
9
3 / 2 / 3
5,743
574
4,150
5,335
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
9 / 0 / 1
6,688
669
5,253
3,419
1,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
gowther332
The Morrigan
12
4 / 0 / 4
6,802
680
4,380
3,898
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 0 / 7
5,956
596
1,465
3,666
1,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Raulbolillo
Kumbhakarna
7
0 / 1 / 0
4,486
449
454
2,198
786
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
8
0 / 7 / 0
4,531
453
2,096
5,648
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 3 / 0
5,192
519
2,702
8,011
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
cksimmons325
Izanami
7
0 / 7 / 0
4,468
447
2,289
6,419
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
frankzoller101
Jormungandr
9
1 / 4 / 1
5,411
541
1,476
6,025
2,341
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
22
Kills
2
2
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
0
2
6
W
Nemesis
Nykro-Artema
Nemesis
3
2
3
2.25
L
Kumbhakarna
Raulbolillo
Kumbhakarna
0
1
0
0
W
9
0
1
9.5
L
Kukulkan
0
7
0
0
L
Fenrir
1
3
0
0.33
L
Izanami
cksimmons325
Izanami
0
7
0
0
L
Jormungandr
frankzoller101
Jormungandr
1
4
1
0.38
W
The Morrigan
gowther332
The Morrigan
4
0
4
6
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,296
Damage
9,017
20,480
Taken
28,301
7,044
Mitigated
9,179
6,444
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,048
529
0
2,887
4,162
1,162
160
799
3,285
0
13,293
W
Nemesis
Nykro-Artema
Nemesis
4,150
2,203
0
1,023
5,335
2,067
626
1,407
3,928
0
19,078
L
Kumbhakarna
Raulbolillo
Kumbhakarna
454
0
0
582
2,198
786
0
274
1,924
14,467
0
W
5,253
3,059
0
946
3,419
1,103
1,331
529
2,864
0
31,945
L
Kukulkan
2,096
412
0
0
5,648
1,573
0
2,067
3,331
16,346
0
L
Fenrir
2,702
663
0
3,445
8,011
2,565
0
1,934
5,929
0
24,732
L
Izanami
cksimmons325
Izanami
2,289
1,524
0
0
6,419
1,914
692
797
5,622
0
17,456
L
Jormungandr
frankzoller101
Jormungandr
1,476
281
0
0
6,025
2,341
844
174
5,814
21,296
0
W
The Morrigan
gowther332
The Morrigan
4,380
538
0
335
3,898
1,244
266
745
3,043
31,993
164
W
1,465
258
220
1,033
3,666
1,468
335
332
3,334
10,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
24,088
211
Minions Killed
196
0
Camps Cleared
0
974,296
Distance Traveled
856,350
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,609
561
21
2
0
192,311
0
W
Nemesis
5,743
574
38
4
0
204,073
5
L
Kumbhakarna
4,486
449
18
2
0
158,766
0
W
Apollo
6,688
669
73
7
0
185,470
0
L
Kukulkan
4,531
453
23
2
0
176,952
0
L
Fenrir
5,192
519
60
6
0
169,519
0
L
Izanami
4,468
447
40
4
0
184,399
3
L
Jormungandr
5,411
541
55
6
0
166,714
0
W
The Morrigan
6,802
680
64
6
0
196,265
3
W
Ymir
5,956
596
15
2
0
196,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role