Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Hacksman2
Apollo
Level 14
God Stats
4W - 5L
1,921 SR
Queue Stats
17W - 19L
1,750 Elo+
Party 2
Tyr
Tyr
MackeeGH
Tyr
Level 29
God Stats
5W - 3L
1,991 SR
Queue Stats
80W - 51L
1,669 Elo+
Party 3
Agni
Agni
godimissgab
Agni
Level 92
God Stats
39W - 32L
1,337 SR
Queue Stats
802W - 659L
1,725 Elo+
Party 3
Yemoja
Yemoja
wolf9875
Yemoja
Level 123
God Stats
0W - 1L
1,508 SR
Queue Stats
112W - 116L
1,493 Elo+
Party 2
Team Averages
Level 77
1,651 SR
1,627 Elo+

VS

Team Averages
Level 93
1,848 SR
1,941 Elo+
Sun Wukong
Sun Wukong
Dingusism
Sun Wukong
Level 83
God Stats
3W - 0L
1,967 SR
Queue Stats
163W - 33L
1,985 Elo+
Party 1
Skadi
Skadi
IDKVerch
Skadi
Level 79
God Stats
5W - 0L
1,500 SR
Queue Stats
316W - 109L
1,937 Elo+
Party 1
Serqet
Serqet
M00NM4N
Serqet
Level 129
God Stats
5W - 2L
1,744 SR
Queue Stats
462W - 187L
1,913 Elo+
Party 1
Ymir
Ymir
PleaseDieSafely
Ymir
Level 135
God Stats
30W - 9L
1,926 SR
Queue Stats
364W - 121L
1,946 Elo+
Party 1
Baron Samedi
Baron Samedi
SmïteSûcksDïck
Baron Samedi
Level 39
God Stats
18W - 3L
2,101 SR
Queue Stats
219W - 51L
1,925 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 4 / 3
8,164
544
7,505
11,008
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
Hacksman2
Apollo
13
1 / 4 / 4
7,527
502
5,329
14,146
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 1
7,616
508
2,380
10,873
5,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 2
8,053
537
5,953
7,675
2,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Yemoja
wolf9875
Yemoja
11
2 / 5 / 0
6,561
437
3,754
14,433
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dingusism
Sun Wukong
15
4 / 0 / 2
9,308
621
4,930
8,754
6,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
IDKVerch
Skadi
16
4 / 4 / 1
9,336
622
11,095
10,399
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
M00NM4N
Serqet
14
2 / 3 / 3
8,495
566
4,692
10,055
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 2 / 12
8,700
580
7,422
13,941
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
SmïteSûcksDïck
Baron Samedi
16
8 / 1 / 2
9,762
651
15,579
7,341
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
9
Kills
20
20
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
3
1.38
W
Sun Wukong
Dingusism
Sun Wukong
4
0
2
5
L
Apollo
Hacksman2
Apollo
1
4
4
0.75
W
Skadi
IDKVerch
Skadi
4
4
1
1.13
W
Serqet
M00NM4N
Serqet
2
3
3
1.17
L
0
4
1
0.13
W
2
2
12
4
W
Baron Samedi
SmïteSûcksDïck
Baron Samedi
8
1
2
9
L
2
3
2
1
L
Yemoja
wolf9875
Yemoja
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,921
Damage
43,718
58,135
Taken
50,490
24,834
Mitigated
28,665
22,000
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,505
2,378
0
9,145
11,008
3,617
0
4,151
6,595
0
46,891
W
Sun Wukong
Dingusism
Sun Wukong
4,930
902
0
1,878
8,754
6,625
493
1,490
7,264
0
59,693
L
Apollo
Hacksman2
Apollo
5,329
2,700
0
3,978
14,146
5,028
0
3,800
10,262
0
46,027
W
Skadi
IDKVerch
Skadi
11,095
5,961
0
2,758
10,399
3,953
2,304
837
9,562
0
67,716
W
Serqet
M00NM4N
Serqet
4,692
715
0
4,980
10,055
3,927
0
1,717
8,338
0
51,450
L
2,380
593
0
2,160
10,873
5,790
0
1,420
9,171
0
42,351
W
7,422
1,219
0
2,725
13,941
10,749
0
3,052
10,889
23,788
0
W
Baron Samedi
SmïteSûcksDïck
Baron Samedi
15,579
1,469
2,516
2,590
7,341
3,411
0
2,611
4,730
82,890
0
L
5,953
650
0
921
7,675
2,597
0
4,426
2,725
59,771
0
L
Yemoja
wolf9875
Yemoja
3,754
500
1,688
4,108
14,433
7,802
0
9,204
5,229
10,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,921
Gold Earned
45,601
438
Minions Killed
512
0
Camps Cleared
0
1,427,211
Distance Traveled
1,418,177
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,164
544
82
5
0
316,765
2
W
Sun Wukong
9,308
621
119
8
0
281,956
3
L
Apollo
7,527
502
91
6
0
281,306
6
W
Skadi
9,336
622
121
8
0
238,243
2
W
Serqet
8,495
566
99
7
0
309,212
2
L
Tyr
7,616
508
120
8
0
275,178
1
W
Ymir
8,700
580
33
2
0
294,753
5
W
Baron Samedi
9,762
651
140
9
0
294,013
8
L
Agni
8,053
537
130
9
0
292,702
4
L
Yemoja
6,561
437
15
1
0
261,260
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role