Player Matchup

Ares
Ares
GGtoHH
Ares
Level 15
God Stats
3W - 0L
1,665 SR
Queue Stats
7W - 1L
1,827 Elo+
Solo
Tsukuyomi
Tsukuyomi
GhostInk12
Tsukuyomi
Level 18
God Stats
29W - 32L
1,457 SR
Queue Stats
107W - 122L
1,481 Elo+
Solo
Apollo
Apollo
GosuGopa
Apollo
Level 3
God Stats
5W - 0L
1,500 SR
Queue Stats
110W - 54L
1,736 Elo+
Solo
Eset
Eset
Munkyi
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,611 Elo+
Solo
Tyr
Tyr
shane1elprimero
Tyr
Level 24
God Stats
10W - 10L
1,448 SR
Queue Stats
206W - 184L
1,603 Elo+
Solo
Team Averages
Level 15
1,514 SR
1,652 Elo+

VS

Team Averages
Level 11
1,425 SR
1,489 Elo+
Fenrir
Fenrir
Ataxary
Fenrir
Level 25
God Stats
2W - 8L
1,345 SR
Queue Stats
96W - 82L
1,605 Elo+
Solo
Ymir
Ymir
BebesitaBebeLin
Ymir
Level 13
God Stats
5W - 3L
1,497 SR
Queue Stats
52W - 55L
1,559 Elo+
Party 1
Cupid
Cupid
MisguidedGh0st
Cupid
Level 11
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 10L
1,617 Elo+
Party 1
Ra
Ra
TreyKendo
Ra
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
112W - 177L
1,500 Elo+
Party 1
Bellona
Bellona
TreySxbas
Bellona
Level 5
God Stats
18W - 20L
1,500 SR
Queue Stats
723W - 826L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GGtoHH
Ares
15
1 / 5 / 18
11,012
479
8,324
16,294
9,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Tsukuyomi
GhostInk12
Tsukuyomi
18
13 / 3 / 5
12,423
540
12,210
14,549
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
GosuGopa
Apollo
20
19 / 1 / 11
14,907
648
18,243
13,711
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
Munkyi
Eset
17
9 / 11 / 8
12,399
539
11,119
16,981
5,915
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 1 / 13
13,864
603
18,871
18,337
20,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ataxary
Fenrir
15
10 / 10 / 2
11,018
479
15,465
20,227
10,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 10 / 2
10,801
470
6,824
21,770
18,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 7 / 2
12,297
535
6,940
16,675
7,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 17 / 2
7,252
315
1,645
14,106
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TreySxbas
Bellona
15
0 / 11 / 1
9,374
408
2,897
18,464
13,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
54
Kills
15
21
Deaths
55
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ataxary
Fenrir
10
10
2
1.1
L
3
10
2
0.4
W
Ares
GGtoHH
Ares
1
5
18
2
W
Tsukuyomi
GhostInk12
Tsukuyomi
13
3
5
5.17
W
Apollo
GosuGopa
Apollo
19
1
11
24.5
L
2
7
2
0.43
W
Eset
Munkyi
Eset
9
11
8
1.18
L
0
17
2
0.06
L
Bellona
TreySxbas
Bellona
0
11
1
0.05
W
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,767
Damage
33,771
79,872
Taken
91,242
48,866
Mitigated
53,705
20,745
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ataxary
Fenrir
15,465
2,609
0
2,656
20,227
10,222
0
3,672
16,555
269
58,555
L
6,824
1,135
0
1,278
21,770
18,892
0
8,093
13,677
40,503
0
W
Ares
GGtoHH
Ares
8,324
324
0
2,300
16,294
9,425
335
2,430
13,836
34,402
0
W
Tsukuyomi
GhostInk12
Tsukuyomi
12,210
4,067
0
4,911
14,549
5,620
1,153
1,129
12,572
0
69,359
W
Apollo
GosuGopa
Apollo
18,243
10,696
0
4,444
13,711
7,529
9,098
1,107
12,524
0
132,058
L
6,940
3,469
283
4,092
16,675
7,542
5,808
2,947
13,728
0
75,357
W
Eset
Munkyi
Eset
11,119
560
527
1,985
16,981
5,915
676
1,799
15,104
63,025
0
L
1,645
206
104
0
14,106
3,427
39
3,638
10,468
9,604
0
L
Bellona
TreySxbas
Bellona
2,897
770
0
810
18,464
13,622
810
1,470
16,994
65
43,119
W
18,871
3,952
0
6,578
18,337
20,377
0
2,034
16,263
1,069
88,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,605
Gold Earned
50,742
620
Minions Killed
402
0
Camps Cleared
0
2,153,517
Distance Traveled
1,730,009
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,018
479
78
3
0
363,980
5
L
Ymir
10,801
470
60
3
0
362,698
4
W
Ares
11,012
479
36
2
0
415,134
3
W
Tsukuyomi
12,423
540
101
4
0
459,482
1
W
Apollo
14,907
648
205
9
0
471,763
6
L
Cupid
12,297
535
155
7
0
349,836
3
W
Eset
12,399
539
115
5
0
361,562
1
L
Ra
7,252
315
8
0
0
293,129
1
L
Bellona
9,374
408
101
4
0
360,366
2
W
Tyr
13,864
603
163
7
0
445,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role