Player Matchup

Tyr
Tyr
Fanzeres
Tyr
Level 24
God Stats
5W - 5L
1,535 SR
Queue Stats
50W - 61L
1,423 Elo+
Party 1
Loki
Loki
KufaVampyr
Loki
Level 8
God Stats
25W - 18L
1,452 SR
Queue Stats
99W - 85L
1,468 Elo+
Solo
Medusa
Medusa
KyromXD
Medusa
Level 23
God Stats
18W - 7L
1,653 SR
Queue Stats
37W - 30L
1,452 Elo+
Party 1
Ganesha
Ganesha
PedrothiagoBR
Ganesha
Level 23
God Stats
5W - 1L
1,684 SR
Queue Stats
44W - 40L
1,433 Elo+
Party 1
Zeus
Zeus
pihit10
Zeus
Level 16
God Stats
10W - 4L
1,246 SR
Queue Stats
91W - 105L
1,345 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,424 Elo+

VS

Team Averages
Level 25
1,459 SR
1,444 Elo+
Bakasura
Bakasura
Futanar
Bakasura
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
105W - 91L
1,567 Elo+
Party 2
Tiamat
Tiamat
Matiu5
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,501 Elo+
Solo
Amaterasu
Amaterasu
NeekoMata
Amaterasu
Level 17
God Stats
1W - 4L
1,255 SR
Queue Stats
54W - 52L
1,557 Elo+
Party 2
Hel
Hel
ddepleur
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,108 Elo+
Solo
Apollo
Apollo
fakanga
Apollo
Level 62
God Stats
36W - 22L
1,540 SR
Queue Stats
235W - 266L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 7
12,328
514
9,852
19,171
16,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 5 / 7
12,179
507
13,048
15,341
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
KyromXD
Medusa
19
10 / 1 / 5
13,257
552
15,196
9,417
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
18
0 / 1 / 17
12,419
517
6,485
13,318
15,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
pihit10
Zeus
20
14 / 3 / 4
15,254
636
17,954
13,338
5,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Futanar
Bakasura
20
11 / 5 / 2
13,272
553
15,239
18,559
9,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Matiu5
Tiamat
14
0 / 9 / 2
8,919
372
2,373
13,931
5,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
NeekoMata
Amaterasu
18
6 / 5 / 7
11,833
493
15,431
23,725
19,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
0 / 8 / 4
8,210
342
2,971
13,363
4,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
fakanga
Apollo
19
0 / 2 / 1
11,085
462
3,825
13,703
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
29
Kills
17
17
Deaths
29
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
7
7
0.79
L
Bakasura
Futanar
Bakasura
11
5
2
2.4
W
3
5
7
1.3
W
Medusa
KyromXD
Medusa
10
1
5
12.5
L
Tiamat
Matiu5
Tiamat
0
9
2
0.11
L
Amaterasu
NeekoMata
Amaterasu
6
5
7
1.9
W
Ganesha
0
1
17
8.5
L
0
8
4
0.25
L
Apollo
fakanga
Apollo
0
2
1
0.25
W
Zeus
pihit10
Zeus
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,535
Damage
39,839
70,585
Taken
83,281
47,632
Mitigated
44,331
18,522
Healing
19,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,852
2,276
0
3,474
19,171
16,873
950
2,120
16,357
0
59,087
L
Bakasura
Futanar
Bakasura
15,239
10,802
0
3,308
18,559
9,770
0
5,834
12,573
0
78,915
W
13,048
4,020
0
4,552
15,341
5,634
0
1,017
14,047
0
79,936
W
Medusa
KyromXD
Medusa
15,196
7,615
0
3,045
9,417
3,933
5,961
742
8,185
0
103,193
L
Tiamat
Matiu5
Tiamat
2,373
919
0
1,592
13,931
5,826
0
5,730
7,884
31,910
0
L
Amaterasu
NeekoMata
Amaterasu
15,431
5,905
0
4,096
23,725
19,790
1,414
4,917
18,653
1,219
57,614
W
Ganesha
6,485
481
0
2,207
13,318
15,942
1,179
1,274
11,974
43,352
0
L
2,971
545
5,177
3,719
13,363
4,329
1,138
4,054
9,195
16,879
0
L
Apollo
fakanga
Apollo
3,825
2,469
0
1,651
13,703
4,616
0
3,076
10,537
0
94,542
W
Zeus
pihit10
Zeus
17,954
854
0
5,244
13,338
5,250
1,424
1,223
11,670
108,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,437
Gold Earned
53,319
613
Minions Killed
495
0
Camps Cleared
0
2,214,181
Distance Traveled
2,059,904
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,328
514
111
5
0
425,672
13
L
Bakasura
13,272
553
143
6
0
486,128
2
W
Loki
12,179
507
127
5
0
472,929
3
W
Medusa
13,257
552
180
8
0
430,651
2
L
Tiamat
8,919
372
67
3
0
338,492
1
L
Amaterasu
11,833
493
84
4
0
381,571
6
W
Ganesha
12,419
517
18
1
0
478,539
10
L
Hel
8,210
342
31
1
0
405,572
0
L
Apollo
11,085
462
170
7
0
448,141
5
W
Zeus
15,254
636
177
7
0
406,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role