Player Matchup

Mercury
Mercury
M19marksman
Mercury
Level 48
God Stats
13W - 11L
1,613 SR
Queue Stats
411W - 299L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
PhoenixofFate
Cthulhu
Level 105
God Stats
3W - 3L
1,859 SR
Queue Stats
44W - 39L
1,672 Elo+
Party 1
Persephone
Persephone
Shiskabi
Persephone
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 91
1,657 SR
1,619 Elo+

VS

Team Averages
Level 96
1,712 SR
1,674 Elo+
Sylvanus
Sylvanus
Kelso611ttv
Sylvanus
Level 8
God Stats
90W - 33L
1,777 SR
Queue Stats
215W - 104L
1,762 Elo+
Party 2
Chaac
Chaac
TrustMyValor
Chaac
Level 158
God Stats
7W - 1L
1,621 SR
Queue Stats
332W - 179L
1,674 Elo+
Party 2
Janus
Janus
Zedddicusz
Janus
Level 123
God Stats
2W - 1L
1,738 SR
Queue Stats
175W - 92L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
M19marksman
Mercury
8
0 / 3 / 1
6,069
607
2,736
6,376
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
10
1 / 2 / 0
7,114
711
8,280
10,010
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Shiskabi
Persephone
10
0 / 3 / 1
6,433
643
6,936
6,974
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kelso611ttv
Sylvanus
9
0 / 1 / 6
6,556
656
1,310
7,162
4,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 3
7,492
749
9,546
11,049
7,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
12
4 / 0 / 4
7,754
775
7,590
4,874
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
8
8
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Kelso611ttv
Sylvanus
0
1
6
3
L
Mercury
M19marksman
Mercury
0
3
1
0.17
L
Cthulhu
1
2
0
0.5
L
Persephone
Shiskabi
Persephone
0
3
1
0.17
W
4
0
3
5.5
W
Janus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
18,446
23,360
Taken
23,085
10,853
Mitigated
14,028
2,794
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Kelso611ttv
Sylvanus
1,310
354
1,460
2,365
7,162
4,672
302
5,653
1,509
4,908
0
L
Mercury
M19marksman
Mercury
2,736
856
0
243
6,376
2,070
0
2,390
3,828
0
9,978
L
Cthulhu
8,280
0
194
720
10,010
6,521
0
3,245
6,501
26,608
0
L
Persephone
Shiskabi
Persephone
6,936
724
0
1,637
6,974
2,262
210
2,704
4,053
27,788
0
W
9,546
1,609
0
6,252
11,049
7,680
508
6,225
4,824
0
35,001
W
Janus
7,590
174
0
750
4,874
1,676
186
3,377
1,497
33,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
21,802
113
Minions Killed
130
0
Camps Cleared
0
618,906
Distance Traveled
615,731
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,556
656
11
1
0
177,656
1
L
Mercury
6,069
607
13
1
0
219,528
0
L
Cthulhu
7,114
711
49
5
0
211,409
0
L
Persephone
6,433
643
51
5
0
187,969
4
W
Chaac
7,492
749
62
6
0
218,974
1
W
Janus
7,754
775
57
6
0
219,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role