Player Matchup

Olorun
Olorun
 
Olorun
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Cebuano
Zeus
Level 134
God Stats
2W - 2L
1,844 SR
Queue Stats
57W - 42L
1,569 Elo+
Solo
Fenrir
Fenrir
Heimdiddllr
Fenrir
Level 126
God Stats
2W - 1L
1,744 SR
Queue Stats
68W - 41L
1,614 Elo+
Party 3
Mulan
Mulan
LtBruhMoment
Mulan
Level 68
God Stats
1W - 0L
1,624 SR
Queue Stats
35W - 48L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Sarxia
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 112
1,642 SR
1,524 Elo+

VS

Team Averages
Level 135
1,433 SR
1,532 Elo+
Sobek
Sobek
EDM Tunes
Sobek
Level 157
God Stats
1W - 1L
1,292 SR
Queue Stats
132W - 106L
1,628 Elo+
Solo
Ne Zha
Ne Zha
Streety65
Ne Zha
Level 156
God Stats
0W - 1L
1,250 SR
Queue Stats
40W - 32L
1,577 Elo+
Party 2
Zeus
Zeus
VisceralPointe
Zeus
Level 106
God Stats
24W - 16L
1,578 SR
Queue Stats
50W - 61L
1,584 Elo+
Party 2
Discordia
Discordia
lma1991
Discordia
Level 154
God Stats
34W - 51L
1,547 SR
Queue Stats
1,054W - 1,128L
1,551 Elo+
Solo
Danzaburou
Danzaburou
takodie
Danzaburou
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
4 / 0 / 4
9,933
993
5,894
7,084
2,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
Cebuano
Zeus
17
4 / 0 / 6
10,623
1,062
18,617
6,146
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
4 / 1 / 7
10,722
1,072
6,321
7,881
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 1 / 7
10,485
1,049
6,484
10,652
7,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
Sarxia
Cthulhu
17
0 / 2 / 11
10,015
1,002
10,256
11,144
11,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

259

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EDM Tunes
Sobek
15
0 / 3 / 2
8,949
895
4,375
16,197
14,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Streety65
Ne Zha
15
2 / 4 / 1
9,935
994
9,537
12,923
5,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 4 / 3
9,594
959
6,880
6,298
2,447
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
lma1991
Discordia
16
0 / 1 / 4
9,273
927
9,848
5,454
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
takodie
Danzaburou
15
1 / 3 / 2
9,434
943
4,623
10,319
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
15
Kills
4
4
Deaths
15
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
4
6
W
Zeus
Cebuano
Zeus
4
0
6
7
L
Sobek
EDM Tunes
Sobek
0
3
2
0.33
W
Fenrir
4
1
7
7.5
W
3
1
7
6.5
W
Cthulhu
Sarxia
Cthulhu
0
2
11
2.75
L
Ne Zha
Streety65
Ne Zha
2
4
1
0.63
L
1
4
3
0.63
L
Discordia
lma1991
Discordia
0
1
4
2
L
Danzaburou
takodie
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,572
Damage
35,263
42,907
Taken
51,191
30,310
Mitigated
29,026
7,468
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,894
2,557
1,500
1,926
7,084
2,818
0
2,823
4,161
17,101
0
W
Zeus
Cebuano
Zeus
18,617
975
0
1,100
6,146
2,244
0
3,256
2,790
33,737
0
L
Sobek
EDM Tunes
Sobek
4,375
278
676
2,537
16,197
14,362
0
12,469
3,231
17,454
0
W
Fenrir
6,321
696
0
755
7,881
6,769
0
3,198
4,608
0
9,480
W
6,484
1,444
0
332
10,652
7,088
0
4,567
5,885
434
27,815
W
Cthulhu
Sarxia
Cthulhu
10,256
89
1,182
673
11,144
11,391
0
6,461
4,360
41,124
0
L
Ne Zha
Streety65
Ne Zha
9,537
2,116
0
997
12,923
5,583
0
8,011
4,696
0
29,714
L
6,880
103
0
141
6,298
2,447
0
3,165
3,023
22,277
0
L
Discordia
lma1991
Discordia
9,848
477
0
193
5,454
2,623
0
3,117
2,253
26,561
0
L
Danzaburou
takodie
Danzaburou
4,623
1,380
0
1,463
10,319
4,011
0
7,250
2,821
0
27,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,778
Gold Earned
47,185
194
Minions Killed
191
9
Camps Cleared
9
1,045,200
Distance Traveled
1,013,866
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,933
993
24
2
1
195,136
0
W
Zeus
10,623
1,062
52
5
3
202,562
0
L
Sobek
8,949
895
15
2
0
230,791
2
W
Fenrir
10,722
1,072
7
1
0
228,962
0
W
Mulan
10,485
1,049
53
5
5
205,365
0
W
Cthulhu
10,015
1,002
58
6
0
213,175
3
L
Ne Zha
9,935
994
29
3
7
201,609
2
L
Zeus
9,594
959
48
5
2
183,247
3
L
Discordia
9,273
927
37
4
0
207,526
0
L
Danzaburou
9,434
943
62
6
0
190,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role