Player Matchup

Bacchus
Bacchus
Genelle
Bacchus
Level 22
God Stats
12W - 12L
1,575 SR
Queue Stats
110W - 100L
1,541 Elo+
Party 1
Skadi
Skadi
Mishadae
Skadi
Level 11
God Stats
5W - 1L
1,575 SR
Queue Stats
6W - 6L
1,294 Elo+
Party 1
Yemoja
Yemoja
PuppyCrat
Yemoja
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,387 Elo+
Party 1
Janus
Janus
Skisse
Janus
Level 21
God Stats
5W - 4L
1,634 SR
Queue Stats
81W - 61L
1,599 Elo+
Party 1
Kuzenbo
Kuzenbo
The0Darkest
Kuzenbo
Level 8
God Stats
4W - 0L
1,634 SR
Queue Stats
6W - 6L
1,294 Elo+
Party 1
Team Averages
Level 14
1,583 SR
1,423 Elo+

VS

Team Averages
Level 26
1,618 SR
1,505 Elo+
Thanatos
Thanatos
Carthiras
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
DingDangDoodle34
Zhong Kui
Level 67
God Stats
3W - 2L
1,685 SR
Queue Stats
113W - 136L
1,532 Elo+
Party 2
Aphrodite
Aphrodite
Fathat10
Aphrodite
Level 16
God Stats
7W - 4L
1,718 SR
Queue Stats
25W - 18L
1,557 Elo+
Party 2
Chaac
Chaac
LurkingToffee9
Chaac
Level 27
God Stats
9W - 6L
1,570 SR
Queue Stats
81W - 93L
1,510 Elo+
Party 2
Xing Tian
Xing Tian
thisKid619
Xing Tian
Level 15
God Stats
20W - 12L
1,618 SR
Queue Stats
56W - 58L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Genelle
Bacchus
17
7 / 1 / 17
12,245
1,113
9,605
13,043
21,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Mishadae
Skadi
17
11 / 2 / 15
11,709
1,064
26,881
12,690
7,136
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
PuppyCrat
Yemoja
17
1 / 1 / 27
10,256
932
5,622
9,270
7,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Skisse
Janus
18
7 / 0 / 20
11,945
1,086
30,651
12,617
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
The0Darkest
Kuzenbo
17
3 / 2 / 23
10,541
958
10,709
19,209
30,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

235

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Carthiras
Thanatos
15
1 / 13 / 3
9,346
850
8,748
18,605
7,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
16
2 / 3 / 4
10,538
958
15,839
15,663
11,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Fathat10
Aphrodite
15
2 / 5 / 3
9,926
902
14,130
15,948
11,600
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
0 / 5 / 6
9,361
851
15,123
21,706
16,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
thisKid619
Xing Tian
15
1 / 3 / 5
10,488
953
9,813
17,345
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
27
29
Kills
6
6
Deaths
29
102
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Carthiras
Thanatos
1
13
3
0.19
L
Zhong Kui
2
3
4
1.33
L
Aphrodite
Fathat10
Aphrodite
2
5
3
0.7
W
Bacchus
Genelle
Bacchus
7
1
17
15.5
L
0
5
6
0.6
W
Skadi
Mishadae
Skadi
11
2
15
9.25
W
Yemoja
PuppyCrat
Yemoja
1
1
27
14.5
W
Janus
Skisse
Janus
7
0
20
17
W
Kuzenbo
The0Darkest
Kuzenbo
3
2
23
7.25
L
Xing Tian
thisKid619
Xing Tian
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,468
Damage
63,653
66,829
Taken
89,267
73,691
Mitigated
64,412
17,876
Healing
28,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Carthiras
Thanatos
8,748
3,034
0
3,674
18,605
7,696
0
9,708
8,641
0
17,365
L
Zhong Kui
15,839
3,082
0
6,445
15,663
11,212
0
10,686
4,683
68,147
0
L
Aphrodite
Fathat10
Aphrodite
14,130
1,804
7,694
6,188
15,948
11,600
0
9,178
6,572
23,100
0
W
Bacchus
Genelle
Bacchus
9,605
1,432
0
1,151
13,043
21,280
0
6,915
5,874
15,367
0
L
15,123
1,682
0
3,750
21,706
16,450
0
15,820
5,451
0
24,622
W
Skadi
Mishadae
Skadi
26,881
16,805
0
1,387
12,690
7,136
0
8,949
3,716
0
40,480
W
Yemoja
PuppyCrat
Yemoja
5,622
2,002
12,575
2,334
9,270
7,800
0
5,644
3,576
12,641
0
W
Janus
Skisse
Janus
30,651
1,930
0
429
12,617
6,866
0
6,353
6,014
68,997
0
W
Kuzenbo
The0Darkest
Kuzenbo
10,709
3,285
0
0
19,209
30,609
0
11,921
7,204
15,747
0
L
Xing Tian
thisKid619
Xing Tian
9,813
294
0
1,226
17,345
17,454
0
9,742
7,333
20,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,696
Gold Earned
49,659
182
Minions Killed
191
3
Camps Cleared
3
1,010,204
Distance Traveled
988,048
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,346
850
21
2
2
175,931
1
L
Zhong Kui
10,538
958
112
10
1
177,194
0
L
Aphrodite
9,926
902
28
3
0
194,324
2
W
Bacchus
12,245
1,113
12
1
0
211,809
0
L
Chaac
9,361
851
20
2
0
231,875
1
W
Skadi
11,709
1,064
29
3
0
204,671
0
W
Yemoja
10,256
932
21
2
1
183,539
1
W
Janus
11,945
1,086
112
10
0
221,826
0
W
Kuzenbo
10,541
958
8
1
2
188,359
3
L
Xing Tian
10,488
953
10
1
0
208,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role