Player Matchup

Izanami
Izanami
Applebrisk2327
Izanami
Level 22
God Stats
4W - 3L
1,651 SR
Queue Stats
7W - 4L
1,776 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BusterWolf99
Tsukuyomi
Level 12
God Stats
2W - 1L
1,605 SR
Queue Stats
7W - 4L
1,776 Elo+
Party 1
Chang'e
Chang'e
Candy The Fox
Chang'e
Level 17
God Stats
2W - 1L
1,246 SR
Queue Stats
7W - 4L
1,776 Elo+
Party 1
King Arthur
King Arthur
Jiggles Jangles
King Arthur
Level 20
God Stats
2W - 0L
1,384 SR
Queue Stats
7W - 4L
1,776 Elo+
Party 1
Cu Chulainn
Cu Chulainn
megaman3357
Cu Chulainn
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 4L
1,776 Elo+
Party 1
Team Averages
Level 17
1,477 SR
1,776 Elo+

VS

Team Averages
Level 13
1,434 SR
1,450 Elo+
Ra
Ra
DemianAssasin
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,292 Elo+
Solo
King Arthur
King Arthur
Funny_Toons-
King Arthur
Level 22
God Stats
2W - 4L
1,441 SR
Queue Stats
70W - 63L
1,531 Elo+
Solo
Nemesis
Nemesis
King_Chucho708
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,514 Elo+
Solo
Olorun
Olorun
Mecha412
Olorun
Level 7
God Stats
1W - 3L
1,270 SR
Queue Stats
1W - 5L
1,365 Elo+
Solo
Ares
Ares
ahq1997
Ares
Level 12
God Stats
9W - 14L
1,459 SR
Queue Stats
78W - 106L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 12
10,825
515
13,290
12,551
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
BusterWolf99
Tsukuyomi
17
11 / 3 / 11
11,688
557
17,260
15,376
5,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
14
3 / 5 / 15
10,111
481
10,453
15,125
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Jiggles Jangles
King Arthur
15
9 / 0 / 8
10,420
496
8,373
15,297
7,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
megaman3357
Cu Chulainn
17
8 / 6 / 11
11,434
544
9,571
15,994
10,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,329
397
4,546
11,974
3,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Funny_Toons-
King Arthur
17
6 / 0 / 1
10,905
519
6,814
15,816
10,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 8 / 0
8,626
411
6,034
18,281
7,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Mecha412
Olorun
13
0 / 11 / 3
8,089
385
7,431
15,989
5,290
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
ahq1997
Ares
13
3 / 11 / 1
9,200
438
3,877
21,310
19,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
21
37
Kills
12
16
Deaths
37
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
Tsukuyomi
BusterWolf99
Tsukuyomi
11
3
11
5.5
W
Chang'e
3
5
15
2.1
L
1
7
4
0.43
L
King Arthur
Funny_Toons-
King Arthur
6
0
1
6.5
W
King Arthur
Jiggles Jangles
King Arthur
9
0
8
13
L
2
8
0
0.25
L
Olorun
Mecha412
Olorun
0
11
3
0.14
L
Ares
ahq1997
Ares
3
11
1
0.32
W
Cu Chulainn
megaman3357
Cu Chulainn
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,947
Damage
28,702
74,343
Taken
83,370
33,199
Mitigated
46,674
34,708
Healing
14,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,290
10,352
0
6,438
12,551
4,642
7,774
2,793
9,758
0
80,821
W
Tsukuyomi
BusterWolf99
Tsukuyomi
17,260
4,457
0
3,102
15,376
5,634
988
4,312
10,738
0
62,000
W
Chang'e
10,453
1,351
6,478
8,439
15,125
5,024
1,360
6,301
8,824
48,691
0
L
4,546
1,325
387
1,790
11,974
3,870
939
3,504
8,210
34,851
0
L
King Arthur
Funny_Toons-
King Arthur
6,814
689
0
4,785
15,816
10,295
0
2,340
13,389
0
61,883
W
King Arthur
Jiggles Jangles
King Arthur
8,373
1,971
0
7,615
15,297
7,329
740
5,021
10,276
0
25,531
L
6,034
2,130
0
4,876
18,281
7,646
0
1,871
16,232
0
57,255
L
Olorun
Mecha412
Olorun
7,431
3,351
149
2,573
15,989
5,290
922
2,057
13,822
40,428
0
L
Ares
ahq1997
Ares
3,877
558
0
325
21,310
19,573
166
1,629
19,325
28,041
0
W
Cu Chulainn
megaman3357
Cu Chulainn
9,571
2,388
0
2,636
15,994
10,570
1,540
5,005
10,989
10,774
42,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,478
Gold Earned
45,149
390
Minions Killed
396
0
Camps Cleared
0
1,934,623
Distance Traveled
1,585,913
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,825
515
113
5
0
353,171
0
W
Tsukuyomi
11,688
557
84
4
0
441,869
0
W
Chang'e
10,111
481
77
4
0
358,470
0
L
Ra
8,329
397
76
4
0
246,408
0
L
King Arthur
10,905
519
144
7
0
381,379
5
W
King Arthur
10,420
496
39
2
0
393,090
0
L
Nemesis
8,626
411
80
4
0
351,576
3
L
Olorun
8,089
385
72
3
0
293,812
0
L
Ares
9,200
438
24
1
0
312,738
0
W
Cu Chulainn
11,434
544
77
4
0
388,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role