Player Matchup

King Arthur
King Arthur
JustAProGamer45
King Arthur
Level 64
God Stats
9W - 5L
1,933 SR
Queue Stats
59W - 52L
1,513 Elo+
Party 1
Sobek
Sobek
ThePotato_King
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
441W - 428L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
XxH1GHB3ARxX
Danzaburou
Level 36
God Stats
12W - 8L
1,563 SR
Queue Stats
48W - 53L
1,472 Elo+
Party 1
Zeus
Zeus
a thick pencil
Zeus
Level 64
God Stats
4W - 7L
1,481 SR
Queue Stats
50W - 52L
1,479 Elo+
Party 1
Mercury
Mercury
cwmcwilly07
Mercury
Level 38
God Stats
19W - 25L
1,407 SR
Queue Stats
42W - 62L
1,375 Elo+
Party 2
Team Averages
Level 54
1,577 SR
1,460 Elo+

VS

Team Averages
Level 68
1,530 SR
1,471 Elo+
Chaac
Chaac
Hamzalot
Chaac
Level 32
God Stats
17W - 10L
1,701 SR
Queue Stats
129W - 120L
1,520 Elo+
Party 4
Cupid
Cupid
LostDays-
Cupid
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 219L
1,463 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mythreindeer
Tsukuyomi
Level 46
God Stats
51W - 37L
1,532 SR
Queue Stats
373W - 451L
1,506 Elo+
Party 4
Ah Puch
Ah Puch
chris92hulse
Ah Puch
Level 143
God Stats
2W - 6L
1,418 SR
Queue Stats
246W - 249L
1,487 Elo+
Party 4
Aphrodite
Aphrodite
whydidntuDODGE
Aphrodite
Level 29
God Stats
35W - 46L
1,498 SR
Queue Stats
115W - 141L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JustAProGamer45
King Arthur
17
5 / 0 / 2
9,905
550
11,477
18,439
12,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
6 / 4 / 12
9,900
550
9,453
18,059
17,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
XxH1GHB3ARxX
Danzaburou
15
10 / 3 / 11
10,264
570
14,281
11,628
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 5 / 0
10,754
597
6,775
10,542
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
cwmcwilly07
Mercury
16
1 / 2 / 10
9,447
525
4,281
13,119
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hamzalot
Chaac
13
0 / 3 / 1
7,784
432
9,208
13,998
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
LostDays-
Cupid
12
2 / 6 / 3
7,855
436
4,815
12,443
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Mythreindeer
Tsukuyomi
16
7 / 4 / 4
9,998
555
11,600
14,977
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
chris92hulse
Ah Puch
16
3 / 3 / 5
9,571
532
10,200
8,693
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
whydidntuDODGE
Aphrodite
11
1 / 10 / 2
7,429
413
2,329
12,977
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
26
Kills
13
14
Deaths
26
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Hamzalot
Chaac
0
3
1
0.17
W
King Arthur
JustAProGamer45
King Arthur
5
0
2
6
L
Cupid
LostDays-
Cupid
2
6
3
0.58
L
Tsukuyomi
Mythreindeer
Tsukuyomi
7
4
4
2.25
W
6
4
12
3
W
Danzaburou
XxH1GHB3ARxX
Danzaburou
10
3
11
5.17
W
4
5
0
0.8
L
Ah Puch
chris92hulse
Ah Puch
3
3
5
1.83
W
Mercury
cwmcwilly07
Mercury
1
2
10
3
L
Aphrodite
whydidntuDODGE
Aphrodite
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,267
Damage
38,152
71,787
Taken
63,088
42,623
Mitigated
38,467
27,392
Healing
23,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Hamzalot
Chaac
9,208
766
0
5,888
13,998
13,460
264
1,487
12,511
0
41,028
W
King Arthur
JustAProGamer45
King Arthur
11,477
1,213
0
6,860
18,439
12,403
365
1,826
15,976
0
59,923
L
Cupid
LostDays-
Cupid
4,815
2,555
43
3,316
12,443
3,634
0
2,866
9,577
0
32,080
L
Tsukuyomi
Mythreindeer
Tsukuyomi
11,600
3,251
0
6,382
14,977
7,315
199
3,830
11,147
0
65,032
W
9,453
913
708
5,918
18,059
17,525
907
1,908
16,151
27,052
0
W
Danzaburou
XxH1GHB3ARxX
Danzaburou
14,281
7,518
721
5,156
11,628
4,387
5,430
2,847
8,756
0
49,190
W
6,775
296
0
3,671
10,542
3,605
0
4,816
5,726
75,711
0
L
Ah Puch
chris92hulse
Ah Puch
10,200
434
0
2,468
8,693
3,022
0
4,870
3,823
58,917
0
W
Mercury
cwmcwilly07
Mercury
4,281
1,698
0
4,358
13,119
4,703
1,787
1,132
11,912
0
62,850
L
Aphrodite
whydidntuDODGE
Aphrodite
2,329
207
1,900
3,337
12,977
11,036
31
3,175
9,698
14,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,270
Gold Earned
42,637
510
Minions Killed
396
0
Camps Cleared
0
1,660,028
Distance Traveled
1,597,411
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,784
432
79
4
0
342,375
4
W
King Arthur
9,905
550
95
5
0
371,102
2
L
Cupid
7,855
436
55
3
0
288,738
3
L
Tsukuyomi
9,998
555
124
7
0
346,477
7
W
Sobek
9,900
550
41
2
0
330,837
4
W
Danzaburou
10,264
570
88
5
0
311,152
0
W
Zeus
10,754
597
171
10
0
293,434
0
L
Ah Puch
9,571
532
108
6
0
324,278
8
W
Mercury
9,447
525
115
6
0
353,503
3
L
Aphrodite
7,429
413
30
2
0
295,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role