Player Matchup

Hou Yi
Hou Yi
PK78
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 164L
1,494 Elo+
Party 3
Thor
Thor
SanSabriS
Thor
Level 15
God Stats
0W - 1L
1,287 SR
Queue Stats
13W - 5L
1,696 Elo+
Party 1
Scylla
Scylla
TheRealRiser101
Scylla
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 158L
1,456 Elo+
Party 3
Ao Kuang
Ao Kuang
ayushbaba
Ao Kuang
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
152W - 184L
1,477 Elo+
Party 3
Ares
Ares
paexcoblaze
Ares
Level 26
God Stats
7W - 7L
1,622 SR
Queue Stats
91W - 94L
1,611 Elo+
Party 1
Team Averages
Level 38
1,482 SR
1,547 Elo+

VS

Team Averages
Level 22
1,619 SR
1,655 Elo+
Hel
Hel
Aketen
Hel
Level 29
God Stats
4W - 1L
1,713 SR
Queue Stats
35W - 34L
1,486 Elo+
Solo
Skadi
Skadi
DeltaKappaPrime
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,778 Elo+
Party 2
Cthulhu
Cthulhu
IsaacZ115
Cthulhu
Level 4
God Stats
3W - 0L
1,880 SR
Queue Stats
4W - 0L
1,778 Elo+
Party 2
Hades
Hades
JustAFamilyGuy
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Ro Caves
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PK78
Hou Yi
16
7 / 4 / 4
11,267
1,127
16,905
13,957
7,375
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
15
0 / 10 / 6
9,032
903
9,657
15,786
8,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 8
8,767
877
7,736
8,856
3,560
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ayushbaba
Ao Kuang
15
1 / 9 / 7
9,038
904
5,154
17,431
9,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 3 / 7
10,821
1,082
10,677
23,349
27,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

70

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aketen
Hel
17
7 / 1 / 16
11,181
1,118
14,088
10,919
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 22
11,146
1,115
16,023
6,242
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
IsaacZ115
Cthulhu
17
3 / 6 / 20
10,380
1,038
13,001
13,988
11,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 1 / 18
10,003
1,000
12,853
13,260
12,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Ro Caves
Nemesis
18
11 / 1 / 16
12,296
1,230
18,010
11,893
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
11
Kills
32
32
Deaths
11
32
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Hel
Aketen
Hel
7
1
16
15
W
7
2
22
9
W
Cthulhu
IsaacZ115
Cthulhu
3
6
20
2.17
W
4
1
18
13
L
Hou Yi
PK78
Hou Yi
7
4
4
2.25
W
Nemesis
Ro Caves
Nemesis
11
1
16
19
L
Thor
0
10
6
0.3
L
0
6
8
0.67
L
Ao Kuang
ayushbaba
Ao Kuang
1
9
7
0.5
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,129
Damage
73,975
79,379
Taken
56,302
56,633
Mitigated
36,673
6,561
Healing
23,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Aketen
Hel
14,088
1,306
9,448
6,650
10,919
5,119
0
4,871
6,048
41,055
0
W
16,023
8,918
0
797
6,242
2,551
0
3,002
3,240
0
28,541
W
Cthulhu
IsaacZ115
Cthulhu
13,001
1,332
0
0
13,988
11,401
0
6,822
7,166
29,176
0
W
12,853
2,187
413
4,408
13,260
12,178
0
4,942
8,318
25,623
0
L
Hou Yi
PK78
Hou Yi
16,905
8,740
0
1,429
13,957
7,375
0
6,853
7,016
0
51,160
W
Nemesis
Ro Caves
Nemesis
18,010
10,724
0
1,660
11,893
5,424
0
3,930
7,963
0
36,877
L
Thor
9,657
3,310
0
0
15,786
8,899
0
8,159
7,423
0
28,193
L
7,736
330
0
366
8,856
3,560
0
4,072
4,768
13,942
0
L
Ao Kuang
ayushbaba
Ao Kuang
5,154
1,426
0
1,486
17,431
9,755
0
6,840
10,431
9,123
0
L
10,677
461
0
3,280
23,349
27,044
0
13,224
9,799
19,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,925
Gold Earned
55,006
157
Minions Killed
198
2
Camps Cleared
12
801,302
Distance Traveled
953,731
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,181
1,118
89
9
1
208,956
1
W
Skadi
11,146
1,115
27
3
0
176,386
0
W
Cthulhu
10,380
1,038
28
3
1
176,712
1
W
Hades
10,003
1,000
12
1
2
182,540
0
L
Hou Yi
11,267
1,127
68
7
0
152,698
0
W
Nemesis
12,296
1,230
42
4
8
209,137
1
L
Thor
9,032
903
53
5
2
178,302
0
L
Scylla
8,767
877
15
2
0
115,034
2
L
Ao Kuang
9,038
904
12
1
0
143,273
1
L
Ares
10,821
1,082
9
1
0
211,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role