Player Matchup

Tiamat
Tiamat
Gold V
ClownItUp
Tiamat
Gold V
Level 147
God Stats
0W - 2L
1,570 SR
Queue Stats
29W - 30L
1,504 MMR
Solo
Chernobog
Chernobog
Platinum V
Darkforcemc
Chernobog
Platinum V
Level 127
God Stats
1W - 3L
1,636 SR
Queue Stats
77W - 59L
1,713 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold IV
Hjildor
Tsukuyomi
Gold IV
Level 48
God Stats
0W - 1L
1,865 SR
Queue Stats
40W - 40L
1,289 MMR
Party 3
Mulan
Mulan
Gold V
RioCaRNaTE
Mulan
Gold V
Level 160
God Stats
6W - 8L
1,730 SR
Queue Stats
150W - 155L
1,354 MMR
Party 1
Sobek
Sobek
Gold II
sonicfusion63
Sobek
Gold II
Level 156
God Stats
32W - 32L
1,591 SR
Queue Stats
263W - 251L
1,584 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,678 SR
1,489 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,631 SR
1,491 MMR
Anhur
Anhur
Gold III
Chicken4pieYT90
Anhur
Gold III
Level 117
God Stats
54W - 57L
1,643 SR
Queue Stats
494W - 502L
1,582 MMR
Party 2
Xing Tian
Xing Tian
Silver II
PhiIIip
Xing Tian
Silver II
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,331 MMR
Party 4
Fenrir
Fenrir
Gold II
SprinterWork222
Fenrir
Gold II
Level 67
God Stats
9W - 2L
1,710 SR
Queue Stats
115W - 112L
1,475 MMR
Party 2
Janus
Janus
Platinum III
ThatsHeroic
Janus
Platinum III
Level 53
God Stats
12W - 6L
1,740 SR
Queue Stats
142W - 143L
1,587 MMR
Party 4
Hades
Hades
Gold II
jakeale2
Hades
Gold II
Level 124
God Stats
201W - 166L
1,562 SR
Queue Stats
362W - 357L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ClownItUp
Tiamat
7
0 / 2 / 1
4,455
495
1,431
3,071
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Darkforcemc
Chernobog
8
1 / 3 / 0
4,789
532
3,273
4,920
1,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Hjildor
Tsukuyomi
8
1 / 3 / 1
4,866
541
2,158
5,856
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
9
1 / 3 / 0
4,733
526
4,852
7,050
3,379
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 1
4,721
525
3,813
7,410
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Guan YuDanzaburouSetApolloScylla

VS

Bans
NemesisHeimdallrYmirRamaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,553
617
2,591
4,598
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
PhiIIip
Xing Tian
9
3 / 0 / 2
5,785
643
3,850
7,291
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
6 / 1 / 1
5,985
665
3,548
4,443
1,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 0 / 4
5,515
613
3,786
3,661
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
jakeale2
Hades
10
2 / 1 / 0
5,974
664
4,154
7,235
3,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
13
13
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Tiamat
ClownItUp
Tiamat
0
2
1
0.25
L
Chernobog
Darkforcemc
Chernobog
1
3
0
0.33
L
Tsukuyomi
Hjildor
Tsukuyomi
1
3
1
0.5
W
Xing Tian
PhiIIip
Xing Tian
3
0
2
4
L
Mulan
1
3
0
0.33
W
6
1
1
6.5
W
1
0
4
3
W
Hades
jakeale2
Hades
2
1
0
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
17,929
28,307
Taken
27,228
11,727
Mitigated
9,965
9,458
Healing
11,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,591
1,567
0
2,622
4,598
1,143
0
524
4,074
0
32,573
L
Tiamat
ClownItUp
Tiamat
1,431
221
0
634
3,071
1,478
0
1,691
1,318
16,337
0
L
Chernobog
Darkforcemc
Chernobog
3,273
1,848
0
1,512
4,920
1,066
0
1,620
3,246
0
25,521
L
Tsukuyomi
Hjildor
Tsukuyomi
2,158
930
0
1,808
5,856
1,707
0
846
5,010
0
18,902
W
Xing Tian
PhiIIip
Xing Tian
3,850
569
0
1,930
7,291
3,140
0
2,433
4,802
17,434
0
L
Mulan
4,852
1,038
0
1,669
7,050
3,379
0
3,616
3,434
0
23,386
W
3,548
593
0
1,723
4,443
1,536
0
469
3,934
0
19,707
W
3,786
226
0
743
3,661
1,037
0
1,634
1,939
35,324
0
W
Hades
jakeale2
Hades
4,154
1,359
66
4,902
7,235
3,109
792
0
7,235
34,118
0
L
3,813
909
0
3,835
7,410
4,097
0
3,783
3,509
14,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,564
Gold Earned
28,812
207
Minions Killed
299
0
Camps Cleared
0
837,578
Distance Traveled
904,713
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,553
617
64
7
0
151,787
2
L
Tiamat
4,455
495
46
5
0
129,455
1
L
Chernobog
4,789
532
51
6
0
160,883
0
L
Tsukuyomi
4,866
541
51
6
0
184,549
1
W
Xing Tian
5,785
643
18
2
0
197,760
2
L
Mulan
4,733
526
41
5
0
171,878
0
W
Fenrir
5,985
665
50
6
0
220,755
2
W
Janus
5,515
613
86
10
0
189,895
3
W
Hades
5,974
664
81
9
0
144,516
4
L
Sobek
4,721
525
18
2
0
190,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role