Player Matchup

Hera
Hera
ItsJasonG
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 145L
1,535 Elo+
Party 1
Terra
Terra
RaginBanana
Terra
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 13L
1,794 Elo+
Solo
Izanami
Izanami
Sucker_punchers
Izanami
Level 29
God Stats
5W - 4L
1,504 SR
Queue Stats
134W - 178L
1,369 Elo+
Solo
Achilles
Achilles
enSpark
Achilles
Level 25
God Stats
47W - 32L
1,543 SR
Queue Stats
98W - 81L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
sweatbxnd
Cthulhu
Level 25
God Stats
33W - 29L
1,564 SR
Queue Stats
229W - 163L
1,489 Elo+
Party 1
Team Averages
Level 27
1,522 SR
1,544 Elo+

VS

Team Averages
Level 26
1,551 SR
1,495 Elo+
Ravana
Ravana
Aqua365
Ravana
Level 28
God Stats
2W - 5L
1,198 SR
Queue Stats
69W - 66L
1,340 Elo+
Solo
Hades
Hades
Sparnax
Hades
Level 27
God Stats
7W - 7L
1,772 SR
Queue Stats
57W - 58L
1,523 Elo+
Solo
Sol
Sol
TMX I6aax
Sol
Level 29
God Stats
46W - 34L
1,556 SR
Queue Stats
523W - 548L
1,474 Elo+
Solo
Danzaburou
Danzaburou
URaBOTiPROMISE
Danzaburou
Level 28
God Stats
38W - 20L
1,718 SR
Queue Stats
194W - 168L
1,621 Elo+
Solo
Freya
Freya
xCrimzyn
Freya
Level 18
God Stats
12W - 7L
1,509 SR
Queue Stats
28W - 24L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 3 / 1
5,788
482
2,086
5,550
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 4 / 0
4,853
404
1,255
8,064
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 6 / 1
5,344
445
1,440
6,622
1,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
enSpark
Achilles
11
2 / 1 / 0
6,410
534
1,734
5,826
1,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
sweatbxnd
Cthulhu
8
0 / 3 / 3
5,228
436
4,056
6,086
3,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aqua365
Ravana
11
5 / 0 / 3
6,942
579
3,705
3,852
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
Sparnax
Hades
13
3 / 0 / 1
7,278
607
2,142
2,786
1,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 3
5,945
495
5,336
5,130
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
URaBOTiPROMISE
Danzaburou
13
4 / 1 / 0
7,990
666
5,449
6,845
2,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
xCrimzyn
Freya
11
3 / 1 / 3
6,240
520
3,756
7,507
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
16
17
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
Aqua365
Ravana
5
0
3
6.5
L
Hera
0
3
1
0.17
L
1
4
0
0.25
W
Hades
Sparnax
Hades
3
0
1
3.5
L
0
6
1
0.08
W
1
1
3
2.5
W
Danzaburou
URaBOTiPROMISE
Danzaburou
4
1
0
4
L
Achilles
enSpark
Achilles
2
1
0
2
L
Cthulhu
sweatbxnd
Cthulhu
0
3
3
0.5
W
Freya
xCrimzyn
Freya
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,571
Damage
20,388
32,148
Taken
26,120
12,304
Mitigated
8,339
8,194
Healing
11,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Aqua365
Ravana
3,705
1,315
0
586
3,852
1,263
0
174
3,653
0
33,029
L
Hera
2,086
245
0
1,900
5,550
1,467
0
0
5,550
28,431
0
L
1,255
757
130
1,237
8,064
4,028
0
5,635
2,429
7,743
0
W
Hades
Sparnax
Hades
2,142
258
203
1,359
2,786
1,015
938
144
2,617
34,680
0
L
1,440
949
147
631
6,622
1,845
630
1,281
5,341
0
25,580
W
5,336
1,829
258
2,684
5,130
1,705
2,024
2,851
2,154
25,354
1,278
W
Danzaburou
URaBOTiPROMISE
Danzaburou
5,449
2,138
0
3,379
6,845
2,196
760
1,755
4,869
0
53,908
L
Achilles
enSpark
Achilles
1,734
151
0
2,581
5,826
1,875
0
766
5,060
0
28,178
L
Cthulhu
sweatbxnd
Cthulhu
4,056
429
0
1,568
6,086
3,089
66
3,323
2,763
21,004
0
W
Freya
xCrimzyn
Freya
3,756
1,414
0
3,369
7,507
2,160
380
1,914
5,430
25,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,623
Gold Earned
34,395
250
Minions Killed
341
0
Camps Cleared
0
1,106,824
Distance Traveled
1,100,512
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,942
579
60
5
0
262,164
0
L
Hera
5,788
482
72
6
0
214,910
1
L
Terra
4,853
404
16
1
0
189,087
1
W
Hades
7,278
607
87
7
0
221,941
1
L
Izanami
5,344
445
58
5
0
218,541
0
W
Sol
5,945
495
47
4
0
205,376
0
W
Danzaburou
7,990
666
101
8
0
219,409
3
L
Achilles
6,410
534
79
7
0
248,773
0
L
Cthulhu
5,228
436
25
2
0
235,513
0
W
Freya
6,240
520
46
4
0
191,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role