Player Matchup

Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Weapon314
Cupid
Level 128
God Stats
1W - 1L
1,730 SR
Queue Stats
64W - 60L
1,489 Elo+
Party 2
Chaac
Chaac
l CARLSON I
Chaac
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 77L
1,643 Elo+
Party 2
Team Averages
Level 140
1,577 SR
1,544 Elo+

VS

Team Averages
Level 52
1,538 SR
1,492 Elo+
Cerberus
Cerberus
NothingButMages
Cerberus
Level 61
God Stats
121W - 102L
1,537 SR
Queue Stats
180W - 184L
1,505 Elo+
Party 1
Artemis
Artemis
SmashedLimes
Artemis
Level 89
God Stats
79W - 53L
1,579 SR
Queue Stats
382W - 396L
1,471 Elo+
Party 1
Guan Yu
Guan Yu
andrewfisher1212
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
12 / 1 / 10
10,120
843
9,554
6,231
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Weapon314
Cupid
12
7 / 0 / 15
9,727
811
8,206
6,383
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 1 / 17
10,015
835
6,641
8,881
6,514
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 10 / 0
7,181
598
4,179
15,254
14,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
SmashedLimes
Artemis
8
0 / 9 / 1
7,195
600
4,424
11,974
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 10 / 0
7,526
627
2,165
10,995
7,367
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
26
Kills
1
2
Deaths
29
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
1
10
17
L
Cerberus
0
10
0
0
L
Artemis
SmashedLimes
Artemis
0
9
1
0.06
W
Cupid
Weapon314
Cupid
7
0
15
14.5
L
1
10
0
0.1
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
10,768
21,495
Taken
38,223
10,675
Mitigated
26,347
11,192
Healing
3,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,554
1,109
1,554
2,277
6,231
1,884
825
2,079
4,152
28,036
0
L
Cerberus
4,179
36
0
1,513
15,254
14,206
430
2,973
12,012
20,684
0
L
Artemis
SmashedLimes
Artemis
4,424
1,262
0
1,228
11,974
4,774
666
3,357
8,363
0
20,353
W
Cupid
Weapon314
Cupid
8,206
4,825
591
2,809
6,383
2,277
1,605
1,845
4,538
0
32,087
L
2,165
304
0
308
10,995
7,367
0
3,388
7,353
0
15,562
W
6,641
1,465
0
3,961
8,881
6,514
446
939
7,942
0
28,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
21,902
123
Minions Killed
69
0
Camps Cleared
0
671,591
Distance Traveled
440,050
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,120
843
41
3
0
220,626
0
L
Cerberus
7,181
598
18
2
0
154,327
2
L
Artemis
7,195
600
29
2
0
145,219
4
W
Cupid
9,727
811
45
4
0
218,346
2
L
Guan Yu
7,526
627
22
2
0
140,504
1
W
Chaac
10,015
835
37
3
0
232,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role