Player Matchup

Danzaburou
Danzaburou
KillerKayle
Danzaburou
Level 7
God Stats
4W - 2L
1,803 SR
Queue Stats
4W - 3L
1,689 Elo+
Party 1
He Bo
He Bo
Mcwallrty
He Bo
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sytolic
Cthulhu
Level 7
God Stats
1W - 2L
1,647 SR
Queue Stats
1W - 2L
1,563 Elo+
Party 1
Team Averages
Level 26
1,650 SR
1,584 Elo+

VS

Team Averages
Level 60
1,604 SR
1,549 Elo+
Baron Samedi
Baron Samedi
CptMurphy2021
Baron Samedi
Level 47
God Stats
35W - 29L
1,530 SR
Queue Stats
321W - 351L
1,541 Elo+
Party 2
Tyr
Tyr
PuncakeRewind
Tyr
Level 116
God Stats
6W - 2L
1,642 SR
Queue Stats
67W - 41L
1,663 Elo+
Solo
Neith
Neith
somekindamagic
Neith
Level 16
God Stats
19W - 16L
1,640 SR
Queue Stats
99W - 140L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KillerKayle
Danzaburou
14
2 / 9 / 5
11,134
619
7,433
18,090
6,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Mcwallrty
He Bo
15
4 / 8 / 4
11,291
627
12,819
14,444
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Sytolic
Cthulhu
13
1 / 6 / 5
10,138
563
6,838
20,025
20,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CptMurphy2021
Baron Samedi
16
6 / 5 / 14
12,548
697
14,426
11,798
5,803
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
11 / 0 / 11
13,474
749
14,313
17,072
18,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 3 / 16
12,347
686
14,729
10,470
3,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
63
7
Kills
22
23
Deaths
8
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CptMurphy2021
Baron Samedi
6
5
14
2.6
L
Danzaburou
KillerKayle
Danzaburou
2
9
5
0.5
L
He Bo
Mcwallrty
He Bo
4
8
4
0.75
W
11
0
11
16.5
L
Cthulhu
Sytolic
Cthulhu
1
6
5
0.58
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,090
Damage
43,468
52,559
Taken
39,340
32,705
Mitigated
27,459
2,907
Healing
16,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CptMurphy2021
Baron Samedi
14,426
365
2,201
3,631
11,798
5,803
1,043
6,775
4,810
62,859
0
L
Danzaburou
KillerKayle
Danzaburou
7,433
2,870
0
614
18,090
6,723
24
4,466
13,624
0
44,055
L
He Bo
Mcwallrty
He Bo
12,819
813
0
2,293
14,444
4,991
0
4,381
9,948
52,455
0
W
14,313
2,678
0
8,706
17,072
18,108
1,200
7,423
8,951
0
56,663
L
Cthulhu
Sytolic
Cthulhu
6,838
1,092
0
0
20,025
20,991
0
5,511
14,514
26,598
0
W
14,729
5,612
0
2,205
10,470
3,548
1,597
4,775
5,479
0
52,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
38,369
159
Minions Killed
189
0
Camps Cleared
0
830,176
Distance Traveled
998,753
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,548
697
71
4
0
305,088
2
L
Danzaburou
11,134
619
69
4
0
280,230
1
L
He Bo
11,291
627
62
3
0
265,756
1
W
Tyr
13,474
749
61
3
0
420,209
3
L
Cthulhu
10,138
563
28
2
0
284,190
0
W
Neith
12,347
686
57
3
0
273,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role