Player Matchup

Bacchus
Bacchus
Ceroblesm
Bacchus
Level 64
God Stats
4W - 8L
1,440 SR
Queue Stats
133W - 181L
1,376 Elo+
Party 2
Scylla
Scylla
NICKEDOUT
Scylla
Level 104
God Stats
4W - 1L
1,535 SR
Queue Stats
16W - 13L
1,712 Elo+
Solo
Osiris
Osiris
OscarMarquezm75
Osiris
Level 87
God Stats
14W - 21L
1,371 SR
Queue Stats
472W - 577L
1,438 Elo+
Party 2
Ra
Ra
liljonh89
Ra
Level 117
God Stats
1W - 6L
1,235 SR
Queue Stats
477W - 557L
1,434 Elo+
Party 2
Apollo
Apollo
reneroblesm
Apollo
Level 76
God Stats
14W - 23L
1,542 SR
Queue Stats
473W - 585L
1,438 Elo+
Party 2
Team Averages
Level 90
1,424 SR
1,480 Elo+

VS

Team Averages
Level 97
1,542 SR
1,490 Elo+
Achilles
Achilles
Dextra_Drod
Achilles
Level 121
God Stats
18W - 6L
1,596 SR
Queue Stats
231W - 222L
1,468 Elo+
Party 1
Eset
Eset
GalaxyWaffle302
Eset
Level 67
God Stats
7W - 2L
1,923 SR
Queue Stats
38W - 39L
1,533 Elo+
Solo
Bakasura
Bakasura
KoaMeeks
Bakasura
Level 103
God Stats
19W - 10L
1,561 SR
Queue Stats
77W - 67L
1,528 Elo+
Solo
Scylla
Scylla
StewDew
Scylla
Level 64
God Stats
10W - 12L
1,224 SR
Queue Stats
304W - 307L
1,443 Elo+
Solo
Ah Puch
Ah Puch
chupaqui_69
Ah Puch
Level 129
God Stats
3W - 2L
1,408 SR
Queue Stats
105W - 96L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ceroblesm
Bacchus
12
1 / 3 / 7
8,284
460
5,355
14,744
13,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
NICKEDOUT
Scylla
15
4 / 5 / 0
8,952
497
5,053
11,201
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 0
8,295
461
4,165
16,473
9,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 5 / 4
8,545
475
8,018
10,926
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
13
8 / 5 / 3
8,720
484
13,120
13,359
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dextra_Drod
Achilles
15
4 / 4 / 7
9,207
512
11,570
14,144
6,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 9
8,923
496
8,021
15,489
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
KoaMeeks
Bakasura
15
4 / 4 / 4
9,296
516
5,097
14,579
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
StewDew
Scylla
17
5 / 0 / 2
10,558
587
7,019
4,027
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
chupaqui_69
Ah Puch
18
11 / 0 / 5
11,166
620
19,128
8,290
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
15
Kills
25
25
Deaths
15
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ceroblesm
Bacchus
1
3
7
1.5
W
Achilles
Dextra_Drod
Achilles
4
4
7
1.88
W
1
7
9
0.79
W
Bakasura
KoaMeeks
Bakasura
4
4
4
1.5
L
Scylla
NICKEDOUT
Scylla
4
5
0
0.8
L
0
7
0
0
W
Scylla
StewDew
Scylla
5
0
2
6
W
Ah Puch
chupaqui_69
Ah Puch
11
0
5
13.5
L
2
5
4
0.8
L
Apollo
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,711
Damage
50,835
66,703
Taken
56,529
35,391
Mitigated
25,560
16,287
Healing
18,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ceroblesm
Bacchus
5,355
464
0
2,367
14,744
13,720
0
6,915
7,422
18,275
0
W
Achilles
Dextra_Drod
Achilles
11,570
6,060
0
2,931
14,144
6,265
319
5,101
8,919
0
41,066
W
8,021
1,965
495
4,144
15,489
7,935
447
4,646
10,777
35,999
0
W
Bakasura
KoaMeeks
Bakasura
5,097
3,290
0
5,008
14,579
6,913
1,664
4,871
9,550
0
53,405
L
Scylla
NICKEDOUT
Scylla
5,053
485
0
3,033
11,201
3,572
0
4,400
6,350
54,579
0
L
4,165
982
0
2,706
16,473
9,136
186
9,108
6,680
0
51,295
W
Scylla
StewDew
Scylla
7,019
290
0
750
4,027
1,542
783
731
3,256
58,098
0
W
Ah Puch
chupaqui_69
Ah Puch
19,128
510
0
5,509
8,290
2,905
1,540
2,565
5,601
74,116
0
L
8,018
75
268
3,251
10,926
4,084
0
5,457
4,810
48,441
0
L
Apollo
13,120
9,329
0
4,662
13,359
4,879
684
6,795
6,273
0
54,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,796
Gold Earned
49,150
426
Minions Killed
464
0
Camps Cleared
0
1,598,313
Distance Traveled
1,717,074
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,284
460
28
2
0
340,366
4
W
Achilles
9,207
512
58
3
0
356,834
1
W
Eset
8,923
496
50
3
0
320,203
3
W
Bakasura
9,296
516
99
6
0
350,002
0
L
Scylla
8,952
497
90
5
0
315,342
0
L
Osiris
8,295
461
126
7
0
327,452
0
W
Scylla
10,558
587
132
7
0
358,595
0
W
Ah Puch
11,166
620
125
7
0
331,440
2
L
Ra
8,545
475
96
5
0
328,728
1
L
Apollo
8,720
484
86
5
0
286,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role