Player Matchup

Heimdallr
Heimdallr
DCREDEYES
Heimdallr
Level 24
God Stats
12W - 14L
1,526 SR
Queue Stats
91W - 79L
1,523 Elo+
Party 2
Agni
Agni
LuAnZaVi
Agni
Level 18
God Stats
45W - 41L
1,495 SR
Queue Stats
313W - 335L
1,505 Elo+
Solo
Sobek
Sobek
OmgHotbuns
Sobek
Level 96
God Stats
1W - 1L
1,385 SR
Queue Stats
180W - 144L
1,518 Elo+
Party 2
Team Averages
Level 46
1,468 SR
1,515 Elo+

VS

Team Averages
Level 32
1,384 SR
1,506 Elo+
Ra
Ra
DarkScav
Ra
Level 23
God Stats
1W - 2L
1,212 SR
Queue Stats
58W - 55L
1,773 Elo+
Party 1
Fenrir
Fenrir
OGAnimeGodz
Fenrir
Level 68
God Stats
4W - 7L
1,518 SR
Queue Stats
195W - 176L
1,487 Elo+
Party 1
King Arthur
King Arthur
lankdogg98
King Arthur
Level 5
God Stats
1W - 2L
1,422 SR
Queue Stats
96W - 116L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DCREDEYES
Heimdallr
17
10 / 2 / 9
12,258
876
10,922
8,970
3,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
16
10 / 2 / 8
11,803
843
14,694
6,389
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
5
0 / 2 / 4
7,676
548
1,292
2,828
1,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 6
9,308
665
4,516
11,585
3,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
6 / 7 / 0
11,270
805
7,091
14,536
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
lankdogg98
King Arthur
8
0 / 5 / 3
7,513
537
1,013
7,739
3,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
6
6
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DCREDEYES
Heimdallr
10
2
9
7.25
L
0
8
6
0.38
W
Agni
10
2
8
7
L
Fenrir
6
7
0
0.86
W
Sobek
0
2
4
1
L
King Arthur
lankdogg98
King Arthur
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
12,620
18,187
Taken
33,860
7,667
Mitigated
12,473
2,742
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DCREDEYES
Heimdallr
10,922
6,488
0
1,484
8,970
3,692
2,899
2,629
6,341
0
47,439
L
4,516
433
849
2,787
11,585
3,649
0
6,183
5,138
33,128
0
W
Agni
14,694
988
0
703
6,389
2,203
0
1,272
5,117
64,071
0
L
Fenrir
7,091
2,303
0
1,757
14,536
5,151
0
5,178
9,070
0
43,479
W
Sobek
1,292
297
0
555
2,828
1,772
0
659
2,169
2,899
0
L
King Arthur
lankdogg98
King Arthur
1,013
275
0
0
7,739
3,673
0
3,943
3,560
0
5,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,737
Gold Earned
28,091
177
Minions Killed
132
0
Camps Cleared
0
546,458
Distance Traveled
664,807
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,258
876
72
5
0
247,811
1
L
Ra
9,308
665
56
4
0
219,001
1
W
Agni
11,803
843
97
7
0
242,001
1
L
Fenrir
11,270
805
67
5
0
243,042
5
W
Sobek
7,676
548
8
1
0
56,646
2
L
King Arthur
7,513
537
9
1
0
202,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role