Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Dakotaisaqt69
Ymir
Level 29
God Stats
54W - 47L
1,677 SR
Queue Stats
484W - 384L
1,555 Elo+
Party 1
Ao Kuang
Ao Kuang
Hacksman2
Ao Kuang
Level 13
God Stats
3W - 1L
1,626 SR
Queue Stats
17W - 19L
1,716 Elo+
Party 3
Scylla
Scylla
ShrimpTail1230
Scylla
Level 41
God Stats
46W - 44L
1,554 SR
Queue Stats
888W - 783L
1,538 Elo+
Party 1
Cupid
Cupid
StepSis13
Cupid
Level 29
God Stats
55W - 39L
1,718 SR
Queue Stats
482W - 436L
1,536 Elo+
Party 1
Team Averages
Level 48
1,615 SR
1,569 Elo+

VS

Team Averages
Level 68
1,560 SR
1,675 Elo+
Xbalanque
Xbalanque
FusionFibers
Xbalanque
Level 60
God Stats
1W - 6L
1,685 SR
Queue Stats
251W - 264L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Knivze
Guan Yu
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
426W - 290L
1,694 Elo+
Party 2
Persephone
Persephone
Mojojp
Persephone
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 163L
1,674 Elo+
Party 2
Tiamat
Tiamat
Sphintus
Tiamat
Level 106
God Stats
123W - 51L
1,533 SR
Queue Stats
407W - 258L
1,726 Elo+
Party 2
Jormungandr
Jormungandr
Wampominater
Jormungandr
Level 35
God Stats
15W - 7L
1,584 SR
Queue Stats
216W - 105L
1,760 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 0 / 0
9,314
621
6,479
9,798
9,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 3 / 15
8,508
567
7,989
12,498
7,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Hacksman2
Ao Kuang
14
6 / 2 / 5
8,702
580
10,600
12,640
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 1
8,238
549
4,702
6,339
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
StepSis13
Cupid
13
11 / 3 / 5
8,907
594
7,757
8,201
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FusionFibers
Xbalanque
12
2 / 7 / 2
7,377
492
3,570
10,458
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Knivze
Guan Yu
12
3 / 3 / 5
7,587
506
6,694
12,383
8,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
Mojojp
Persephone
12
1 / 4 / 9
7,863
524
4,037
7,925
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Sphintus
Tiamat
16
2 / 3 / 0
9,450
630
8,129
9,691
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Wampominater
Jormungandr
11
4 / 8 / 5
7,390
493
8,092
12,772
8,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
25
Kills
12
12
Deaths
25
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
W
2
3
15
3.17
L
Xbalanque
FusionFibers
Xbalanque
2
7
2
0.43
W
Ao Kuang
Hacksman2
Ao Kuang
6
2
5
4.25
L
Guan Yu
Knivze
Guan Yu
3
3
5
1.83
L
Persephone
Mojojp
Persephone
1
4
9
1.38
W
3
4
1
0.88
L
Tiamat
Sphintus
Tiamat
2
3
0
0.67
W
Cupid
StepSis13
Cupid
11
3
5
4.5
L
Jormungandr
Wampominater
Jormungandr
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,527
Damage
30,522
49,476
Taken
53,229
26,132
Mitigated
28,610
22,099
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,479
1,487
0
6,448
9,798
9,229
448
4,656
4,835
0
65,443
W
7,989
2,488
0
3,661
12,498
7,889
348
4,948
7,550
30,846
0
L
Xbalanque
FusionFibers
Xbalanque
3,570
1,467
0
1,448
10,458
3,080
649
4,190
6,248
0
35,305
W
Ao Kuang
Hacksman2
Ao Kuang
10,600
3,021
0
8,098
12,640
4,348
0
4,053
8,529
48,601
0
L
Guan Yu
Knivze
Guan Yu
6,694
1,204
280
4,478
12,383
8,095
0
3,602
8,633
0
44,849
L
Persephone
Mojojp
Persephone
4,037
658
0
1,667
7,925
2,615
94
5,556
2,109
39,338
0
W
4,702
40
0
1,224
6,339
1,757
0
1,925
4,414
48,297
0
L
Tiamat
Sphintus
Tiamat
8,129
2,494
0
5,011
9,691
6,533
732
2,583
7,108
61,986
0
W
Cupid
StepSis13
Cupid
7,757
4,944
0
2,668
8,201
2,909
1,490
4,269
3,890
0
34,460
L
Jormungandr
Wampominater
Jormungandr
8,092
2,112
0
1,886
12,772
8,287
0
6,892
5,840
26,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
39,667
455
Minions Killed
425
0
Camps Cleared
0
1,469,068
Distance Traveled
1,343,236
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,314
621
152
10
0
316,010
0
W
Ymir
8,508
567
44
3
0
266,073
0
L
Xbalanque
7,377
492
74
5
0
263,755
3
W
Ao Kuang
8,702
580
82
5
0
331,802
4
L
Guan Yu
7,587
506
74
5
0
295,006
9
L
Persephone
7,863
524
76
5
0
284,972
0
W
Scylla
8,238
549
111
7
0
274,398
5
L
Tiamat
9,450
630
172
11
0
237,920
5
W
Cupid
8,907
594
66
4
0
280,785
1
L
Jormungandr
7,390
493
29
2
0
261,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role