Player Matchup

Jormungandr
Jormungandr
BDragon99
Jormungandr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,434 Elo+
Party 2
Hel
Hel
LeDaniel180
Hel
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 41L
1,396 Elo+
Party 2
Hachiman
Hachiman
Vega Senpai
Hachiman
Level 36
God Stats
10W - 12L
1,485 SR
Queue Stats
32W - 49L
1,424 Elo+
Party 2
Hera
Hera
jadaqq09
Hera
Level 101
God Stats
9W - 31L
1,159 SR
Queue Stats
1,116W - 1,207L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
xHenriquexGuix
Cu Chulainn
Level 107
God Stats
26W - 21L
1,231 SR
Queue Stats
281W - 304L
1,346 Elo+
Solo
Team Averages
Level 63
1,375 SR
1,389 Elo+

VS

Team Averages
Level 76
1,420 SR
1,429 Elo+
Cthulhu
Cthulhu
CarmeloTheKid
Cthulhu
Level 45
God Stats
55W - 56L
1,578 SR
Queue Stats
218W - 211L
1,488 Elo+
Party 1
Poseidon
Poseidon
ChefDrips
Poseidon
Level 89
God Stats
12W - 15L
1,447 SR
Queue Stats
436W - 411L
1,472 Elo+
Party 1
Skadi
Skadi
Donimoe
Skadi
Level 75
God Stats
1W - 1L
1,285 SR
Queue Stats
4W - 8L
1,231 Elo+
Solo
King Arthur
King Arthur
S1RGhxst
King Arthur
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
brycedeadkiller
Ravana
Level 106
God Stats
1W - 3L
1,289 SR
Queue Stats
107W - 95L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BDragon99
Jormungandr
12
0 / 3 / 5
7,402
435
2,799
14,483
6,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 3 / 1
7,462
439
3,004
10,075
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Vega Senpai
Hachiman
11
2 / 3 / 2
6,813
401
6,890
11,480
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
15
4 / 4 / 1
9,071
534
8,160
6,916
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
xHenriquexGuix
Cu Chulainn
14
0 / 5 / 0
7,957
468
10,257
16,768
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 3 / 4
7,965
469
9,304
12,232
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
ChefDrips
Poseidon
16
6 / 1 / 3
9,591
564
7,289
5,820
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Donimoe
Skadi
13
3 / 3 / 2
8,030
472
6,116
7,397
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
S1RGhxst
King Arthur
15
3 / 1 / 0
9,187
540
9,754
17,249
15,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 2
9,747
573
5,790
8,275
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
8
Kills
18
18
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BDragon99
Jormungandr
0
3
5
0.83
W
Cthulhu
1
3
4
1
W
Poseidon
ChefDrips
Poseidon
6
1
3
7.5
W
Skadi
Donimoe
Skadi
3
3
2
1.33
L
2
3
1
0.83
W
King Arthur
S1RGhxst
King Arthur
3
1
0
3
L
Hachiman
Vega Senpai
Hachiman
2
3
2
1
W
5
0
2
6
L
Hera
4
4
1
1.13
L
Cu Chulainn
xHenriquexGuix
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,110
Damage
38,253
59,722
Taken
50,973
30,544
Mitigated
29,184
22,989
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BDragon99
Jormungandr
2,799
757
375
5,896
14,483
6,349
0
2,891
11,472
41,356
0
W
Cthulhu
9,304
437
521
4,244
12,232
6,041
598
5,631
6,561
30,866
0
W
Poseidon
ChefDrips
Poseidon
7,289
869
0
1,612
5,820
2,028
1,351
2,154
3,610
62,614
0
W
Skadi
Donimoe
Skadi
6,116
2,295
0
0
7,397
2,080
1,958
2,769
4,582
0
39,803
L
3,004
404
2,230
3,757
10,075
5,291
352
3,968
6,091
22,602
0
W
King Arthur
S1RGhxst
King Arthur
9,754
603
0
6,328
17,249
15,080
532
3,776
12,671
97
52,265
L
Hachiman
Vega Senpai
Hachiman
6,890
2,718
138
3,399
11,480
4,018
930
6,326
5,068
0
36,047
W
5,790
1,998
0
6,034
8,275
3,955
0
1,598
6,582
0
72,556
L
Hera
8,160
2,069
0
1,199
6,916
2,077
0
2,310
4,358
53,831
0
L
Cu Chulainn
xHenriquexGuix
Cu Chulainn
10,257
2,166
0
5,995
16,768
12,809
0
612
15,169
7,865
45,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
44,520
392
Minions Killed
462
0
Camps Cleared
0
1,402,831
Distance Traveled
1,608,342
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,402
435
66
4
0
289,405
2
W
Cthulhu
7,965
469
43
3
0
330,024
0
W
Poseidon
9,591
564
119
7
0
338,914
4
W
Skadi
8,030
472
85
5
0
278,838
1
L
Hel
7,462
439
39
2
0
283,952
3
W
King Arthur
9,187
540
83
5
0
309,167
1
L
Hachiman
6,813
401
69
4
0
257,569
5
W
Ravana
9,747
573
132
8
0
351,399
1
L
Hera
9,071
534
114
7
0
284,360
6
L
Cu Chulainn
7,957
468
104
6
0
287,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role