Player Matchup

Sobek
Sobek
 
Sobek
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Akincrayon30167
Geb
Level 99
God Stats
4W - 4L
1,427 SR
Queue Stats
113W - 110L
1,495 Elo+
Party 3
Hachiman
Hachiman
Squyd18
Hachiman
Level 67
God Stats
8W - 8L
1,560 SR
Queue Stats
232W - 230L
1,532 Elo+
Party 3
Janus
Janus
bigdaddylmfao201
Janus
Level 85
God Stats
23W - 21L
1,770 SR
Queue Stats
169W - 171L
1,436 Elo+
Party 3
Awilix
Awilix
kingk15129
Awilix
Level 26
God Stats
5W - 4L
1,371 SR
Queue Stats
80W - 79L
1,449 Elo+
Party 3
Team Averages
Level 72
1,525 SR
1,483 Elo+

VS

Team Averages
Level 57
1,291 SR
1,319 Elo+
Chaac
Chaac
COME GET THAT L
Chaac
Level 73
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1
Bellona
Bellona
Sacured
Bellona
Level 28
God Stats
0W - 3L
1,219 SR
Queue Stats
1W - 6L
1,165 Elo+
Party 1
Ah Puch
Ah Puch
Straymuttstrut
Ah Puch
Level 97
God Stats
0W - 3L
1,006 SR
Queue Stats
28W - 27L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
d u know de wae
Cernunnos
Level 68
God Stats
0W - 2L
1,372 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1
Danzaburou
Danzaburou
itz-_-tactical
Danzaburou
Level 18
God Stats
0W - 2L
1,151 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
2 / 1 / 17
9,812
545
5,199
12,862
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 7
9,809
545
5,777
14,290
8,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Squyd18
Hachiman
17
9 / 0 / 7
10,872
604
10,068
11,859
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 0 / 9
10,136
563
12,461
5,258
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
kingk15129
Awilix
15
3 / 4 / 6
9,291
516
4,809
13,162
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 0
8,429
468
10,016
11,068
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Sacured
Bellona
9
1 / 6 / 0
6,547
364
2,987
9,351
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 6 / 0
7,926
440
5,998
11,997
4,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
d u know de wae
Cernunnos
12
2 / 4 / 1
7,618
423
6,464
12,562
3,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
itz-_-tactical
Danzaburou
10
0 / 8 / 2
6,762
376
2,191
11,489
3,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
26
Kills
7
7
Deaths
26
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
17
10.5
W
3
2
7
3.25
L
3
2
0
1.5
L
Bellona
Sacured
Bellona
1
6
0
0.17
W
Hachiman
Squyd18
Hachiman
9
0
7
12.5
L
1
6
0
0.17
W
9
0
9
13.5
L
Cernunnos
d u know de wae
Cernunnos
2
4
1
0.63
L
Danzaburou
itz-_-tactical
Danzaburou
0
8
2
0.13
W
Awilix
kingk15129
Awilix
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,314
Damage
27,656
57,431
Taken
56,467
33,813
Mitigated
23,877
21,931
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,199
241
0
5,682
12,862
12,038
473
1,546
11,291
24,215
0
W
5,777
421
0
6,457
14,290
8,258
392
894
12,871
45,909
0
L
10,016
364
0
3,911
11,068
7,895
710
5,328
5,730
0
41,467
L
Bellona
Sacured
Bellona
2,987
790
87
1,876
9,351
4,767
352
2,695
6,616
0
19,006
W
Hachiman
Squyd18
Hachiman
10,068
5,761
0
4,858
11,859
4,681
5,331
964
10,895
0
82,802
L
5,998
258
0
2,647
11,997
4,163
0
5,129
6,662
49,222
0
W
12,461
1,136
130
1,828
5,258
1,939
1,431
1,315
3,918
57,731
0
L
Cernunnos
d u know de wae
Cernunnos
6,464
1,884
207
3,679
12,562
3,707
1,079
4,960
7,430
0
36,339
L
Danzaburou
itz-_-tactical
Danzaburou
2,191
891
0
343
11,489
3,345
589
4,751
6,592
0
15,375
W
Awilix
kingk15129
Awilix
4,809
2,124
0
2,976
13,162
6,897
42
1,279
11,808
0
37,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,920
Gold Earned
37,282
428
Minions Killed
281
0
Camps Cleared
0
1,796,981
Distance Traveled
1,503,693
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,812
545
30
2
0
370,367
10
W
Geb
9,809
545
77
4
0
360,518
3
L
Chaac
8,429
468
73
4
0
303,336
1
L
Bellona
6,547
364
38
2
0
240,283
0
W
Hachiman
10,872
604
129
7
0
331,087
5
L
Ah Puch
7,926
440
85
5
0
310,276
0
W
Janus
10,136
563
119
7
0
350,406
5
L
Cernunnos
7,618
423
54
3
0
312,791
1
L
Danzaburou
6,762
376
31
2
0
337,007
0
W
Awilix
9,291
516
73
4
0
384,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role