Player Matchup

Chang'e
Chang'e
DjEasyRock970
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 261L
1,552 Elo+
Solo
Izanami
Izanami
MacNnChz
Izanami
Level 28
God Stats
1W - 2L
1,506 SR
Queue Stats
135W - 124L
1,506 Elo+
Party 2
Bakasura
Bakasura
Starburstt
Bakasura
Level 29
God Stats
3W - 2L
1,608 SR
Queue Stats
144W - 129L
1,487 Elo+
Party 2
Pele
Pele
TRS Tatis
Pele
Level 27
God Stats
42W - 38L
1,517 SR
Queue Stats
43W - 42L
1,411 Elo+
Solo
Athena
Athena
TheDoN2029
Athena
Level 28
God Stats
41W - 32L
1,632 SR
Queue Stats
131W - 120L
1,626 Elo+
Solo
Team Averages
Level 26
1,553 SR
1,516 Elo+

VS

Team Averages
Level 42
1,680 SR
1,520 Elo+
Ra
Ra
Blahix I
Ra
Level 25
God Stats
7W - 0L
1,956 SR
Queue Stats
282W - 267L
1,590 Elo+
Solo
Danzaburou
Danzaburou
GojoSatoru
Danzaburou
Level 25
God Stats
25W - 6L
1,668 SR
Queue Stats
39W - 21L
1,436 Elo+
Solo
Cthulhu
Cthulhu
GraffeXZ
Cthulhu
Level 7
God Stats
2W - 1L
1,777 SR
Queue Stats
10W - 9L
1,414 Elo+
Solo
Apollo
Apollo
ScootLoopp
Apollo
Level 6
God Stats
19W - 1L
1,500 SR
Queue Stats
335W - 114L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
bhdh
Sylvanus
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
457W - 266L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 6 / 1
6,119
437
3,173
8,263
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
MacNnChz
Izanami
10
1 / 5 / 0
6,230
445
5,325
8,626
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Starburstt
Bakasura
10
2 / 7 / 1
6,479
463
3,911
10,228
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
9
2 / 3 / 0
6,385
456
4,611
7,067
2,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
TheDoN2029
Athena
11
1 / 5 / 5
7,009
501
4,763
13,499
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 8
9,704
693
10,894
6,610
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
GojoSatoru
Danzaburou
12
3 / 3 / 8
7,323
523
4,914
8,212
2,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
GraffeXZ
Cthulhu
12
1 / 1 / 2
7,278
520
3,727
9,099
8,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
ScootLoopp
Apollo
16
9 / 0 / 4
9,433
674
9,028
8,536
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
bhdh
Sylvanus
12
1 / 2 / 13
7,232
517
3,877
9,186
5,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
26
26
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
L
Chang'e
0
6
1
0.08
W
Danzaburou
GojoSatoru
Danzaburou
3
3
8
2.33
W
Cthulhu
GraffeXZ
Cthulhu
1
1
2
2
L
Izanami
MacNnChz
Izanami
1
5
0
0.2
W
Apollo
ScootLoopp
Apollo
9
0
4
11
L
Bakasura
Starburstt
Bakasura
2
7
1
0.36
L
Pele
2
3
0
0.67
L
Athena
TheDoN2029
Athena
1
5
5
0.7
W
Sylvanus
bhdh
Sylvanus
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,783
Damage
32,440
47,683
Taken
41,643
17,894
Mitigated
21,110
7,964
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,894
1,482
802
3,376
6,610
2,359
758
1,231
5,136
59,417
0
L
Chang'e
3,173
273
56
1,651
8,263
2,573
0
3,373
4,714
23,261
0
W
Danzaburou
GojoSatoru
Danzaburou
4,914
2,745
0
2,998
8,212
2,481
0
1,297
6,819
0
34,018
W
Cthulhu
GraffeXZ
Cthulhu
3,727
462
57
2,294
9,099
8,064
81
1,965
7,134
24,055
0
L
Izanami
MacNnChz
Izanami
5,325
2,840
0
2,459
8,626
2,277
563
1,952
6,578
0
33,524
W
Apollo
ScootLoopp
Apollo
9,028
5,668
0
5,013
8,536
2,707
3,186
1,591
6,883
0
72,479
L
Bakasura
Starburstt
Bakasura
3,911
2,540
0
1,536
10,228
3,662
433
5,312
4,728
0
27,702
L
Pele
4,611
1,481
0
836
7,067
2,509
620
3,191
3,716
0
24,330
L
Athena
TheDoN2029
Athena
4,763
2,115
0
1,426
13,499
6,873
0
3,873
9,449
30,789
0
W
Sylvanus
bhdh
Sylvanus
3,877
899
691
2,147
9,186
5,499
34
1,492
7,484
25,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
40,970
261
Minions Killed
413
0
Camps Cleared
0
1,257,850
Distance Traveled
1,341,347
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,704
693
121
9
0
296,910
2
L
Chang'e
6,119
437
46
3
0
251,483
4
W
Danzaburou
7,323
523
68
5
0
298,194
0
W
Cthulhu
7,278
520
55
4
0
209,122
0
L
Izanami
6,230
445
70
5
0
225,792
3
W
Apollo
9,433
674
128
9
0
268,441
2
L
Bakasura
6,479
463
65
5
0
265,144
0
L
Pele
6,385
456
39
3
0
226,648
1
L
Athena
7,009
501
41
3
0
288,783
5
W
Sylvanus
7,232
517
41
3
0
268,680
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role