Player Matchup

Merlin
Merlin
Aztekra
Merlin
Level 17
God Stats
38W - 33L
1,258 SR
Queue Stats
116W - 120L
1,550 Elo+
Solo
Ra
Ra
Kush8976
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,443 Elo+
Party 2
Sobek
Sobek
MelancholySighs
Sobek
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 131L
1,651 Elo+
Party 3
Anhur
Anhur
Nandosfuneral
Anhur
Level 67
God Stats
3W - 6L
1,448 SR
Queue Stats
227W - 212L
1,477 Elo+
Party 3
Guan Yu
Guan Yu
russianbeast1997
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,555 Elo+
Party 2
Team Averages
Level 20
1,441 SR
1,535 Elo+

VS

Team Averages
Level 24
1,625 SR
1,560 Elo+
Guan Yu
Guan Yu
AlejanMarHer
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Andreslc88
Tsukuyomi
Level 16
God Stats
22W - 28L
1,186 SR
Queue Stats
493W - 468L
1,496 Elo+
Solo
Anubis
Anubis
BigSeany69
Anubis
Level 29
God Stats
19W - 4L
1,908 SR
Queue Stats
103W - 71L
1,615 Elo+
Party 1
Hou Yi
Hou Yi
Funglestreak
Hou Yi
Level 29
God Stats
12W - 11L
1,579 SR
Queue Stats
269W - 253L
1,610 Elo+
Party 1
Nike
Nike
xXSloppySecondsX
Nike
Level 31
God Stats
39W - 18L
1,954 SR
Queue Stats
322W - 300L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aztekra
Merlin
12
0 / 7 / 2
7,459
414
9,278
11,647
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 7 / 2
7,660
426
3,044
9,456
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 8
8,018
445
4,881
18,952
16,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 4 / 2
10,506
584
14,830
13,091
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 0
7,244
402
3,925
11,440
9,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlejanMarHer
Guan Yu
16
4 / 2 / 10
9,770
543
4,945
9,005
7,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Andreslc88
Tsukuyomi
15
8 / 1 / 8
9,960
553
7,627
11,755
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
BigSeany69
Anubis
17
8 / 1 / 8
10,819
601
16,707
12,064
5,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
14
3 / 6 / 7
9,201
511
10,383
13,403
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 3 / 5
9,544
530
11,088
13,454
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
67
13
Kills
29
29
Deaths
13
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AlejanMarHer
Guan Yu
4
2
10
4.5
W
Tsukuyomi
Andreslc88
Tsukuyomi
8
1
8
12
L
Merlin
Aztekra
Merlin
0
7
2
0.14
W
Anubis
BigSeany69
Anubis
8
1
8
12
W
Hou Yi
3
6
7
1.08
L
0
7
2
0.14
L
2
5
8
1.2
L
9
4
2
2.5
L
2
6
0
0.33
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,958
Damage
50,750
64,586
Taken
59,681
37,813
Mitigated
27,768
10,608
Healing
24,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AlejanMarHer
Guan Yu
4,945
310
3,407
2,896
9,005
7,915
1,217
2,713
5,748
0
41,082
W
Tsukuyomi
Andreslc88
Tsukuyomi
7,627
2,216
0
4,166
11,755
4,419
1,415
1,350
10,197
0
46,838
L
Merlin
Aztekra
Merlin
9,278
103
0
866
11,647
3,511
0
4,575
6,972
40,323
0
W
Anubis
BigSeany69
Anubis
16,707
758
0
6,548
12,064
5,942
2,125
5,187
6,276
82,311
0
W
Hou Yi
10,383
5,514
477
4,332
13,403
3,368
1,521
3,309
9,764
0
49,091
L
3,044
471
579
77
9,456
2,626
693
2,991
6,340
34,928
0
L
4,881
603
0
4,769
18,952
16,647
54
3,931
14,746
17,286
0
L
14,830
7,292
0
2,910
13,091
5,793
452
1,845
11,036
0
73,611
L
3,925
574
314
1,093
11,440
9,236
0
3,365
7,950
0
19,815
W
11,088
3,046
465
1,776
13,454
6,124
261
2,981
10,168
0
38,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
49,294
334
Minions Killed
456
0
Camps Cleared
0
1,527,925
Distance Traveled
1,666,748
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,770
543
85
5
0
357,614
0
W
Tsukuyomi
9,960
553
84
5
0
369,350
1
L
Merlin
7,459
414
75
4
0
300,711
2
W
Anubis
10,819
601
144
8
0
306,998
6
W
Hou Yi
9,201
511
77
4
0
257,153
2
L
Ra
7,660
426
66
4
0
290,775
1
L
Sobek
8,018
445
40
2
0
301,309
0
L
Anhur
10,506
584
100
6
0
268,911
1
L
Guan Yu
7,244
402
53
3
0
366,219
0
W
Nike
9,544
530
66
4
0
375,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role