Player Matchup

Danzaburou
Danzaburou
Gold II
Heartofgaia
Danzaburou
Gold II
Level 159
God Stats
31W - 24L
1,549 SR
Queue Stats
392W - 381L
1,656 MMR
Party 1
Athena
Athena
Gold III
HeroNyx
Athena
Gold III
Level 158
God Stats
4W - 2L
1,747 SR
Queue Stats
59W - 62L
1,707 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
J3SUS23
Guan Yu
Platinum II
Level 152
God Stats
18W - 14L
1,682 SR
Queue Stats
624W - 614L
1,697 MMR
Solo
Discordia
Discordia
Gold I
ThatGuyNijae
Discordia
Gold I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,692 MMR
Solo
Loki
Loki
Gold IV
nextboringname
Loki
Gold IV
Level 115
God Stats
3W - 0L
1,828 SR
Queue Stats
14W - 6L
1,678 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,661 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,492 SR
1,689 MMR
Hachiman
Hachiman
Gold V
Atori420
Hachiman
Gold V
Level 93
God Stats
2W - 3L
1,646 SR
Queue Stats
93W - 85L
1,495 MMR
Party 2
Artio
Artio
Gold II
Matias2003
Artio
Gold II
Level 140
God Stats
6W - 4L
1,860 SR
Queue Stats
54W - 42L
1,857 MMR
Party 2
Apollo
Apollo
Gold I
SacrificialPit
Apollo
Gold I
Level 129
God Stats
0W - 6L
1,251 SR
Queue Stats
368W - 347L
1,663 MMR
Party 3
Scylla
Scylla
Platinum V
iifinessedyou
Scylla
Platinum V
Level 124
God Stats
8W - 12L
1,315 SR
Queue Stats
596W - 592L
1,754 MMR
Party 3
Sobek
Sobek
Platinum III
ōsiris
Sobek
Platinum III
Level 120
God Stats
4W - 5L
1,386 SR
Queue Stats
92W - 85L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heartofgaia
Danzaburou
18
7 / 1 / 1
11,063
651
9,497
9,115
5,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
HeroNyx
Athena
12
0 / 4 / 7
8,139
479
2,628
10,845
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
J3SUS23
Guan Yu
17
2 / 0 / 0
10,065
592
9,483
11,475
9,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
ThatGuyNijae
Discordia
15
4 / 1 / 0
9,786
576
13,967
7,405
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 3
10,708
630
8,792
10,612
4,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
TiamatSetPersephoneAphroditeNemesis

VS

Bans
TsukuyomiThothCu ChulainnCerberusThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Atori420
Hachiman
13
1 / 3 / 2
7,979
469
5,833
10,355
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
16
1 / 2 / 0
8,922
525
6,546
15,604
12,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 3
7,998
470
4,638
10,118
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 5 / 3
7,696
453
6,153
10,303
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
ōsiris
Sobek
11
1 / 3 / 4
6,998
412
3,565
13,704
7,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
17
Kills
7
7
Deaths
17
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Atori420
Hachiman
1
3
2
0.67
W
Danzaburou
Heartofgaia
Danzaburou
7
1
1
7.5
W
Athena
HeroNyx
Athena
0
4
7
0.88
W
Guan Yu
J3SUS23
Guan Yu
2
0
0
2
L
Artio
1
2
0
0.5
L
2
4
3
0.88
W
Discordia
ThatGuyNijae
Discordia
4
1
0
4
L
2
5
3
0.7
W
4
1
3
5.5
L
Sobek
ōsiris
Sobek
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,367
Damage
26,735
49,452
Taken
60,084
27,018
Mitigated
28,680
20,089
Healing
23,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Atori420
Hachiman
5,833
2,819
0
4,698
10,355
2,682
0
1,643
8,644
0
51,176
W
Danzaburou
Heartofgaia
Danzaburou
9,497
4,945
0
4,989
9,115
5,104
994
886
8,229
0
92,273
W
Athena
HeroNyx
Athena
2,628
735
0
2,109
10,845
5,136
0
3,983
6,862
20,859
0
W
Guan Yu
J3SUS23
Guan Yu
9,483
2,473
270
5,590
11,475
9,202
882
5,347
6,128
0
74,057
L
Artio
6,546
987
0
9,269
15,604
12,755
0
0
15,004
59,059
0
L
4,638
2,643
0
2,433
10,118
3,700
0
6,187
3,525
0
56,826
W
Discordia
ThatGuyNijae
Discordia
13,967
1,646
0
2,110
7,405
2,597
72
1,942
5,463
74,391
0
L
6,153
459
0
3,596
10,303
2,529
0
3,121
6,943
47,691
0
W
8,792
3,025
0
5,021
10,612
4,979
0
4,106
6,506
0
85,086
L
Sobek
ōsiris
Sobek
3,565
454
0
3,372
13,704
7,014
0
4,678
8,723
16,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,761
Gold Earned
39,593
640
Minions Killed
493
0
Camps Cleared
0
1,770,049
Distance Traveled
1,640,887
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,979
469
117
7
0
301,791
5
W
Danzaburou
11,063
651
160
9
0
342,779
6
W
Athena
8,139
479
29
2
0
381,374
8
W
Guan Yu
10,065
592
145
9
0
346,089
6
L
Artio
8,922
525
136
8
0
342,701
0
L
Apollo
7,998
470
131
8
0
293,143
9
W
Discordia
9,786
576
140
8
0
323,578
4
L
Scylla
7,696
453
91
5
0
338,763
5
W
Loki
10,708
630
166
10
0
376,229
1
L
Sobek
6,998
412
18
1
0
364,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role