Player Matchup

Discordia
Discordia
C4OTICDUWM13
Discordia
Level 10
God Stats
77W - 66L
1,419 SR
Queue Stats
158W - 163L
1,209 Elo+
Solo
Fenrir
Fenrir
EnticinglySaiyan
Fenrir
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 52L
1,136 Elo+
Party 1
Zhong Kui
Zhong Kui
FrickeGrimes
Zhong Kui
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 87L
1,352 Elo+
Solo
Medusa
Medusa
healer32
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 1
Chernobog
Chernobog
kocaine-cowboy-6
Chernobog
Level 8
God Stats
1W - 6L
1,236 SR
Queue Stats
2W - 6L
1,233 Elo+
Solo
Team Averages
Level 25
1,431 SR
1,215 Elo+

VS

Team Averages
Level 20
1,415 SR
1,246 Elo+
Fenrir
Fenrir
DarkspyroDragon1
Fenrir
Level 7
God Stats
5W - 6L
1,260 SR
Queue Stats
33W - 33L
1,137 Elo+
Solo
Neith
Neith
Fractal_hue96
Neith
Level 25
God Stats
10W - 13L
1,366 SR
Queue Stats
158W - 169L
1,208 Elo+
Solo
Sobek
Sobek
Gnarlface
Sobek
Level 17
God Stats
13W - 18L
1,716 SR
Queue Stats
60W - 88L
1,229 Elo+
Solo
Aphrodite
Aphrodite
SirNiq
Aphrodite
Level 29
God Stats
12W - 15L
1,448 SR
Queue Stats
60W - 65L
1,396 Elo+
Solo
Set
Set
shagnasty912
Set
Level 24
God Stats
2W - 2L
1,285 SR
Queue Stats
209W - 234L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C4OTICDUWM13
Discordia
20
2 / 7 / 21
13,833
988
24,819
16,934
5,894
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
20 / 2 / 5
18,422
1,316
31,511
23,993
11,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
FrickeGrimes
Zhong Kui
20
3 / 10 / 20
14,214
1,015
25,755
28,875
18,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
healer32
Medusa
19
4 / 11 / 11
13,482
963
11,410
19,940
8,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
20
1 / 12 / 23
13,781
984
9,494
29,251
13,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 9
13,477
963
17,835
21,018
18,546
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 3 / 16
14,737
1,053
28,106
16,157
6,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Gnarlface
Sobek
20
7 / 10 / 24
14,657
1,047
22,464
35,876
24,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
SirNiq
Aphrodite
20
12 / 3 / 17
16,092
1,149
22,450
19,137
10,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 5 / 18
15,083
1,077
16,311
19,041
9,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
126
30
Kills
42
42
Deaths
30
80
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Discordia
C4OTICDUWM13
Discordia
2
7
21
1.79
W
7
9
9
1.28
L
20
2
5
11.25
W
9
3
16
5.67
L
Zhong Kui
FrickeGrimes
Zhong Kui
3
10
20
1.3
W
Sobek
Gnarlface
Sobek
7
10
24
1.9
W
Aphrodite
SirNiq
Aphrodite
12
3
17
6.83
L
Medusa
healer32
Medusa
4
11
11
0.86
L
Chernobog
1
12
23
1.04
W
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,989
Damage
107,166
118,993
Taken
111,229
57,175
Mitigated
69,646
23,080
Healing
33,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
C4OTICDUWM13
Discordia
24,819
2,632
261
1,782
16,934
5,894
0
6,223
10,611
42,831
0
W
17,835
7,844
0
2,607
21,018
18,546
0
3,694
17,324
0
23,943
L
31,511
25,093
0
11,243
23,993
11,367
0
9,522
14,267
0
46,672
W
28,106
17,858
592
3,390
16,157
6,766
0
9,180
6,977
0
63,459
L
Zhong Kui
FrickeGrimes
Zhong Kui
25,755
2,080
789
6,977
28,875
18,719
0
10,438
18,178
64,984
0
W
Sobek
Gnarlface
Sobek
22,464
3,218
140
8,164
35,876
24,454
0
16,700
19,176
32,442
0
W
Aphrodite
SirNiq
Aphrodite
22,450
4,242
8,398
10,090
19,137
10,083
0
11,025
8,112
61,412
0
L
Medusa
healer32
Medusa
11,410
6,660
0
1,138
19,940
8,115
0
11,035
8,779
0
28,212
L
Chernobog
9,494
8,419
0
890
29,251
13,080
0
6,839
22,244
0
22,415
W
16,311
7,559
0
422
19,041
9,797
0
9,975
9,066
0
35,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,732
Gold Earned
74,046
208
Minions Killed
226
3
Camps Cleared
9
1,089,290
Distance Traveled
1,092,164
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,833
988
50
4
1
215,415
2
W
Fenrir
13,477
963
14
1
0
231,614
1
L
Fenrir
18,422
1,316
34
2
0
259,179
3
W
Neith
14,737
1,053
58
4
0
190,006
0
L
Zhong Kui
14,214
1,015
74
5
1
232,934
0
W
Sobek
14,657
1,047
14
1
0
218,055
0
W
Aphrodite
16,092
1,149
102
7
9
202,268
0
L
Medusa
13,482
963
31
2
0
178,833
0
L
Chernobog
13,781
984
19
1
1
202,929
0
W
Set
15,083
1,077
38
3
0
250,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role